Player Matchup

Ares
Ares
TunaFish20
Ares
Level 49
God Stats
4W - 2L
1,707 SR
Queue Stats
29W - 33L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Z0Dw
Ne Zha
Level 124
God Stats
2W - 2L
1,371 SR
Queue Stats
81W - 81L
1,514 Elo+
Party 2
Medusa
Medusa
m0nster432
Medusa
Level 100
God Stats
15W - 13L
1,762 SR
Queue Stats
714W - 704L
1,530 Elo+
Party 2
King Arthur
King Arthur
s0l0m0ntv
King Arthur
Level 122
God Stats
2W - 1L
1,726 SR
Queue Stats
165W - 142L
1,544 Elo+
Party 2
Sol
Sol
smansour911
Sol
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
633W - 633L
1,545 Elo+
Party 2
Team Averages
Level 101
1,575 SR
1,531 Elo+

VS

Team Averages
Level 59
1,509 SR
1,542 Elo+
Jing Wei
Jing Wei
Ryusakai
Jing Wei
Level 64
God Stats
2W - 0L
1,675 SR
Queue Stats
78W - 76L
1,581 Elo+
Party 1
Mercury
Mercury
ShyüShingan
Mercury
Level 26
God Stats
2W - 4L
1,521 SR
Queue Stats
143W - 137L
1,563 Elo+
Party 1
Athena
Athena
Tipsybear
Athena
Level 49
God Stats
20W - 27L
1,553 SR
Queue Stats
266W - 260L
1,495 Elo+
Party 3
Cu Chulainn
Cu Chulainn
VdooNeodyme
Cu Chulainn
Level 29
God Stats
1W - 3L
1,170 SR
Queue Stats
102W - 103L
1,488 Elo+
Party 1
Janus
Janus
gasberg2
Janus
Level 126
God Stats
4W - 6L
1,628 SR
Queue Stats
312W - 295L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,114
456
8,733
18,003
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Z0Dw
Ne Zha
17
4 / 4 / 6
10,437
522
8,570
15,283
6,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
m0nster432
Medusa
16
5 / 5 / 2
9,845
492
9,482
12,211
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
s0l0m0ntv
King Arthur
19
8 / 3 / 3
12,315
616
15,873
15,392
16,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 4 / 3
9,965
498
8,850
12,292
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ryusakai
Jing Wei
19
6 / 6 / 5
12,152
608
9,064
12,283
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
ShyüShingan
Mercury
14
1 / 8 / 9
8,583
429
4,610
14,948
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Tipsybear
Athena
15
1 / 2 / 13
9,783
489
6,189
14,987
11,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
VdooNeodyme
Cu Chulainn
17
2 / 5 / 6
9,808
490
11,577
19,880
16,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
gasberg2
Janus
20
10 / 0 / 9
12,182
609
20,559
7,981
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
21
Kills
20
20
Deaths
21
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ryusakai
Jing Wei
6
6
5
1.42
W
Mercury
ShyüShingan
Mercury
1
8
9
0.69
W
Athena
Tipsybear
Athena
1
2
13
3.75
L
3
4
6
1.5
W
Cu Chulainn
VdooNeodyme
Cu Chulainn
2
5
6
1
L
Ne Zha
Z0Dw
Ne Zha
4
4
6
1.75
W
Janus
gasberg2
Janus
10
0
9
14.5
L
Medusa
m0nster432
Medusa
5
5
2
1.2
L
King Arthur
s0l0m0ntv
King Arthur
8
3
3
3.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,508
Damage
51,999
73,181
Taken
70,079
49,285
Mitigated
41,291
14,975
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ryusakai
Jing Wei
9,064
7,976
0
2,204
12,283
4,757
2,288
1,210
11,073
0
76,409
W
Mercury
ShyüShingan
Mercury
4,610
2,290
0
326
14,948
5,540
0
4,671
10,277
0
47,736
W
Athena
Tipsybear
Athena
6,189
1,319
0
1,765
14,987
11,509
0
6,311
8,676
18,588
0
L
8,733
538
0
4,202
18,003
16,647
0
6,911
10,896
25,275
0
W
Cu Chulainn
VdooNeodyme
Cu Chulainn
11,577
2,152
0
3,735
19,880
16,397
114
4,751
15,129
0
63,666
L
Ne Zha
Z0Dw
Ne Zha
8,570
2,375
0
1,286
15,283
6,801
74
6,031
9,031
0
76,989
W
Janus
gasberg2
Janus
20,559
1,410
781
4,257
7,981
3,088
0
2,726
5,255
101,397
0
L
Medusa
m0nster432
Medusa
9,482
4,552
0
3,041
12,211
4,326
661
3,258
8,883
0
69,697
L
King Arthur
s0l0m0ntv
King Arthur
15,873
2,228
0
1,310
15,392
16,000
136
3,776
11,505
9,539
78,547
L
8,850
2,351
0
5,136
12,292
5,511
693
5,984
6,118
70,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
52,508
590
Minions Killed
574
0
Camps Cleared
0
1,878,371
Distance Traveled
1,987,785
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,152
608
151
8
0
383,377
1
W
Mercury
8,583
429
77
4
0
420,169
6
W
Athena
9,783
489
32
2
0
415,210
3
L
Ares
9,114
456
12
1
0
374,197
6
W
Cu Chulainn
9,808
490
122
6
0
337,898
2
L
Ne Zha
10,437
522
122
6
0
424,258
4
W
Janus
12,182
609
192
10
0
431,131
7
L
Medusa
9,845
492
127
6
0
336,421
4
L
King Arthur
12,315
616
176
9
0
379,545
3
L
Sol
9,965
498
153
8
0
363,950
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role