Player Matchup

Jormungandr
Jormungandr
JawnBitJawnson
Jormungandr
Level 80
God Stats
2W - 3L
1,146 SR
Queue Stats
108W - 77L
1,656 Elo+
Party 2
Mercury
Mercury
Kaiser2213
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
QFASIANMF
Gilgamesh
Level 29
God Stats
11W - 5L
1,576 SR
Queue Stats
67W - 38L
1,667 Elo+
Party 2
Cernunnos
Cernunnos
SpookySnowman
Cernunnos
Level 84
God Stats
5W - 6L
1,536 SR
Queue Stats
70W - 57L
1,668 Elo+
Party 2
Chang'e
Chang'e
XXCXXC
Chang'e
Level 103
God Stats
3W - 0L
1,859 SR
Queue Stats
317W - 262L
1,675 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,633 Elo+

VS

Team Averages
Level 64
1,674 SR
1,575 Elo+
Gilgamesh
Gilgamesh
KingConorJr
Gilgamesh
Level 86
God Stats
0W - 2L
1,699 SR
Queue Stats
181W - 160L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MaKExOpTiCz
Tsukuyomi
Level 89
God Stats
24W - 8L
1,699 SR
Queue Stats
415W - 402L
1,590 Elo+
Party 3
Vulcan
Vulcan
Midrandir
Vulcan
Level 61
God Stats
22W - 19L
1,603 SR
Queue Stats
161W - 138L
1,597 Elo+
Party 3
Ymir
Ymir
Sanzkritt
Ymir
Level 14
God Stats
11W - 7L
1,761 SR
Queue Stats
21W - 13L
1,593 Elo+
Party 3
Anhur
Anhur
mole935
Anhur
Level 69
God Stats
14W - 16L
1,611 SR
Queue Stats
219W - 182L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JawnBitJawnson
Jormungandr
20
5 / 2 / 10
16,860
602
20,964
21,134
27,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Kaiser2213
Mercury
20
6 / 7 / 2
16,217
579
8,862
22,599
12,433
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
QFASIANMF
Gilgamesh
20
4 / 2 / 11
14,835
530
15,520
19,897
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
SpookySnowman
Cernunnos
20
7 / 2 / 4
17,864
638
18,443
18,952
8,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
XXCXXC
Chang'e
20
9 / 2 / 9
17,348
620
28,346
29,961
19,055
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingConorJr
Gilgamesh
20
2 / 7 / 4
12,545
448
15,465
34,992
32,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
MaKExOpTiCz
Tsukuyomi
20
10 / 5 / 2
15,418
551
19,170
21,666
10,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Midrandir
Vulcan
19
2 / 8 / 4
12,242
437
19,796
15,210
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
0 / 7 / 4
10,041
359
7,823
26,742
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
mole935
Anhur
20
0 / 4 / 3
12,881
460
5,989
16,044
5,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
31
Kills
14
15
Deaths
31
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JawnBitJawnson
Jormungandr
5
2
10
5
W
Mercury
Kaiser2213
Mercury
6
7
2
1
L
Gilgamesh
KingConorJr
Gilgamesh
2
7
4
0.57
L
Tsukuyomi
MaKExOpTiCz
Tsukuyomi
10
5
2
2.2
L
Vulcan
Midrandir
Vulcan
2
8
4
0.5
W
Gilgamesh
QFASIANMF
Gilgamesh
4
2
11
4.75
L
Ymir
0
7
4
0.29
W
Cernunnos
SpookySnowman
Cernunnos
7
2
4
4.5
W
Chang'e
XXCXXC
Chang'e
9
2
9
6.75
L
Anhur
mole935
Anhur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,135
Damage
68,243
112,543
Taken
114,654
87,081
Mitigated
82,900
52,357
Healing
19,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JawnBitJawnson
Jormungandr
20,964
4,515
0
7,625
21,134
27,379
1,282
3,887
17,127
100,500
0
W
Mercury
Kaiser2213
Mercury
8,862
3,426
0
3,218
22,599
12,433
7,080
2,940
19,659
0
143,412
L
Gilgamesh
KingConorJr
Gilgamesh
15,465
4,183
0
5,621
34,992
32,646
0
16,314
18,678
0
80,927
L
Tsukuyomi
MaKExOpTiCz
Tsukuyomi
19,170
3,566
0
4,454
21,666
10,485
14
9,354
12,312
0
101,728
L
Vulcan
Midrandir
Vulcan
19,796
6,542
0
1,264
15,210
6,370
0
8,907
6,303
93,180
0
W
Gilgamesh
QFASIANMF
Gilgamesh
15,520
3,862
0
4,426
19,897
19,664
683
6,769
12,860
12
68,810
L
Ymir
7,823
1,221
0
3,340
26,742
27,847
0
12,012
14,730
34,960
0
W
Cernunnos
SpookySnowman
Cernunnos
18,443
8,470
0
9,915
18,952
8,550
6,516
3,877
15,023
0
147,539
W
Chang'e
XXCXXC
Chang'e
28,346
2,544
5,320
21,853
29,961
19,055
2,203
13,426
16,193
156,293
0
L
Anhur
mole935
Anhur
5,989
1,734
0
4,374
16,044
5,552
0
2,731
13,313
0
80,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,124
Gold Earned
63,127
925
Minions Killed
650
0
Camps Cleared
0
2,639,808
Distance Traveled
2,596,332
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,860
602
189
7
0
488,053
0
W
Mercury
16,217
579
196
7
0
564,015
1
L
Gilgamesh
12,545
448
145
5
0
521,491
10
L
Tsukuyomi
15,418
551
133
5
0
605,369
6
L
Vulcan
12,242
437
172
6
0
529,852
9
W
Gilgamesh
14,835
530
84
3
0
537,332
11
L
Ymir
10,041
359
39
1
0
494,100
1
W
Cernunnos
17,864
638
234
8
0
493,355
8
W
Chang'e
17,348
620
222
8
0
557,053
6
L
Anhur
12,881
460
161
6
0
445,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role