Player Matchup

Medusa
Medusa
Demigod112
Medusa
Level 45
God Stats
0W - 5L
1,109 SR
Queue Stats
50W - 58L
1,446 Elo+
Solo
Achilles
Achilles
InFxRipper
Achilles
Level 145
God Stats
0W - 1L
1,069 SR
Queue Stats
169W - 177L
1,570 Elo+
Party 2
Ymir
Ymir
J0k3r_ANU
Ymir
Level 103
God Stats
4W - 9L
1,506 SR
Queue Stats
81W - 104L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
Kuro1Sensei
The Morrigan
Level 160
God Stats
1W - 2L
1,504 SR
Queue Stats
194W - 191L
1,618 Elo+
Party 2
Fenrir
Fenrir
XboxTRASH2824
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,748 Elo+
Party 2
Team Averages
Level 92
1,337 SR
1,583 Elo+

VS

Team Averages
Level 83
1,604 SR
1,533 Elo+
Osiris
Osiris
Alexader-03
Osiris
Level 123
God Stats
12W - 8L
1,556 SR
Queue Stats
264W - 214L
1,560 Elo+
Party 1
Anhur
Anhur
Bluuemeany
Anhur
Level 155
God Stats
5W - 3L
1,727 SR
Queue Stats
37W - 25L
1,606 Elo+
Party 1
Thor
Thor
Hammy4kLetz
Thor
Level 28
God Stats
208W - 167L
1,616 SR
Queue Stats
307W - 250L
1,601 Elo+
Party 1
Tiamat
Tiamat
SolidLobster238
Tiamat
Level 31
God Stats
34W - 42L
1,451 SR
Queue Stats
73W - 91L
1,352 Elo+
Solo
Janus
Janus
XxamoraXx
Janus
Level 80
God Stats
30W - 36L
1,672 SR
Queue Stats
306W - 280L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demigod112
Medusa
15
0 / 10 / 0
9,463
473
4,828
16,919
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
InFxRipper
Achilles
17
2 / 2 / 3
9,810
491
4,628
15,350
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
17
3 / 1 / 3
10,313
516
5,259
13,627
11,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Kuro1Sensei
The Morrigan
16
3 / 8 / 7
10,008
500
13,461
11,614
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 7 / 3
10,551
528
10,529
18,299
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
13 / 1 / 8
12,190
610
10,998
16,634
14,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
19
6 / 2 / 14
12,443
622
18,257
18,891
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 2 / 7
10,213
511
6,308
12,436
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 1
9,709
485
5,695
10,031
7,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
XxamoraXx
Janus
17
6 / 5 / 9
11,117
556
7,419
11,737
4,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
14
Kills
28
28
Deaths
14
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Osiris
13
1
8
17
W
Anhur
6
2
14
6.5
L
Medusa
Demigod112
Medusa
0
10
0
0
W
2
2
7
2.75
L
Achilles
InFxRipper
Achilles
2
2
3
1.75
L
Ymir
3
1
3
4.5
L
The Morrigan
Kuro1Sensei
The Morrigan
3
8
7
0.81
W
1
4
1
0.38
L
6
7
3
1.07
W
Janus
XxamoraXx
Janus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,705
Damage
48,677
75,809
Taken
69,729
41,142
Mitigated
40,662
15,480
Healing
27,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,998
4,755
0
7,710
16,634
14,957
448
2,834
13,681
0
76,939
W
Anhur
18,257
11,644
0
9,972
18,891
8,063
2,610
3,264
15,436
0
104,841
L
Medusa
Demigod112
Medusa
4,828
2,009
0
2,917
16,919
4,869
824
1,176
15,743
0
64,033
W
6,308
973
0
5,544
12,436
5,558
195
3,063
9,158
0
65,139
L
Achilles
InFxRipper
Achilles
4,628
2,199
0
5,721
15,350
6,354
0
4,571
10,627
0
57,356
L
Ymir
5,259
419
0
984
13,627
11,652
0
4,532
9,061
55,732
0
L
The Morrigan
Kuro1Sensei
The Morrigan
13,461
2,826
0
2,522
11,614
3,939
450
1,578
9,953
55,540
877
W
5,695
1,915
0
2,053
10,031
7,720
1,364
4,122
5,570
39,498
0
L
10,529
4,112
0
3,336
18,299
14,328
448
2,770
15,529
0
33,067
W
Janus
XxamoraXx
Janus
7,419
698
0
2,541
11,737
4,364
200
4,137
7,353
67,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
55,672
512
Minions Killed
550
0
Camps Cleared
0
1,796,613
Distance Traveled
1,849,757
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,190
610
103
5
0
413,906
2
W
Anhur
12,443
622
141
7
0
352,892
4
L
Medusa
9,463
473
127
6
0
324,033
3
W
Thor
10,213
511
107
5
0
402,724
7
L
Achilles
9,810
491
132
7
0
423,166
4
L
Ymir
10,313
516
125
6
0
356,906
1
L
The Morrigan
10,008
500
99
5
0
329,383
6
W
Tiamat
9,709
485
77
4
0
303,363
2
L
Fenrir
10,551
528
29
1
0
363,125
6
W
Janus
11,117
556
122
6
0
376,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role