Player Matchup

Cthulhu
Cthulhu
MacAttac
Cthulhu
Level 3
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
ThESn00p1
Tiamat
Level 24
God Stats
10W - 12L
1,566 SR
Queue Stats
16W - 20L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
o joe 0
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 31
1,454 SR
1,505 Elo+

VS

Team Averages
Level 77
1,487 SR
1,506 Elo+
Poseidon
Poseidon
Meemo
Poseidon
Level 109
God Stats
16W - 21L
1,449 SR
Queue Stats
112W - 115L
1,572 Elo+
Solo
Rama
Rama
Mizler64
Rama
Level 107
God Stats
2W - 2L
1,383 SR
Queue Stats
77W - 58L
1,522 Elo+
Party 2
Skadi
Skadi
Taro999
Skadi
Level 15
God Stats
8W - 7L
1,627 SR
Queue Stats
22W - 22L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MacAttac
Cthulhu
11
2 / 9 / 1
9,374
551
4,822
19,864
10,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
ThESn00p1
Tiamat
14
4 / 5 / 2
10,621
625
16,313
15,922
8,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
o joe 0
Nu Wa
13
1 / 6 / 6
9,896
582
7,650
12,655
7,590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Meemo
Poseidon
17
10 / 1 / 7
13,300
782
20,373
15,407
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
7 / 4 / 8
11,983
705
11,206
15,053
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Taro999
Skadi
15
2 / 2 / 12
11,001
647
9,050
9,024
2,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
19
20
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MacAttac
Cthulhu
2
9
1
0.28
W
Poseidon
Meemo
Poseidon
10
1
7
13.5
W
Rama
7
4
8
2.75
W
Skadi
Taro999
Skadi
2
2
12
4
L
Tiamat
ThESn00p1
Tiamat
4
5
2
1
L
Nu Wa
o joe 0
Nu Wa
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
40,629
48,441
Taken
39,484
27,025
Mitigated
12,134
4,349
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MacAttac
Cthulhu
4,822
598
0
1,132
19,864
10,620
96
8,410
11,454
16,791
0
W
Poseidon
Meemo
Poseidon
20,373
1,910
620
9,789
15,407
5,174
1,002
11,500
3,907
89,764
0
W
Rama
11,206
9,509
0
7,053
15,053
4,502
1,807
10,787
4,266
0
57,700
W
Skadi
Taro999
Skadi
9,050
2,975
0
1,575
9,024
2,458
380
6,634
2,390
0
43,059
L
Tiamat
ThESn00p1
Tiamat
16,313
1,481
395
2,544
15,922
8,815
429
5,485
10,437
62,325
0
L
Nu Wa
o joe 0
Nu Wa
7,650
4,999
0
278
12,655
7,590
1,046
6,542
6,113
24,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
36,284
131
Minions Killed
257
0
Camps Cleared
0
774,726
Distance Traveled
911,711
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,374
551
23
1
0
258,178
4
W
Poseidon
13,300
782
116
7
0
312,748
0
W
Rama
11,983
705
85
5
0
267,277
1
W
Skadi
11,001
647
56
3
0
331,686
0
L
Tiamat
10,621
625
80
5
0
289,887
4
L
Nu Wa
9,896
582
28
2
0
226,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role