Player Matchup

Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DoctvSns
Bellona
Level 24
God Stats
25W - 16L
1,481 SR
Queue Stats
76W - 78L
1,297 Elo+
Solo
Arachne
Arachne
Frandead_
Arachne
Level 26
God Stats
19W - 11L
1,586 SR
Queue Stats
58W - 61L
1,413 Elo+
Solo
Guan Yu
Guan Yu
fabritz19
Guan Yu
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,319 Elo+
Solo
Izanami
Izanami
tripel_stryker
Izanami
Level 29
God Stats
2W - 1L
1,758 SR
Queue Stats
84W - 89L
1,437 Elo+
Party 2
Team Averages
Level 21
1,565 SR
1,393 Elo+

VS

Team Averages
Level 15
1,519 SR
1,392 Elo+
Olorun
Olorun
AUSTINRGLND
Olorun
Level 12
God Stats
8W - 4L
1,448 SR
Queue Stats
12W - 15L
1,261 Elo+
Solo
Hades
Hades
BioWolf115
Hades
Level 26
God Stats
28W - 22L
1,481 SR
Queue Stats
122W - 136L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
SaYne_Core
Sylvanus
Level 13
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 47L
1,361 Elo+
Party 1
Anhur
Anhur
YoungWeebmaster
Anhur
Level 21
God Stats
5W - 5L
1,434 SR
Queue Stats
196W - 211L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
lil ranga07
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
8 / 1 / 7
8,023
573
8,811
9,690
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DoctvSns
Bellona
12
6 / 0 / 2
7,417
530
7,181
10,785
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Frandead_
Arachne
14
10 / 0 / 1
8,256
590
9,700
12,275
4,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
fabritz19
Guan Yu
4
0 / 6 / 1
4,601
329
279
4,654
1,318
12
4 / 2 / 7
7,381
527
6,596
6,891
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 9 / 1
6,376
455
3,275
10,620
3,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
10
5 / 4 / 0
6,946
496
10,682
12,052
6,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
SaYne_Core
Sylvanus
9
0 / 5 / 1
5,753
411
2,432
9,176
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 4 / 1
6,740
481
7,846
9,508
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lil ranga07
Sun Wukong
10
0 / 8 / 0
6,439
460
4,133
10,977
6,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
28
Kills
8
9
Deaths
30
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
8
1
7
11.5
L
Olorun
1
9
1
0.17
L
Hades
5
4
0
1.25
W
Bellona
DoctvSns
Bellona
6
0
2
7
W
Arachne
Frandead_
Arachne
10
0
1
10.5
L
Sylvanus
SaYne_Core
Sylvanus
0
5
1
0.1
L
2
4
1
0.63
W
Guan Yu
fabritz19
Guan Yu
0
6
1
0.08
L
Sun Wukong
lil ranga07
Sun Wukong
0
8
0
0
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,567
Damage
28,368
44,295
Taken
52,333
20,659
Mitigated
23,987
13,248
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,811
2,799
0
785
9,690
5,947
145
4,049
5,641
22,117
0
L
Olorun
3,275
1,987
99
1,197
10,620
3,357
1,680
2,045
8,575
30,508
0
L
Hades
10,682
1,532
278
5,896
12,052
6,045
360
2,742
9,310
31,639
0
W
Bellona
DoctvSns
Bellona
7,181
2,514
0
3,572
10,785
6,808
418
5,505
5,280
4,893
31,851
W
Arachne
Frandead_
Arachne
9,700
8,089
258
7,226
12,275
4,970
0
2,779
9,496
0
40,317
L
Sylvanus
SaYne_Core
Sylvanus
2,432
668
701
2,085
9,176
5,637
0
2,528
6,648
20,194
5,223
L
7,846
2,290
0
1,894
9,508
2,831
0
2,490
7,018
0
36,357
W
Guan Yu
fabritz19
Guan Yu
279
79
60
244
4,654
1,318
0
2,244
2,410
0
4,113
L
Sun Wukong
lil ranga07
Sun Wukong
4,133
1,237
0
43
10,977
6,117
412
26
10,951
0
36,810
W
6,596
5,335
0
1,103
6,891
1,616
2,054
1,675
5,216
0
43,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,678
Gold Earned
32,254
261
Minions Killed
295
0
Camps Cleared
0
1,170,155
Distance Traveled
1,177,711
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,023
573
32
2
0
293,230
0
L
Olorun
6,376
455
65
5
0
240,080
1
L
Hades
6,946
496
54
4
0
242,781
0
W
Bellona
7,417
530
60
4
0
259,627
4
W
Arachne
8,256
590
80
6
0
256,474
0
L
Sylvanus
5,753
411
46
3
0
234,274
1
L
Anhur
6,740
481
54
4
0
226,504
0
W
Guan Yu
4,601
329
5
0
0
114,705
2
L
Sun Wukong
6,439
460
76
5
0
234,072
0
W
Izanami
7,381
527
84
6
0
246,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role