Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Get-Som-Som-Som
Sylvanus
Level 107
God Stats
28W - 26L
1,643 SR
Queue Stats
677W - 609L
1,628 Elo+
Solo
Guan Yu
Guan Yu
OS-JohnRS
Guan Yu
Level 153
God Stats
15W - 10L
1,634 SR
Queue Stats
45W - 30L
1,624 Elo+
Solo
Anubis
Anubis
TooTallPfeil
Anubis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 237L
1,558 Elo+
Solo
Team Averages
Level 129
1,555 SR
1,562 Elo+

VS

Team Averages
Level 106
1,529 SR
1,518 Elo+
Chiron
Chiron
 
Chiron
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CrystalAgenda56
Sobek
Level 64
God Stats
6W - 7L
1,570 SR
Queue Stats
16W - 17L
1,561 Elo+
Solo
Bastet
Bastet
The-OG-Spoopy
Bastet
Level 125
God Stats
449W - 415L
1,468 SR
Queue Stats
665W - 676L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
buffbroly
Tsukuyomi
Level 58
God Stats
28W - 23L
1,610 SR
Queue Stats
292W - 330L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 2
6,458
1,292
4,297
275
172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
 
Pele
10
1 / 1 / 4
5,597
1,119
2,600
2,503
1,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
0 / 1 / 6
5,930
1,186
1,988
3,153
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
OS-JohnRS
Guan Yu
11
2 / 0 / 4
5,787
1,157
1,739
3,435
2,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
1 / 1 / 4
5,538
1,108
1,470
2,581
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

377

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 1
5,990
1,198
2,249
1,929
579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
 
Tiamat
11
1 / 0 / 2
5,894
1,179
2,284
1,323
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 3
5,343
1,069
2,848
6,925
2,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 1
4,905
981
594
342
76
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tsukuyomi
buffbroly
Tsukuyomi
10
0 / 3 / 1
5,164
1,033
2,004
4,320
1,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
7
Kills
3
3
Deaths
7
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
W
Pele
 
Pele
1
1
4
3
L
Chiron
 
Chiron
2
0
1
2.5
L
Tiamat
 
Tiamat
1
0
2
2
L
0
4
3
0.38
W
Sylvanus
0
1
6
3
W
Guan Yu
OS-JohnRS
Guan Yu
2
0
4
4
L
0
0
1
0.5
W
Anubis
1
1
4
3
L
Tsukuyomi
buffbroly
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,094
Damage
9,979
11,947
Taken
14,839
7,032
Mitigated
5,598
4,005
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,297
1,756
0
94
275
172
0
45
222
0
20,195
W
Pele
 
Pele
2,600
291
0
47
2,503
1,246
0
689
1,782
0
7,841
L
Chiron
 
Chiron
2,249
647
375
716
1,929
579
0
321
1,608
0
17,848
L
Tiamat
 
Tiamat
2,284
169
0
320
1,323
925
0
593
678
12,808
0
L
2,848
117
0
907
6,925
2,856
0
1,763
4,964
9,821
0
W
Sylvanus
1,988
290
1,190
1,257
3,153
1,900
0
1,202
1,891
6,036
0
W
Guan Yu
OS-JohnRS
Guan Yu
1,739
82
553
660
3,435
2,586
0
1,707
1,656
0
8,512
L
594
156
0
0
342
76
0
0
342
0
2,319
W
Anubis
1,470
47
0
204
2,581
1,128
0
1,287
1,264
11,064
0
L
Tsukuyomi
buffbroly
Tsukuyomi
2,004
309
0
146
4,320
1,162
0
511
3,789
0
6,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
27,296
107
Minions Killed
98
4
Camps Cleared
5
486,396
Distance Traveled
421,057
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,458
1,292
40
8
0
96,232
2
W
Pele
5,597
1,119
14
3
1
112,936
0
L
Chiron
5,990
1,198
46
9
2
80,325
0
L
Tiamat
5,894
1,179
30
6
3
101,610
0
L
Sobek
5,343
1,069
11
2
0
107,419
0
W
Sylvanus
5,930
1,186
11
2
1
72,120
2
W
Guan Yu
5,787
1,157
18
4
1
106,314
0
L
Bastet
4,905
981
1
0
0
45,128
1
W
Anubis
5,538
1,108
24
5
1
98,794
0
L
Tsukuyomi
5,164
1,033
10
2
0
86,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role