Player Matchup

Ra
Ra
Fharoh
Ra
Level 17
God Stats
1W - 0L
1,456 SR
Queue Stats
10W - 11L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
QUAlD
Danzaburou
Level 18
God Stats
6W - 2L
1,526 SR
Queue Stats
14W - 7L
1,784 Elo+
Party 3
Ao Kuang
Ao Kuang
S4LGado
Ao Kuang
Level 44
God Stats
25W - 11L
1,762 SR
Queue Stats
214W - 216L
1,485 Elo+
Party 2
Tiamat
Tiamat
darkhachigen
Tiamat
Level 22
God Stats
13W - 12L
1,572 SR
Queue Stats
103W - 83L
1,513 Elo+
Party 2
Anubis
Anubis
nexuzsky15
Anubis
Level 27
God Stats
44W - 34L
1,689 SR
Queue Stats
470W - 492L
1,491 Elo+
Party 2
Team Averages
Level 26
1,601 SR
1,537 Elo+

VS

Team Averages
Level 15
1,565 SR
1,505 Elo+
Cthulhu
Cthulhu
COUNTRYBOYlolgg
Cthulhu
Level 25
God Stats
2W - 1L
1,346 SR
Queue Stats
131W - 181L
1,300 Elo+
Party 4
Ao Kuang
Ao Kuang
DarkThunder9870
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 138L
1,382 Elo+
Party 4
Sylvanus
Sylvanus
GiveMeCorona
Sylvanus
Level 7
God Stats
2W - 1L
1,869 SR
Queue Stats
5W - 3L
1,746 Elo+
Party 1
Bellona
Bellona
ItzFabio
Bellona
Level 17
God Stats
4W - 5L
1,466 SR
Queue Stats
33W - 40L
1,395 Elo+
Solo
Heimdallr
Heimdallr
lampdoorshoe
Heimdallr
Level 5
God Stats
2W - 3L
1,646 SR
Queue Stats
8W - 6L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
2 / 4 / 8
10,061
419
9,896
8,698
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
QUAlD
Danzaburou
18
6 / 3 / 3
12,212
509
11,700
12,966
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
S4LGado
Ao Kuang
20
3 / 3 / 7
13,123
547
10,661
20,775
9,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
17
2 / 3 / 8
11,115
463
11,351
8,645
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
nexuzsky15
Anubis
19
12 / 0 / 6
12,887
537
12,833
7,522
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,517
355
2,804
13,911
12,116
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
16
2 / 5 / 5
9,149
381
5,101
19,674
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GiveMeCorona
Sylvanus
12
2 / 5 / 5
8,324
347
4,376
13,933
9,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ItzFabio
Bellona
16
0 / 6 / 0
9,590
400
3,688
19,812
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
lampdoorshoe
Heimdallr
19
9 / 3 / 2
12,001
500
23,396
17,995
7,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
25
Kills
13
13
Deaths
25
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Ao Kuang
2
5
5
0.9
W
Ra
2
4
8
1.5
L
Sylvanus
GiveMeCorona
Sylvanus
2
5
5
0.9
L
Bellona
ItzFabio
Bellona
0
6
0
0
W
Danzaburou
QUAlD
Danzaburou
6
3
3
2.5
W
Ao Kuang
S4LGado
Ao Kuang
3
3
7
2.17
W
Tiamat
2
3
8
2
L
Heimdallr
lampdoorshoe
Heimdallr
9
3
2
3.33
W
Anubis
nexuzsky15
Anubis
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,441
Damage
39,365
58,606
Taken
85,325
31,206
Mitigated
51,453
23,137
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,804
0
0
298
13,911
12,116
0
8,033
5,558
29,180
0
L
Ao Kuang
5,101
2,005
0
6,603
19,674
7,685
0
8,961
10,287
42,038
0
W
Ra
9,896
287
3,614
2,049
8,698
5,518
816
2,104
6,594
32,321
0
L
Sylvanus
GiveMeCorona
Sylvanus
4,376
833
773
2,465
13,933
9,985
0
8,836
4,527
17,105
0
L
Bellona
ItzFabio
Bellona
3,688
724
0
3,108
19,812
13,721
0
9,951
9,613
4,069
65,412
W
Danzaburou
QUAlD
Danzaburou
11,700
2,904
0
1,277
12,966
5,408
3,701
2,297
10,669
0
64,072
W
Ao Kuang
S4LGado
Ao Kuang
10,661
2,230
0
9,966
20,775
9,984
480
3,152
17,623
117,670
0
W
Tiamat
11,351
706
0
2,373
8,645
5,378
2,395
2,973
5,672
63,642
0
L
Heimdallr
lampdoorshoe
Heimdallr
23,396
11,960
0
9,597
17,995
7,946
238
7,028
10,599
0
118,444
W
Anubis
nexuzsky15
Anubis
12,833
494
0
3,858
7,522
4,918
1,417
2,133
5,389
54,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,398
Gold Earned
47,581
573
Minions Killed
446
0
Camps Cleared
0
2,231,544
Distance Traveled
1,982,528
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,517
355
47
2
0
411,976
1
L
Ao Kuang
9,149
381
73
3
0
431,109
0
W
Ra
10,061
419
68
3
0
463,629
0
L
Sylvanus
8,324
347
17
1
0
371,979
1
L
Bellona
9,590
400
124
5
0
388,064
1
W
Danzaburou
12,212
509
112
5
0
485,871
4
W
Ao Kuang
13,123
547
190
8
0
509,894
0
W
Tiamat
11,115
463
110
5
0
375,371
2
L
Heimdallr
12,001
500
185
8
0
379,400
2
W
Anubis
12,887
537
93
4
0
396,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role