Player Matchup

Janus
Janus
BadCompany1497
Janus
Level 28
God Stats
33W - 21L
1,594 SR
Queue Stats
123W - 121L
1,603 Elo+
Party 2
Nemesis
Nemesis
Forsick
Nemesis
Level 6
God Stats
9W - 6L
1,646 SR
Queue Stats
36W - 25L
1,572 Elo+
Party 1
Neith
Neith
Mastasupreme
Neith
Level 29
God Stats
5W - 5L
1,548 SR
Queue Stats
134W - 143L
1,565 Elo+
Party 2
Terra
Terra
PriestessEmilia
Terra
Level 29
God Stats
4W - 0L
1,541 SR
Queue Stats
157W - 109L
1,664 Elo+
Party 1
Merlin
Merlin
omega6715
Merlin
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 14L
1,650 Elo+
Party 1
Team Averages
Level 20
1,566 SR
1,611 Elo+

VS

Team Averages
Level 22
1,548 SR
1,524 Elo+
Ares
Ares
GhostlyStrike
Ares
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 130L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Spatzzyyy
Kukulkan
Level 25
God Stats
12W - 6L
1,564 SR
Queue Stats
19W - 11L
1,556 Elo+
Party 3
Arachne
Arachne
Traceyyy
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,609 Elo+
Party 3
Loki
Loki
Zvokt
Loki
Level 28
God Stats
85W - 75L
1,678 SR
Queue Stats
618W - 571L
1,649 Elo+
Solo
Jing Wei
Jing Wei
florluik
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 13
11,380
1,035
14,124
4,928
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Forsick
Nemesis
18
10 / 3 / 11
12,545
1,140
16,010
11,668
7,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 2 / 17
11,036
1,003
7,430
8,237
3,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 1 / 22
11,782
1,071
10,202
11,784
11,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
omega6715
Merlin
18
7 / 6 / 13
12,197
1,109
14,527
10,930
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
10,728
975
5,217
14,709
16,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Spatzzyyy
Kukulkan
17
0 / 4 / 6
10,120
920
12,843
10,096
3,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Traceyyy
Arachne
17
4 / 6 / 6
11,439
1,040
9,824
14,661
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
Zvokt
Loki
17
7 / 5 / 3
11,920
1,084
10,131
12,330
6,550
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
florluik
Jing Wei
16
0 / 8 / 5
10,063
915
4,677
14,176
5,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
29
Kills
12
12
Deaths
29
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Nemesis
Forsick
Nemesis
10
3
11
5.17
L
1
6
7
0.75
W
4
2
17
6.25
W
4
1
22
15
L
Kukulkan
Spatzzyyy
Kukulkan
0
4
6
0.75
L
Arachne
Traceyyy
Arachne
4
6
6
1.17
L
Loki
Zvokt
Loki
7
5
3
1.7
L
Jing Wei
florluik
Jing Wei
0
8
5
0.31
W
Merlin
omega6715
Merlin
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,293
Damage
42,692
47,547
Taken
65,972
29,975
Mitigated
37,997
7,204
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,124
800
126
1,064
4,928
1,762
0
2,073
2,855
48,759
0
W
Nemesis
Forsick
Nemesis
16,010
8,052
0
1,930
11,668
7,211
0
3,722
7,946
0
29,011
L
5,217
265
0
0
14,709
16,137
0
9,306
5,045
22,392
0
W
7,430
3,436
0
369
8,237
3,953
0
3,559
4,678
0
25,276
W
10,202
655
2,181
1,534
11,784
11,775
0
5,223
6,561
16,363
0
L
Kukulkan
Spatzzyyy
Kukulkan
12,843
404
218
1,512
10,096
3,406
0
4,524
5,503
37,878
0
L
Arachne
Traceyyy
Arachne
9,824
7,212
0
2,559
14,661
5,963
0
7,826
6,673
97
21,543
L
Loki
Zvokt
Loki
10,131
2,710
0
0
12,330
6,550
0
8,108
4,080
0
19,970
L
Jing Wei
florluik
Jing Wei
4,677
3,885
0
904
14,176
5,941
0
8,246
5,818
0
32,577
W
Merlin
omega6715
Merlin
14,527
239
0
0
10,930
5,274
0
3,580
7,350
42,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,940
Gold Earned
54,270
250
Minions Killed
205
7
Camps Cleared
7
1,160,395
Distance Traveled
1,066,767
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,380
1,035
115
10
4
235,643
0
W
Nemesis
12,545
1,140
25
2
2
263,026
1
L
Ares
10,728
975
41
4
1
198,705
0
W
Neith
11,036
1,003
35
3
0
222,497
0
W
Terra
11,782
1,071
15
1
1
255,577
0
L
Kukulkan
10,120
920
68
6
1
213,677
0
L
Arachne
11,439
1,040
34
3
5
245,301
1
L
Loki
11,920
1,084
20
2
0
216,242
0
L
Jing Wei
10,063
915
42
4
0
192,842
0
W
Merlin
12,197
1,109
60
5
0
183,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role