Player Matchup

Hercules
Hercules
Ario3x
Hercules
Level 119
God Stats
2W - 5L
1,280 SR
Queue Stats
290W - 285L
1,602 Elo+
Party 1
Tiamat
Tiamat
oGKirrby
Tiamat
Level 127
God Stats
11W - 12L
1,468 SR
Queue Stats
497W - 471L
1,649 Elo+
Party 1
Gilgamesh
Gilgamesh
salazarj11
Gilgamesh
Level 67
God Stats
2W - 1L
1,814 SR
Queue Stats
70W - 54L
1,598 Elo+
Party 1
Team Averages
Level 104
1,521 SR
1,616 Elo+

VS

Team Averages
Level 110
1,412 SR
1,584 Elo+
Serqet
Serqet
Clawsly
Serqet
Level 133
God Stats
10W - 21L
1,417 SR
Queue Stats
29W - 38L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
Fox51137
Gilgamesh
Level 100
God Stats
8W - 15L
1,554 SR
Queue Stats
170W - 136L
1,557 Elo+
Party 2
Janus
Janus
cooljed
Janus
Level 97
God Stats
1W - 3L
1,265 SR
Queue Stats
117W - 100L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ario3x
Hercules
16
5 / 10 / 14
14,209
710
17,299
25,018
18,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
oGKirrby
Tiamat
18
11 / 4 / 9
15,388
769
23,107
16,225
11,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
salazarj11
Gilgamesh
16
5 / 9 / 12
14,299
715
14,517
20,339
20,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clawsly
Serqet
18
7 / 6 / 8
14,299
715
9,644
21,701
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Fox51137
Gilgamesh
18
7 / 6 / 12
15,206
760
22,808
26,539
23,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
cooljed
Janus
18
9 / 9 / 8
14,438
722
14,842
19,677
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
21
Kills
23
23
Deaths
21
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ario3x
Hercules
5
10
14
1.2
L
Serqet
Clawsly
Serqet
7
6
8
1.83
L
Gilgamesh
Fox51137
Gilgamesh
7
6
12
2.17
L
Janus
cooljed
Janus
9
9
8
1.44
W
Tiamat
oGKirrby
Tiamat
11
4
9
3.88
W
Gilgamesh
salazarj11
Gilgamesh
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,923
Damage
47,294
61,582
Taken
67,917
50,479
Mitigated
39,663
14,481
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ario3x
Hercules
17,299
6,676
0
4,584
25,018
18,822
463
7,598
17,154
0
58,345
L
Serqet
Clawsly
Serqet
9,644
2,082
0
4,526
21,701
9,093
466
5,973
15,234
0
44,767
L
Gilgamesh
Fox51137
Gilgamesh
22,808
7,206
0
4,430
26,539
23,954
138
7,876
18,103
0
85,627
L
Janus
cooljed
Janus
14,842
1,965
0
4,469
19,677
6,616
493
8,022
11,292
72,802
0
W
Tiamat
oGKirrby
Tiamat
23,107
3,371
140
7,530
16,225
11,130
2,075
2,794
12,981
72,597
0
W
Gilgamesh
salazarj11
Gilgamesh
14,517
2,458
267
1,960
20,339
20,527
280
4,506
14,641
0
43,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
43,943
198
Minions Killed
276
0
Camps Cleared
0
1,026,025
Distance Traveled
1,048,465
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,209
710
58
3
0
352,184
2
L
Serqet
14,299
715
60
3
0
394,887
2
L
Gilgamesh
15,206
760
104
5
0
356,517
0
L
Janus
14,438
722
112
6
0
297,061
1
W
Tiamat
15,388
769
114
6
0
343,503
6
W
Gilgamesh
14,299
715
26
1
0
330,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role