Player Matchup

Artemis
Artemis
Interstellar728
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoyfulJester420
Cu Chulainn
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 17L
1,464 Elo+
Solo
Tiamat
Tiamat
Lordpavo1862
Tiamat
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 283L
1,373 Elo+
Solo
Guan Yu
Guan Yu
larrylobster200
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 1
Neith
Neith
thebro246
Neith
Level 21
God Stats
2W - 3L
1,423 SR
Queue Stats
121W - 104L
1,348 Elo+
Solo
Team Averages
Level 14
1,485 SR
1,430 Elo+

VS

Team Averages
Level 18
1,609 SR
1,532 Elo+
Chaac
Chaac
Ronin Costello
Chaac
Level 25
God Stats
5W - 1L
1,696 SR
Queue Stats
10W - 4L
1,662 Elo+
Party 2
Odin
Odin
Royals-Blood
Odin
Level 13
God Stats
6W - 1L
1,718 SR
Queue Stats
335W - 326L
1,500 Elo+
Solo
Pele
Pele
TAZERFACE53
Pele
Level 35
God Stats
3W - 3L
1,437 SR
Queue Stats
13W - 9L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
TAZERFACE54
Cthulhu
Level 14
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 2
Ra
Ra
XI LIL COWiE lX
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 85L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 2
7,127
375
8,243
12,041
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
JoyfulJester420
Cu Chulainn
15
4 / 5 / 3
9,617
506
10,663
15,365
10,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
14
4 / 8 / 2
9,130
481
13,900
15,417
8,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 1
6,563
345
1,373
13,502
8,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
thebro246
Neith
12
1 / 6 / 0
7,256
382
5,531
14,362
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 10
8,455
445
10,796
16,962
12,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 5 / 11
8,815
464
8,659
13,405
6,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
15 / 0 / 3
10,737
565
12,733
11,516
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
TAZERFACE54
Cthulhu
14
0 / 1 / 10
8,726
459
9,695
12,347
12,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 3 / 5
9,948
524
13,485
8,784
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
10
Kills
36
37
Deaths
12
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
L
Cu Chulainn
JoyfulJester420
Cu Chulainn
4
5
3
1.1
L
Tiamat
4
8
2
0.63
W
6
3
10
3.67
W
6
5
11
2.3
W
15
0
3
16.5
W
Cthulhu
TAZERFACE54
Cthulhu
0
1
10
5
W
9
3
5
3.83
L
0
6
1
0.08
L
Neith
thebro246
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
55,368
70,687
Taken
63,014
37,218
Mitigated
39,768
12,510
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,243
4,477
0
60
12,041
4,581
470
2,846
8,961
0
23,712
L
Cu Chulainn
JoyfulJester420
Cu Chulainn
10,663
2,529
0
1,132
15,365
10,540
1,175
3,189
11,902
1,736
53,531
L
Tiamat
13,900
1,283
0
4,046
15,417
8,420
215
2,529
12,454
32,058
0
W
10,796
2,497
537
7,376
16,962
12,743
149
5,020
11,194
0
28,485
W
8,659
3,259
0
3,530
13,405
6,834
0
2,871
10,264
0
26,893
W
12,733
3,195
0
2,962
11,516
4,655
2,449
2,144
9,156
0
68,664
W
Cthulhu
TAZERFACE54
Cthulhu
9,695
463
0
2,380
12,347
12,344
1,425
0
12,347
36,645
0
W
13,485
1,804
783
1,732
8,784
3,192
1,504
2,606
6,004
54,661
0
L
1,373
352
905
1,938
13,502
8,654
107
5,397
7,542
0
18,165
L
Neith
thebro246
Neith
5,531
2,379
0
4,429
14,362
5,023
123
7,745
5,913
0
31,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
46,681
275
Minions Killed
360
0
Camps Cleared
0
1,526,799
Distance Traveled
1,880,210
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,127
375
40
2
0
280,036
1
L
Cu Chulainn
9,617
506
104
5
0
331,687
0
L
Tiamat
9,130
481
53
3
0
293,595
2
W
Chaac
8,455
445
28
1
0
341,992
0
W
Odin
8,815
464
39
2
0
368,369
1
W
Pele
10,737
565
117
6
0
372,710
1
W
Cthulhu
8,726
459
75
4
0
419,781
5
W
Ra
9,948
524
101
5
0
377,358
1
L
Guan Yu
6,563
345
29
2
0
318,466
6
L
Neith
7,256
382
49
3
0
303,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role