Player Matchup

King Arthur
King Arthur
DripSeagull
King Arthur
Level 17
God Stats
1W - 4L
1,381 SR
Queue Stats
22W - 30L
1,367 Elo+
Party 3
Terra
Terra
ThunderShark13
Terra
Level 27
God Stats
3W - 5L
1,371 SR
Queue Stats
31W - 37L
1,357 Elo+
Solo
Thanatos
Thanatos
rodog60
Thanatos
Level 23
God Stats
19W - 19L
1,541 SR
Queue Stats
111W - 153L
1,286 Elo+
Party 3
Cthulhu
Cthulhu
shakwone227
Cthulhu
Level 26
God Stats
11W - 7L
1,583 SR
Queue Stats
170W - 194L
1,332 Elo+
Solo
Nemesis
Nemesis
sir-mojon1
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,231 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,314 Elo+

VS

Team Averages
Level 23
1,560 SR
1,301 Elo+
Nemesis
Nemesis
AL-HaGeSs-9
Nemesis
Level 15
God Stats
8W - 5L
1,511 SR
Queue Stats
162W - 178L
1,368 Elo+
Party 2
Hades
Hades
Dnwii
Hades
Level 25
God Stats
5W - 3L
1,717 SR
Queue Stats
179W - 227L
1,364 Elo+
Party 2
Medusa
Medusa
ReconxKonan
Medusa
Level 43
God Stats
5W - 0L
1,924 SR
Queue Stats
134W - 179L
1,298 Elo+
Party 1
Guan Yu
Guan Yu
anikinswagwlker
Guan Yu
Level 4
God Stats
4W - 3L
1,147 SR
Queue Stats
64W - 66L
1,130 Elo+
Party 1
Cerberus
Cerberus
the3rdheir
Cerberus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 77L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DripSeagull
King Arthur
17
4 / 6 / 1
11,063
426
17,353
33,695
23,847
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 8 / 1
10,881
419
11,026
20,046
15,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
rodog60
Thanatos
15
2 / 12 / 2
10,294
396
8,171
19,525
9,607
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
shakwone227
Cthulhu
11
1 / 2 / 0
10,240
394
3,660
6,312
2,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
sir-mojon1
Nemesis
15
1 / 5 / 1
10,029
386
5,333
13,641
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AL-HaGeSs-9
Nemesis
19
5 / 0 / 12
13,171
507
14,600
16,187
8,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hades
Dnwii
Hades
18
3 / 2 / 9
11,994
461
10,778
12,485
6,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
19
13 / 4 / 2
14,091
542
17,378
20,417
9,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 3 / 9
11,837
455
8,090
18,804
21,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
the3rdheir
Cerberus
20
11 / 1 / 5
14,491
557
13,107
20,963
25,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
9
Kills
33
33
Deaths
10
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AL-HaGeSs-9
Nemesis
5
0
12
11
W
Hades
Dnwii
Hades
3
2
9
3.75
L
King Arthur
DripSeagull
King Arthur
4
6
1
0.75
W
Medusa
13
4
2
3.5
L
1
8
1
0.19
W
1
3
9
1.83
L
Thanatos
rodog60
Thanatos
2
12
2
0.25
L
Cthulhu
shakwone227
Cthulhu
1
2
0
0.5
L
Nemesis
sir-mojon1
Nemesis
1
5
1
0.3
W
Cerberus
the3rdheir
Cerberus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
63,953
93,219
Taken
88,856
57,126
Mitigated
71,575
17,239
Healing
41,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AL-HaGeSs-9
Nemesis
14,600
5,923
1,569
5,084
16,187
8,134
2,186
3,088
13,099
0
75,192
W
Hades
Dnwii
Hades
10,778
1,773
2,349
6,325
12,485
6,634
1,383
2,328
10,157
48,530
0
L
King Arthur
DripSeagull
King Arthur
17,353
2,376
0
7,587
33,695
23,847
69
11,410
21,870
0
77,640
W
Medusa
17,378
11,378
0
8,208
20,417
9,081
3,050
5,379
15,038
0
96,598
L
11,026
2,223
403
1,942
20,046
15,233
0
4,550
15,278
58,606
0
W
8,090
3,062
2,968
7,097
18,804
21,970
1,792
3,411
15,393
0
62,059
L
Thanatos
rodog60
Thanatos
8,171
3,081
0
4,400
19,525
9,607
640
6,245
13,280
0
40,994
L
Cthulhu
shakwone227
Cthulhu
3,660
329
94
1,876
6,312
2,327
0
1,829
4,483
19,437
0
L
Nemesis
sir-mojon1
Nemesis
5,333
2,694
0
937
13,641
6,112
728
2,703
10,938
0
38,930
W
Cerberus
the3rdheir
Cerberus
13,107
1,256
0
7,514
20,963
25,756
1,904
5,737
15,226
77,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
65,584
393
Minions Killed
555
0
Camps Cleared
0
1,931,700
Distance Traveled
2,402,853
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,171
507
113
4
0
567,825
3
W
Hades
11,994
461
78
3
0
411,760
3
L
King Arthur
11,063
426
115
4
0
421,265
4
W
Medusa
14,091
542
120
5
0
438,987
0
L
Terra
10,881
419
88
3
0
424,842
2
W
Guan Yu
11,837
455
107
4
0
533,542
0
L
Thanatos
10,294
396
73
3
0
488,092
0
L
Cthulhu
10,240
394
35
1
0
181,232
4
L
Nemesis
10,029
386
82
3
0
416,269
1
W
Cerberus
14,491
557
137
5
0
450,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role