Player Matchup

Medusa
Medusa
Joey442
Medusa
Level 52
God Stats
33W - 18L
1,415 SR
Queue Stats
149W - 118L
1,435 Elo+
Party 1
Achilles
Achilles
Nell115
Achilles
Level 85
God Stats
0W - 1L
1,719 SR
Queue Stats
107W - 73L
1,510 Elo+
Party 1
Discordia
Discordia
NotZeroedin
Discordia
Level 63
God Stats
3W - 4L
1,237 SR
Queue Stats
153W - 128L
1,446 Elo+
Party 1
Team Averages
Level 67
1,457 SR
1,464 Elo+

VS

Team Averages
Level 89
1,517 SR
1,534 Elo+
Hachiman
Hachiman
Darkdawn02
Hachiman
Level 100
God Stats
2W - 3L
1,721 SR
Queue Stats
102W - 105L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
Rulylemming144
Zhong Kui
Level 133
God Stats
1W - 1L
1,345 SR
Queue Stats
152W - 145L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
gallicrooster69
Sun Wukong
Level 34
God Stats
33W - 45L
1,486 SR
Queue Stats
153W - 160L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Joey442
Medusa
10
1 / 6 / 1
7,528
627
3,914
8,332
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Nell115
Achilles
9
2 / 7 / 1
7,416
618
3,425
9,827
6,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
NotZeroedin
Discordia
12
1 / 3 / 3
8,015
668
10,374
7,243
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkdawn02
Hachiman
12
4 / 1 / 12
9,310
776
5,322
7,170
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Rulylemming144
Zhong Kui
14
8 / 1 / 6
9,835
820
11,781
10,025
6,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
gallicrooster69
Sun Wukong
12
4 / 3 / 9
8,885
740
4,725
9,144
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Darkdawn02
Hachiman
4
1
12
10
L
Medusa
Joey442
Medusa
1
6
1
0.25
L
Achilles
Nell115
Achilles
2
7
1
0.36
L
Discordia
NotZeroedin
Discordia
1
3
3
0.83
W
Zhong Kui
Rulylemming144
Zhong Kui
8
1
6
11
W
Sun Wukong
gallicrooster69
Sun Wukong
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
21,828
25,402
Taken
26,339
11,884
Mitigated
13,658
2,560
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Darkdawn02
Hachiman
5,322
1,956
0
3,194
7,170
2,181
963
2,658
4,020
0
29,867
L
Medusa
Joey442
Medusa
3,914
675
0
0
8,332
2,676
0
3,882
4,450
0
10,937
L
Achilles
Nell115
Achilles
3,425
790
0
965
9,827
6,875
0
4,877
4,950
0
12,020
L
Discordia
NotZeroedin
Discordia
10,374
342
0
1,595
7,243
2,333
0
3,028
4,215
43,159
0
W
Zhong Kui
Rulylemming144
Zhong Kui
11,781
1,485
168
5,581
10,025
6,641
1,024
3,733
5,864
33,618
0
W
Sun Wukong
gallicrooster69
Sun Wukong
4,725
992
0
667
9,144
4,836
67
2,766
6,018
0
32,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
28,030
111
Minions Killed
139
0
Camps Cleared
0
540,628
Distance Traveled
662,400
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,310
776
45
4
0
206,417
0
L
Medusa
7,528
627
23
2
0
168,258
0
L
Achilles
7,416
618
26
2
0
168,251
0
L
Discordia
8,015
668
62
5
0
204,119
1
W
Zhong Kui
9,835
820
39
3
0
217,809
3
W
Sun Wukong
8,885
740
55
5
0
238,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role