Player Matchup

Danzaburou
Danzaburou
Hamsterlord567
Danzaburou
Level 4
God Stats
0W - 3L
1,156 SR
Queue Stats
2W - 7L
1,431 Elo+
Solo
Ymir
Ymir
ShadowBvBGamer
Ymir
Level 17
God Stats
3W - 4L
1,294 SR
Queue Stats
77W - 75L
1,379 Elo+
Party 2
Chang'e
Chang'e
YaTaiga Op
Chang'e
Level 25
God Stats
28W - 27L
1,468 SR
Queue Stats
155W - 182L
1,358 Elo+
Party 2
Ares
Ares
foxtubarao
Ares
Level 27
God Stats
2W - 2L
1,737 SR
Queue Stats
82W - 71L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kmillerjak
Tsukuyomi
Level 12
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 2L
1,705 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,465 Elo+

VS

Team Averages
Level 17
1,561 SR
1,373 Elo+
Vamana
Vamana
AssortedCESAR
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,119 Elo+
Solo
Arachne
Arachne
Dannygreen150
Arachne
Level 19
God Stats
45W - 40L
1,552 SR
Queue Stats
50W - 53L
1,498 Elo+
Party 1
Nemesis
Nemesis
H0rngo
Nemesis
Level 18
God Stats
2W - 0L
1,679 SR
Queue Stats
50W - 55L
1,417 Elo+
Solo
Loki
Loki
Java1710
Loki
Level 6
God Stats
4W - 4L
1,373 SR
Queue Stats
4W - 4L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
MissedMyUlty669
Gilgamesh
Level 29
God Stats
4W - 2L
1,701 SR
Queue Stats
52W - 52L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hamsterlord567
Danzaburou
15
0 / 6 / 1
10,899
727
3,060
5,698
1,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 22
15,115
1,008
23,438
30,265
47,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
YaTaiga Op
Chang'e
20
13 / 10 / 13
17,421
1,161
37,200
33,706
16,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 17
15,748
1,050
15,319
30,345
49,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
kmillerjak
Tsukuyomi
20
5 / 13 / 14
15,221
1,015
26,964
32,754
16,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 18
14,897
993
17,669
20,151
19,322
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
20
14 / 8 / 14
16,670
1,111
36,877
25,306
10,099
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
H0rngo
Nemesis
20
3 / 10 / 26
15,203
1,014
21,259
30,214
13,784
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
20
4 / 1 / 11
14,769
985
8,067
10,575
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
MissedMyUlty669
Gilgamesh
20
15 / 5 / 11
17,725
1,182
40,380
29,387
12,914
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
121
29
Kills
41
41
Deaths
30
67
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
6
18
2.33
W
Arachne
14
8
14
2.63
W
Nemesis
H0rngo
Nemesis
3
10
26
1.6
L
Danzaburou
Hamsterlord567
Danzaburou
0
6
1
0.08
W
Loki
4
1
11
9.5
W
Gilgamesh
MissedMyUlty669
Gilgamesh
15
5
11
4.1
L
4
8
22
1.88
L
Chang'e
YaTaiga Op
Chang'e
13
10
13
1.95
L
7
4
17
3.88
L
Tsukuyomi
kmillerjak
Tsukuyomi
5
13
14
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,981
Damage
124,252
132,768
Taken
115,633
131,119
Mitigated
61,345
22,580
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,669
8,392
0
2,853
20,151
19,322
0
12,329
7,822
414
33,245
W
Arachne
36,877
24,883
310
4,637
25,306
10,099
0
16,179
9,127
0
58,848
W
Nemesis
H0rngo
Nemesis
21,259
11,298
493
2,432
30,214
13,784
0
20,733
9,481
0
33,883
L
Danzaburou
Hamsterlord567
Danzaburou
3,060
1,489
0
216
5,698
1,674
0
0
5,577
0
5,794
W
Loki
8,067
1,527
0
0
10,575
5,226
0
5,426
5,149
0
57,262
W
Gilgamesh
MissedMyUlty669
Gilgamesh
40,380
15,409
0
1,511
29,387
12,914
0
21,290
8,022
335
60,032
L
23,438
2,939
0
0
30,265
47,474
0
224
29,649
39,041
0
L
Chang'e
YaTaiga Op
Chang'e
37,200
4,085
9,964
9,719
33,706
16,140
0
141
33,394
87,730
0
L
15,319
1,208
0
0
30,345
49,286
0
82
29,950
32,732
0
L
Tsukuyomi
kmillerjak
Tsukuyomi
26,964
8,747
0
2,681
32,754
16,545
0
302
32,183
0
60,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,404
Gold Earned
79,264
275
Minions Killed
253
3
Camps Cleared
12
1,176,887
Distance Traveled
1,413,790
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,897
993
36
2
4
292,641
1
W
Arachne
16,670
1,111
47
3
1
251,166
0
W
Nemesis
15,203
1,014
29
2
0
250,158
3
L
Danzaburou
10,899
727
8
1
0
66,776
1
W
Loki
14,769
985
97
6
4
326,740
4
W
Gilgamesh
17,725
1,182
44
3
3
293,085
0
L
Ymir
15,115
1,008
46
3
1
250,976
1
L
Chang'e
17,421
1,161
121
8
0
283,735
2
L
Ares
15,748
1,050
36
2
0
266,946
0
L
Tsukuyomi
15,221
1,015
64
4
2
308,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role