Player Matchup

Cthulhu
Cthulhu
AngryVeteran
Cthulhu
Level 44
God Stats
62W - 50L
1,592 SR
Queue Stats
242W - 262L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Caaasp3r
Danzaburou
Level 84
God Stats
3W - 2L
1,707 SR
Queue Stats
14W - 18L
1,460 Elo+
Solo
Arachne
Arachne
HeintzKetchup24
Arachne
Level 51
God Stats
7W - 2L
1,892 SR
Queue Stats
56W - 48L
1,614 Elo+
Solo
Achilles
Achilles
PewPewPew314
Achilles
Level 48
God Stats
7W - 6L
1,523 SR
Queue Stats
238W - 237L
1,509 Elo+
Party 1
Hera
Hera
kynno
Hera
Level 118
God Stats
2W - 3L
1,366 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Team Averages
Level 69
1,616 SR
1,503 Elo+

VS

Team Averages
Level 96
1,434 SR
1,495 Elo+
Chaac
Chaac
IHaveSpoken
Chaac
Level 49
God Stats
0W - 4L
1,619 SR
Queue Stats
22W - 37L
1,458 Elo+
Party 2
Ra
Ra
Nágüels
Ra
Level 155
God Stats
18W - 25L
1,592 SR
Queue Stats
441W - 426L
1,521 Elo+
Solo
Freya
Freya
Ruffeteten
Freya
Level 122
God Stats
4W - 5L
1,300 SR
Queue Stats
204W - 227L
1,479 Elo+
Solo
Ares
Ares
crazyguy4444
Ares
Level 68
God Stats
0W - 3L
1,159 SR
Queue Stats
87W - 99L
1,519 Elo+
Party 2
Medusa
Medusa
xFaFnlrx
Medusa
Level 87
God Stats
0W - 3L
1,498 SR
Queue Stats
114W - 98L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryVeteran
Cthulhu
16
3 / 3 / 14
10,443
1,305
14,384
14,753
19,476
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Caaasp3r
Danzaburou
15
4 / 2 / 12
9,642
1,205
9,993
8,072
3,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 1 / 9
9,651
1,206
9,627
6,749
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PewPewPew314
Achilles
14
4 / 5 / 8
8,811
1,101
7,693
11,936
12,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
kynno
Hera
15
4 / 2 / 11
9,174
1,147
12,745
2,776
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
8,761
1,095
8,821
15,582
12,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 4 / 8
9,409
1,176
8,111
9,051
3,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Freya
15
2 / 6 / 9
8,708
1,089
7,854
12,687
5,334
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 8
8,620
1,078
8,234
14,018
12,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
xFaFnlrx
Medusa
13
4 / 4 / 4
8,834
1,104
7,356
7,908
3,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
51
21
Kills
13
13
Deaths
21
54
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AngryVeteran
Cthulhu
3
3
14
3.33
W
Danzaburou
Caaasp3r
Danzaburou
4
2
12
5
W
6
1
9
10.5
L
2
4
9
1.63
L
3
4
8
1.75
W
Achilles
PewPewPew314
Achilles
4
5
8
1.6
L
Freya
2
6
9
1.08
L
2
3
8
2
W
Hera
kynno
Hera
4
2
11
4.75
L
Medusa
xFaFnlrx
Medusa
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,442
Damage
40,376
44,286
Taken
59,246
40,081
Mitigated
37,487
7,676
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AngryVeteran
Cthulhu
14,384
1,675
470
1,190
14,753
19,476
0
7,955
6,798
33,657
0
W
Danzaburou
Caaasp3r
Danzaburou
9,993
4,565
0
3,299
8,072
3,668
0
2,956
5,116
0
32,703
W
9,627
8,285
0
1,488
6,749
3,282
0
5,109
1,640
0
18,938
L
8,821
1,983
0
3,184
15,582
12,481
0
7,125
8,457
244
29,189
L
8,111
632
2,535
1,883
9,051
3,684
0
3,707
5,344
42,941
0
W
Achilles
PewPewPew314
Achilles
7,693
3,547
0
1,011
11,936
12,435
0
7,564
4,372
0
13,408
L
Freya
7,854
3,024
0
1,230
12,687
5,334
0
4,491
8,196
21,494
0
L
8,234
535
1,282
1,277
14,018
12,635
0
7,368
6,650
17,231
0
W
Hera
kynno
Hera
12,745
2,735
104
114
2,776
1,220
0
808
1,968
26,395
0
L
Medusa
xFaFnlrx
Medusa
7,356
3,404
0
573
7,908
3,353
0
4,438
3,470
0
21,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,721
Gold Earned
44,332
149
Minions Killed
199
5
Camps Cleared
7
819,875
Distance Traveled
789,138
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,443
1,305
42
5
1
167,328
1
W
Danzaburou
9,642
1,205
50
6
3
151,071
1
W
Arachne
9,651
1,206
18
2
0
185,851
4
L
Chaac
8,761
1,095
41
5
1
189,393
1
L
Ra
9,409
1,176
89
11
5
176,307
0
W
Achilles
8,811
1,101
15
2
0
161,774
1
L
Freya
8,708
1,089
30
4
1
158,916
3
L
Ares
8,620
1,078
15
2
0
164,772
0
W
Hera
9,174
1,147
24
3
1
153,851
0
L
Medusa
8,834
1,104
24
3
0
99,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role