Player Matchup

Ravana
Ravana
BuckeltChimp
Ravana
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 80L
1,687 Elo+
Party 2
Amaterasu
Amaterasu
DarrinR1
Amaterasu
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 157L
1,670 Elo+
Party 2
Izanami
Izanami
RingPunnisher
Izanami
Level 103
God Stats
3W - 2L
1,330 SR
Queue Stats
40W - 18L
1,624 Elo+
Party 2
Bakasura
Bakasura
Sedahhh
Bakasura
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 55L
1,736 Elo+
Party 2
Scylla
Scylla
discotoday
Scylla
Level 8
God Stats
3W - 1L
1,704 SR
Queue Stats
12W - 4L
1,767 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,697 Elo+

VS

Team Averages
Level 44
1,351 SR
1,298 Elo+
Fenrir
Fenrir
Dirkdemush
Fenrir
Level 40
God Stats
40W - 34L
1,409 SR
Queue Stats
311W - 358L
1,381 Elo+
Party 1
Hel
Hel
IronPhoeniks
Hel
Level 55
God Stats
1W - 4L
1,290 SR
Queue Stats
47W - 72L
1,324 Elo+
Party 1
Chaac
Chaac
MrCowboyy
Chaac
Level 29
God Stats
25W - 28L
1,383 SR
Queue Stats
428W - 459L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Rockroo
Danzaburou
Level 46
God Stats
10W - 20L
1,220 SR
Queue Stats
225W - 232L
1,366 Elo+
Solo
Nox
Nox
vosserzarnox
Nox
Level 49
God Stats
0W - 2L
1,450 SR
Queue Stats
2W - 10L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 4 / 10
11,498
575
7,083
14,563
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
DarrinR1
Amaterasu
18
10 / 5 / 8
12,589
629
15,962
20,104
15,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
20
12 / 2 / 10
13,572
679
24,739
18,004
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Sedahhh
Bakasura
20
14 / 2 / 11
13,215
661
15,214
16,263
9,509
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
discotoday
Scylla
18
10 / 3 / 8
12,696
635
14,574
8,635
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dirkdemush
Fenrir
15
6 / 9 / 2
10,430
522
12,312
20,982
11,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 13 / 2
7,831
392
6,600
18,833
5,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
MrCowboyy
Chaac
14
1 / 11 / 1
9,063
453
10,808
21,570
14,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Rockroo
Danzaburou
14
2 / 8 / 3
9,059
453
6,642
17,590
5,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 9 / 3
10,030
502
8,964
15,434
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
50
Kills
14
16
Deaths
50
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
4
10
2.25
W
Amaterasu
DarrinR1
Amaterasu
10
5
8
2.8
L
Fenrir
Dirkdemush
Fenrir
6
9
2
0.78
L
2
13
2
0.23
L
Chaac
MrCowboyy
Chaac
1
11
1
0.14
W
Izanami
12
2
10
8.5
L
Danzaburou
Rockroo
Danzaburou
2
8
3
0.44
W
Bakasura
Sedahhh
Bakasura
14
2
11
9.75
W
Scylla
discotoday
Scylla
10
3
8
4.67
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,572
Damage
45,326
77,569
Taken
94,409
47,014
Mitigated
41,230
31,935
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,083
1,946
0
3,470
14,563
11,952
2,447
4,568
9,829
0
41,168
W
Amaterasu
DarrinR1
Amaterasu
15,962
7,138
0
8,105
20,104
15,045
3,169
2,050
17,602
0
61,177
L
Fenrir
Dirkdemush
Fenrir
12,312
2,123
0
858
20,982
11,145
418
5,803
14,113
0
47,345
L
6,600
560
3,254
4,172
18,833
5,070
829
950
17,162
28,711
0
L
Chaac
MrCowboyy
Chaac
10,808
1,862
0
4,031
21,570
14,228
340
5,004
15,893
0
54,787
W
Izanami
24,739
16,503
0
9,983
18,004
7,616
4,963
6,072
11,739
0
114,894
L
Danzaburou
Rockroo
Danzaburou
6,642
1,785
0
2,174
17,590
5,713
946
1,272
15,792
0
43,665
W
Bakasura
Sedahhh
Bakasura
15,214
9,492
0
7,298
16,263
9,509
3,019
1,627
14,498
0
89,886
W
Scylla
discotoday
Scylla
14,574
2,092
239
2,840
8,635
2,892
1,970
2,520
5,909
61,181
0
L
8,964
53
0
1,025
15,434
5,074
308
1,107
13,420
44,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,570
Gold Earned
46,413
580
Minions Killed
388
0
Camps Cleared
0
2,008,075
Distance Traveled
1,630,369
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,498
575
49
2
0
419,996
1
W
Amaterasu
12,589
629
88
4
0
414,696
0
L
Fenrir
10,430
522
73
4
0
359,472
1
L
Hel
7,831
392
51
3
0
304,237
3
L
Chaac
9,063
453
112
6
0
302,525
2
W
Izanami
13,572
679
189
9
0
329,384
2
L
Danzaburou
9,059
453
63
3
0
311,996
0
W
Bakasura
13,215
661
144
7
0
460,946
2
W
Scylla
12,696
635
110
6
0
383,053
0
L
Nox
10,030
502
89
4
0
352,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role