Player Matchup

Freya
Freya
EddieZolam
Freya
Level 29
God Stats
9W - 13L
1,435 SR
Queue Stats
75W - 86L
1,329 Elo+
Party 2
Neith
Neith
SaintXXIV
Neith
Level 17
God Stats
28W - 29L
1,424 SR
Queue Stats
52W - 57L
1,378 Elo+
Party 1
Yemoja
Yemoja
SunkenShot
Yemoja
Level 18
God Stats
7W - 9L
1,488 SR
Queue Stats
72W - 75L
1,413 Elo+
Party 1
Bellona
Bellona
femto6969
Bellona
Level 15
God Stats
10W - 14L
1,372 SR
Queue Stats
18W - 31L
1,274 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xYzPlayz
Tsukuyomi
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 112L
1,362 Elo+
Party 1
Team Averages
Level 25
1,444 SR
1,351 Elo+

VS

Team Averages
Level 24
1,448 SR
1,338 Elo+
Chaac
Chaac
GodzillaQc
Chaac
Level 25
God Stats
17W - 17L
1,503 SR
Queue Stats
31W - 31L
1,460 Elo+
Party 3
Artio
Artio
Rose1997
Artio
Level 26
God Stats
13W - 24L
1,380 SR
Queue Stats
229W - 240L
1,389 Elo+
Solo
Fenrir
Fenrir
SebQc420
Fenrir
Level 26
God Stats
17W - 23L
1,378 SR
Queue Stats
76W - 91L
1,311 Elo+
Party 3
Neith
Neith
bahoui69
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,177 Elo+
Party 3
Janus
Janus
sim_habs_qc
Janus
Level 38
God Stats
7W - 14L
1,480 SR
Queue Stats
327W - 350L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
5 / 0 / 6
8,848
553
9,058
6,470
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
SaintXXIV
Neith
15
28 / 0 / 8
10,557
660
27,654
12,894
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
SunkenShot
Yemoja
14
6 / 0 / 31
10,419
651
9,274
10,027
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
femto6969
Bellona
12
1 / 3 / 4
7,582
474
3,248
7,363
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xYzPlayz
Tsukuyomi
13
4 / 3 / 4
8,059
504
3,756
7,766
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 3 / 1
8,648
541
8,923
11,996
6,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Rose1997
Artio
9
0 / 11 / 2
6,022
376
3,989
17,836
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
SebQc420
Fenrir
9
1 / 8 / 0
6,049
378
3,318
12,809
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
bahoui69
Neith
7
0 / 18 / 1
5,329
333
3,297
15,508
4,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 0
7,446
465
7,600
8,001
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
44
Kills
6
6
Deaths
44
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
5
0
6
8
L
Chaac
5
3
1
1.83
L
Artio
Rose1997
Artio
0
11
2
0.09
W
Neith
SaintXXIV
Neith
28
0
8
32
L
Fenrir
SebQc420
Fenrir
1
8
0
0.13
W
Yemoja
SunkenShot
Yemoja
6
0
31
21.5
L
Neith
bahoui69
Neith
0
18
1
0.03
W
Bellona
femto6969
Bellona
1
3
4
1
L
0
4
0
0
W
Tsukuyomi
xYzPlayz
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
27,127
44,520
Taken
66,150
24,855
Mitigated
27,902
19,623
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
9,058
2,253
0
3,418
6,470
3,280
766
1,530
4,834
46,516
2,061
L
Chaac
8,923
1,486
0
3,706
11,996
6,291
303
3,765
8,231
0
47,166
L
Artio
Rose1997
Artio
3,989
352
244
1,959
17,836
10,728
0
4,077
13,759
13,824
0
W
Neith
SaintXXIV
Neith
27,654
16,863
984
5,445
12,894
5,593
2,747
4,678
8,050
0
71,335
L
Fenrir
SebQc420
Fenrir
3,318
1,314
0
1,870
12,809
4,070
0
4,021
8,788
0
22,384
W
Yemoja
SunkenShot
Yemoja
9,274
3,233
4,597
2,898
10,027
7,593
1,383
4,318
5,523
29,624
0
L
Neith
bahoui69
Neith
3,297
2,554
0
813
15,508
4,160
0
3,117
12,391
0
10,431
W
Bellona
femto6969
Bellona
3,248
195
0
406
7,363
5,287
753
75
7,288
0
24,933
L
7,600
363
0
620
8,001
2,653
376
3,093
4,908
50,588
0
W
Tsukuyomi
xYzPlayz
Tsukuyomi
3,756
861
0
1,875
7,766
3,102
626
488
7,236
0
36,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
33,494
357
Minions Killed
271
0
Camps Cleared
0
1,439,559
Distance Traveled
1,368,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,848
553
86
5
0
326,179
0
L
Chaac
8,648
541
106
7
0
293,275
3
L
Artio
6,022
376
12
1
0
290,341
0
W
Neith
10,557
660
111
7
0
238,537
0
L
Fenrir
6,049
378
34
2
0
297,889
0
W
Yemoja
10,419
651
40
3
0
247,171
2
L
Neith
5,329
333
15
1
0
208,873
0
W
Bellona
7,582
474
54
3
0
299,057
4
L
Janus
7,446
465
104
7
0
277,803
1
W
Tsukuyomi
8,059
504
66
4
0
328,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role