Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Darcotrafico69
Merlin
Level 147
God Stats
61W - 57L
1,657 SR
Queue Stats
669W - 599L
1,586 Elo+
Party 1
Chang'e
Chang'e
DonGato-nekosama
Chang'e
Level 126
God Stats
8W - 8L
1,876 SR
Queue Stats
276W - 266L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
Iron_hornet
Gilgamesh
Level 58
God Stats
4W - 2L
1,512 SR
Queue Stats
171W - 173L
1,489 Elo+
Solo
Danzaburou
Danzaburou
gacdeuce
Danzaburou
Level 136
God Stats
0W - 2L
1,172 SR
Queue Stats
136W - 119L
1,558 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,528 Elo+

VS

Team Averages
Level 85
1,657 SR
1,549 Elo+
Hun Batz
Hun Batz
Anthopsia
Hun Batz
Level 61
God Stats
5W - 0L
1,975 SR
Queue Stats
297W - 247L
1,540 Elo+
Solo
Vulcan
Vulcan
CARBONIC AClD
Vulcan
Level 84
God Stats
17W - 8L
1,597 SR
Queue Stats
52W - 37L
1,629 Elo+
Party 2
Izanami
Izanami
CardinalCharlie
Izanami
Level 68
God Stats
9W - 7L
1,559 SR
Queue Stats
43W - 35L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
GodsEye2078
Guan Yu
Level 128
God Stats
7W - 1L
1,500 SR
Queue Stats
464W - 399L
1,520 Elo+
Solo
Cthulhu
Cthulhu
vaculty
Cthulhu
Level 83
God Stats
12W - 5L
1,656 SR
Queue Stats
100W - 87L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 6 / 2
7,982
443
4,267
14,949
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 1
8,320
462
9,064
9,427
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,868
382
4,199
14,042
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Iron_hornet
Gilgamesh
13
2 / 5 / 3
8,800
489
18,255
18,637
13,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
gacdeuce
Danzaburou
13
1 / 5 / 0
8,061
448
4,828
11,872
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthopsia
Hun Batz
16
3 / 0 / 6
10,333
574
8,442
12,313
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 3 / 1
9,561
531
9,052
8,136
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 0 / 6
11,803
656
13,859
15,205
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
GodsEye2078
Guan Yu
16
5 / 3 / 5
10,408
578
9,357
15,893
13,790
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
vaculty
Cthulhu
15
3 / 0 / 14
10,220
568
10,124
14,014
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
23
23
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
2
0.33
W
Hun Batz
Anthopsia
Hun Batz
3
0
6
6
W
2
3
1
0.83
W
10
0
6
13
L
2
2
1
1.25
L
0
5
1
0.1
W
Guan Yu
GodsEye2078
Guan Yu
5
3
5
2.5
L
Gilgamesh
Iron_hornet
Gilgamesh
2
5
3
0.7
L
Danzaburou
gacdeuce
Danzaburou
1
5
0
0.2
W
Cthulhu
vaculty
Cthulhu
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,613
Damage
50,834
68,927
Taken
65,561
33,421
Mitigated
39,184
17,070
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,267
400
0
4,166
14,949
5,188
0
4,681
10,149
0
42,253
W
Hun Batz
Anthopsia
Hun Batz
8,442
2,356
0
5,254
12,313
4,772
238
674
11,639
0
64,487
W
9,052
3,158
0
880
8,136
3,148
1,552
4,515
3,621
58,984
0
W
13,859
8,764
0
12,288
15,205
6,181
6,142
2,754
12,451
0
96,124
L
9,064
59
0
2,291
9,427
3,695
0
4,290
4,951
53,138
0
L
4,199
250
919
3,524
14,042
8,065
0
5,558
8,398
19,406
0
W
Guan Yu
GodsEye2078
Guan Yu
9,357
1,591
681
3,241
15,893
13,790
1,574
1,600
14,293
0
48,476
L
Gilgamesh
Iron_hornet
Gilgamesh
18,255
4,628
0
2,761
18,637
13,102
0
2,525
16,028
0
58,328
L
Danzaburou
gacdeuce
Danzaburou
4,828
1,189
0
3,409
11,872
3,371
0
1,647
10,225
0
46,985
W
Cthulhu
vaculty
Cthulhu
10,124
676
768
3,439
14,014
11,293
299
3,720
10,294
35,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
52,325
381
Minions Killed
546
0
Camps Cleared
0
1,625,643
Distance Traveled
1,741,265
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,982
443
81
5
0
325,795
0
W
Hun Batz
10,333
574
113
6
0
407,271
5
W
Vulcan
9,561
531
103
6
0
334,755
4
W
Izanami
11,803
656
179
10
0
318,832
1
L
Merlin
8,320
462
98
5
0
351,027
7
L
Chang'e
6,868
382
19
1
0
317,383
7
W
Guan Yu
10,408
578
96
5
0
307,610
0
L
Gilgamesh
8,800
489
95
5
0
340,492
1
L
Danzaburou
8,061
448
88
5
0
290,946
3
W
Cthulhu
10,220
568
55
3
0
372,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role