Player Matchup

Danzaburou
Danzaburou
BIG_CHIKKEN
Danzaburou
Level 128
God Stats
0W - 2L
1,504 SR
Queue Stats
14W - 19L
1,310 Elo+
Party 1
Thanatos
Thanatos
Blame-_Juice
Thanatos
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
23W - 19L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
HotPhreshBagels
Ah Puch
Level 106
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
SadBoiDemi
Gilgamesh
Level 14
God Stats
0W - 5L
1,188 SR
Queue Stats
10W - 8L
1,363 Elo+
Party 1
Merlin
Merlin
WhiteFangX44
Merlin
Level 39
God Stats
8W - 14L
1,389 SR
Queue Stats
80W - 93L
1,354 Elo+
Solo
Team Averages
Level 63
1,391 SR
1,324 Elo+

VS

Team Averages
Level 34
1,598 SR
1,488 Elo+
Scylla
Scylla
Jibblypibbles
Scylla
Level 29
God Stats
11W - 13L
1,593 SR
Queue Stats
59W - 51L
1,548 Elo+
Party 2
Thanatos
Thanatos
Successless
Thanatos
Level 40
God Stats
2W - 5L
1,638 SR
Queue Stats
67W - 69L
1,521 Elo+
Party 2
Hou Yi
Hou Yi
blue board v2
Hou Yi
Level 45
God Stats
27W - 30L
1,519 SR
Queue Stats
227W - 194L
1,470 Elo+
Party 3
Jormungandr
Jormungandr
stoneman146
Jormungandr
Level 18
God Stats
20W - 11L
1,779 SR
Queue Stats
211W - 175L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
wall378sinister
Danzaburou
Level 36
God Stats
23W - 28L
1,461 SR
Queue Stats
108W - 125L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG_CHIKKEN
Danzaburou
15
0 / 0 / 0
10,036
627
4,815
7,673
4,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Blame-_Juice
Thanatos
16
6 / 0 / 0
9,267
579
3,210
9,305
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 0
8,686
543
7,937
5,804
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SadBoiDemi
Gilgamesh
10
0 / 4 / 3
7,440
465
5,151
12,780
6,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 2 / 4
7,029
439
6,047
6,819
2,246
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,639
540
1,652
7,161
2,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Successless
Thanatos
14
0 / 1 / 1
7,480
468
2,363
11,028
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 1
7,562
473
9,140
9,104
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
stoneman146
Jormungandr
12
1 / 3 / 4
7,115
445
7,989
13,009
6,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
wall378sinister
Danzaburou
14
0 / 1 / 0
7,837
490
4,648
5,142
3,537
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
7
7
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BIG_CHIKKEN
Danzaburou
0
0
0
0
L
Thanatos
Blame-_Juice
Thanatos
6
0
0
6
L
4
1
0
4
W
1
2
0
0.5
L
Gilgamesh
SadBoiDemi
Gilgamesh
0
4
3
0.38
W
Thanatos
Successless
Thanatos
0
1
1
0.5
L
Merlin
0
2
4
1
W
5
3
1
1.83
W
Jormungandr
stoneman146
Jormungandr
1
3
4
1
W
Danzaburou
wall378sinister
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
25,792
42,381
Taken
45,444
17,980
Mitigated
19,158
22,341
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BIG_CHIKKEN
Danzaburou
4,815
1,378
0
2,841
7,673
4,330
0
0
7,673
0
52,221
L
Thanatos
Blame-_Juice
Thanatos
3,210
1,003
0
10,344
9,305
3,133
591
1,420
7,885
0
53,639
L
7,937
41
0
1,781
5,804
1,654
687
1,908
3,896
53,077
0
W
1,652
84
0
877
7,161
2,575
368
4,944
2,217
57,799
0
L
Gilgamesh
SadBoiDemi
Gilgamesh
5,151
1,382
400
3,479
12,780
6,617
0
4,101
8,679
0
19,119
W
Thanatos
Successless
Thanatos
2,363
347
0
10,869
11,028
3,900
21
1,493
9,535
0
44,601
L
Merlin
6,047
732
351
3,145
6,819
2,246
628
2,212
4,607
42,318
0
W
9,140
4,308
0
2,358
9,104
2,940
0
2,979
6,125
0
49,142
W
Jormungandr
stoneman146
Jormungandr
7,989
1,776
472
3,788
13,009
6,206
0
4,568
8,441
35,530
0
W
Danzaburou
wall378sinister
Danzaburou
4,648
1,760
0
1,689
5,142
3,537
24
0
5,142
0
43,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
38,633
404
Minions Killed
465
0
Camps Cleared
0
1,531,110
Distance Traveled
1,463,723
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,036
627
122
8
0
310,815
0
L
Thanatos
9,267
579
103
6
0
358,548
0
L
Ah Puch
8,686
543
76
5
0
312,440
1
W
Scylla
8,639
540
137
9
0
295,181
6
L
Gilgamesh
7,440
465
32
2
0
293,044
2
W
Thanatos
7,480
468
90
6
0
327,710
3
L
Merlin
7,029
439
71
4
0
256,263
3
W
Hou Yi
7,562
473
76
5
0
280,134
0
W
Jormungandr
7,115
445
67
4
0
316,335
1
W
Danzaburou
7,837
490
95
6
0
244,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role