Player Matchup

Sun Wukong
Sun Wukong
Cliffe30
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,293 Elo+
Party 2
Mercury
Mercury
NimbleFish8
Mercury
Level 11
God Stats
16W - 12L
1,560 SR
Queue Stats
43W - 46L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Orneta
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,520 SR
1,421 Elo+

VS

Team Averages
Level 46
1,586 SR
1,462 Elo+
Artemis
Artemis
LibrarianLover
Artemis
Level 69
God Stats
26W - 21L
1,626 SR
Queue Stats
539W - 549L
1,470 Elo+
Party 1
Chang'e
Chang'e
NebulaKen
Chang'e
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
Tanman313
Bacchus
Level 27
God Stats
15W - 16L
1,632 SR
Queue Stats
87W - 108L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cliffe30
Sun Wukong
13
2 / 5 / 3
9,589
599
4,948
14,320
7,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
NimbleFish8
Mercury
13
3 / 7 / 3
9,915
620
5,163
14,380
6,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Orneta
Sylvanus
13
2 / 5 / 4
9,640
603
5,598
12,321
14,879
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 8
11,178
699
14,751
8,020
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
NebulaKen
Chang'e
14
3 / 3 / 11
10,802
675
7,983
6,832
5,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Tanman313
Bacchus
15
7 / 1 / 9
12,256
766
10,252
10,346
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
17
17
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cliffe30
Sun Wukong
2
5
3
0.7
W
7
3
8
3.67
W
Chang'e
NebulaKen
Chang'e
3
3
11
2.83
L
Mercury
NimbleFish8
Mercury
3
7
3
0.64
L
Sylvanus
Orneta
Sylvanus
2
5
4
0.8
W
Bacchus
Tanman313
Bacchus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
32,986
41,021
Taken
25,198
29,001
Mitigated
21,063
9,517
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cliffe30
Sun Wukong
4,948
847
831
1,104
14,320
7,785
0
7,858
6,462
0
35,481
W
14,751
5,771
0
614
8,020
3,010
2,400
1,039
6,981
0
52,827
W
Chang'e
NebulaKen
Chang'e
7,983
1,550
2,118
2,402
6,832
5,126
443
2,323
4,509
37,068
0
L
Mercury
NimbleFish8
Mercury
5,163
2,160
1,148
1,130
14,380
6,337
0
5,544
8,836
0
32,895
L
Sylvanus
Orneta
Sylvanus
5,598
1,138
2,570
2,734
12,321
14,879
0
5,067
7,254
24,266
0
W
Bacchus
Tanman313
Bacchus
10,252
910
0
2,395
10,346
12,927
307
2,349
7,997
34,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
34,236
137
Minions Killed
150
0
Camps Cleared
0
731,028
Distance Traveled
818,565
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,589
599
55
3
0
271,384
2
W
Artemis
11,178
699
63
4
0
244,795
3
W
Chang'e
10,802
675
53
3
0
260,400
4
L
Mercury
9,915
620
50
3
0
262,555
3
L
Sylvanus
9,640
603
32
2
0
197,089
5
W
Bacchus
12,256
766
34
2
0
313,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role