Player Matchup

Bacchus
Bacchus
Sinfilled
Bacchus
Level 28
God Stats
3W - 2L
1,281 SR
Queue Stats
199W - 218L
1,358 Elo+
Party 4
Set
Set
TangoDoesIt
Set
Level 25
God Stats
1W - 1L
1,215 SR
Queue Stats
57W - 74L
1,328 Elo+
Party 3
Gilgamesh
Gilgamesh
TheKingGilgamesh
Gilgamesh
Level 23
God Stats
14W - 17L
1,510 SR
Queue Stats
31W - 45L
1,347 Elo+
Party 3
Hel
Hel
Zeke1928
Hel
Level 28
God Stats
5W - 5L
1,213 SR
Queue Stats
270W - 261L
1,358 Elo+
Party 4
Danzaburou
Danzaburou
hoodscanor
Danzaburou
Level 35
God Stats
56W - 49L
1,525 SR
Queue Stats
94W - 119L
1,365 Elo+
Party 3
Team Averages
Level 28
1,349 SR
1,351 Elo+

VS

Team Averages
Level 34
1,484 SR
1,372 Elo+
Ares
Ares
ImJustBacon
Ares
Level 110
God Stats
6W - 7L
1,712 SR
Queue Stats
125W - 126L
1,371 Elo+
Party 1
Guan Yu
Guan Yu
ImJustRoids
Guan Yu
Level 8
God Stats
2W - 3L
1,827 SR
Queue Stats
39W - 55L
1,371 Elo+
Party 1
Fenrir
Fenrir
MelkorVzl
Fenrir
Level 30
God Stats
34W - 38L
1,415 SR
Queue Stats
380W - 416L
1,370 Elo+
Solo
Neith
Neith
MrL0cK3r
Neith
Level 16
God Stats
0W - 1L
1,327 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Predadorifb
Jormungandr
Level 5
God Stats
3W - 4L
1,139 SR
Queue Stats
3W - 4L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sinfilled
Bacchus
19
3 / 6 / 4
13,755
474
12,290
24,651
23,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 9 / 4
11,223
387
6,845
18,392
10,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
17
5 / 10 / 5
13,045
450
11,443
24,654
19,345
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 6
14,264
492
9,454
16,482
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
hoodscanor
Danzaburou
18
9 / 10 / 3
15,236
525
24,252
25,554
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
12,616
435
14,602
22,574
24,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
ImJustRoids
Guan Yu
20
8 / 2 / 6
13,149
453
18,225
21,588
25,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
MelkorVzl
Fenrir
20
12 / 1 / 3
14,666
506
11,086
18,293
15,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
MrL0cK3r
Neith
20
16 / 9 / 6
15,250
526
24,390
25,102
11,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Predadorifb
Jormungandr
19
1 / 3 / 12
11,541
398
10,228
18,736
16,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
18
Kills
40
40
Deaths
19
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
15
2.63
L
Guan Yu
ImJustRoids
Guan Yu
8
2
6
5.5
L
Fenrir
MelkorVzl
Fenrir
12
1
3
13.5
L
Neith
MrL0cK3r
Neith
16
9
6
2.11
L
Jormungandr
Predadorifb
Jormungandr
1
3
12
2.33
W
Bacchus
Sinfilled
Bacchus
3
6
4
0.83
W
1
9
4
0.33
W
Gilgamesh
5
10
5
0.75
W
0
5
6
0.6
W
Danzaburou
hoodscanor
Danzaburou
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,284
Damage
78,531
109,733
Taken
106,293
71,081
Mitigated
92,883
25,539
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,602
1,392
0
2,952
22,574
24,299
1,348
4,612
17,642
64,725
0
L
Guan Yu
ImJustRoids
Guan Yu
18,225
3,384
194
2,063
21,588
25,873
517
5,213
16,256
544
61,266
L
Fenrir
MelkorVzl
Fenrir
11,086
1,630
0
1,817
18,293
15,064
0
3,426
14,744
0
97,835
L
Neith
MrL0cK3r
Neith
24,390
13,359
0
6,025
25,102
11,297
2,697
6,079
18,881
0
122,023
L
Jormungandr
Predadorifb
Jormungandr
10,228
1,725
0
810
18,736
16,350
38
3,248
15,376
69,590
0
W
Bacchus
Sinfilled
Bacchus
12,290
1,152
0
1,033
24,651
23,930
976
1,773
22,831
58,668
0
W
6,845
2,340
0
3,197
18,392
10,478
938
1,435
16,907
0
31,015
W
Gilgamesh
11,443
2,242
0
2,313
24,654
19,345
1,564
7,465
16,964
148
35,336
W
9,454
1,343
5,047
6,432
16,482
7,248
6,429
3,327
13,130
107,350
0
W
Danzaburou
hoodscanor
Danzaburou
24,252
10,590
0
7,517
25,554
10,080
7,168
10,597
14,757
0
74,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,523
Gold Earned
67,222
445
Minions Killed
617
0
Camps Cleared
0
2,457,773
Distance Traveled
2,502,112
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,616
435
78
3
0
546,714
8
L
Guan Yu
13,149
453
107
4
0
507,942
2
L
Fenrir
14,666
506
155
5
0
574,723
1
L
Neith
15,250
526
176
6
0
474,423
1
L
Jormungandr
11,541
398
101
3
0
398,310
0
W
Bacchus
13,755
474
87
3
0
509,478
0
W
Set
11,223
387
44
2
0
449,777
6
W
Gilgamesh
13,045
450
53
2
0
506,495
0
W
Hel
14,264
492
164
6
0
546,361
0
W
Danzaburou
15,236
525
97
3
0
445,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role