Player Matchup

Izanami
Izanami
Its-Yoshi--
Izanami
Level 67
God Stats
24W - 6L
1,625 SR
Queue Stats
66W - 62L
1,472 Elo+
Party 2
Ares
Ares
Koopuh_Troopah
Ares
Level 10
God Stats
2W - 2L
1,840 SR
Queue Stats
27W - 33L
1,419 Elo+
Party 2
Ratatoskr
Ratatoskr
The_GreatLangini
Ratatoskr
Level 29
God Stats
68W - 48L
1,636 SR
Queue Stats
264W - 222L
1,593 Elo+
Party 2
Set
Set
dat_boooi420
Set
Level 10
God Stats
2W - 1L
1,553 SR
Queue Stats
141W - 158L
1,500 Elo+
Party 2
Tiamat
Tiamat
xGamed__
Tiamat
Level 41
God Stats
79W - 60L
1,463 SR
Queue Stats
381W - 362L
1,401 Elo+
Party 2
Team Averages
Level 31
1,623 SR
1,477 Elo+

VS

Team Averages
Level 28
1,539 SR
1,490 Elo+
Aphrodite
Aphrodite
Nevery-_-22
Aphrodite
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 160L
1,415 Elo+
Party 1
Ra
Ra
Trenix13
Ra
Level 6
God Stats
2W - 1L
1,827 SR
Queue Stats
12W - 13L
1,599 Elo+
Party 1
Apollo
Apollo
YellowSnowman12
Apollo
Level 24
God Stats
26W - 18L
1,606 SR
Queue Stats
159W - 140L
1,502 Elo+
Party 3
Mercury
Mercury
krazykilla456
Mercury
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 54L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
weaselwhacker92
Gilgamesh
Level 15
God Stats
29W - 23L
1,263 SR
Queue Stats
62W - 56L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Its-Yoshi--
Izanami
12
3 / 1 / 2
7,481
534
7,405
6,774
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 4
6,484
463
2,114
5,808
4,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
15
15 / 1 / 3
9,003
643
11,736
7,486
6,182
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 6
7,207
515
2,896
5,750
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
xGamed__
Tiamat
14
4 / 1 / 3
8,186
585
5,535
6,875
3,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Nevery-_-22
Aphrodite
10
2 / 2 / 0
6,370
455
4,844
8,325
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 4 / 1
6,758
483
1,378
6,375
2,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,952
425
4,038
5,993
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
5
0 / 9 / 0
4,727
338
1,176
8,716
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
weaselwhacker92
Gilgamesh
9
0 / 9 / 0
5,699
407
1,357
11,636
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
26
Kills
4
4
Deaths
26
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Its-Yoshi--
Izanami
3
1
2
4
W
1
0
4
3
L
Aphrodite
Nevery-_-22
Aphrodite
2
2
0
1
W
Ratatoskr
15
1
3
16.5
L
1
4
1
0.38
L
1
2
0
0.5
W
3
1
6
6
L
Mercury
0
9
0
0
L
Gilgamesh
weaselwhacker92
Gilgamesh
0
9
0
0
W
Tiamat
xGamed__
Tiamat
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
12,793
32,693
Taken
41,045
18,525
Mitigated
11,881
15,269
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Its-Yoshi--
Izanami
7,405
4,800
0
3,859
6,774
2,570
4,174
1,823
4,951
0
63,777
W
2,114
253
0
0
5,808
4,125
482
1,440
4,368
10,260
0
L
Aphrodite
Nevery-_-22
Aphrodite
4,844
1,094
1,231
4,200
8,325
3,118
0
2,253
5,976
18,938
1,173
W
Ratatoskr
11,736
2,059
0
3,582
7,486
6,182
828
824
6,662
0
55,413
L
1,378
65
272
169
6,375
2,715
729
2,953
3,068
33,548
0
L
4,038
2,534
0
1,901
5,993
1,285
0
975
5,008
0
30,945
W
2,896
1,172
0
3,391
5,750
2,474
21
686
5,064
0
25,188
L
Mercury
1,176
729
0
545
8,716
1,696
0
930
7,708
0
10,678
L
Gilgamesh
weaselwhacker92
Gilgamesh
1,357
372
0
169
11,636
3,067
161
0
11,636
0
23,419
W
Tiamat
xGamed__
Tiamat
5,535
666
0
4,437
6,875
3,174
703
1,256
5,619
45,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
29,506
388
Minions Killed
271
0
Camps Cleared
0
1,369,774
Distance Traveled
1,233,383
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,481
534
121
9
0
238,038
1
W
Ares
6,484
463
15
1
0
277,850
0
L
Aphrodite
6,370
455
35
3
0
254,455
0
W
Ratatoskr
9,003
643
93
7
0
294,718
5
L
Ra
6,758
483
93
7
0
247,792
0
L
Apollo
5,952
425
76
5
0
252,144
3
W
Set
7,207
515
63
5
0
286,169
0
L
Mercury
4,727
338
19
1
0
256,459
0
L
Gilgamesh
5,699
407
48
3
0
222,533
0
W
Tiamat
8,186
585
96
7
0
272,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role