Player Matchup

Neith
Neith
Iil fruity
Neith
Level 4
God Stats
2W - 8L
1,170 SR
Queue Stats
23W - 36L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
UncleTinyKox
Cthulhu
Level 4
God Stats
0W - 7L
1,143 SR
Queue Stats
23W - 44L
1,064 Elo+
Party 1
Ao Kuang
Ao Kuang
germainiac333
Ao Kuang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,064 Elo+
Party 1
Team Averages
Level 23
1,271 SR
1,064 Elo+

VS

Team Averages
Level 34
1,528 SR
1,255 Elo+
Ah Puch
Ah Puch
DepressionItself
Ah Puch
Level 18
God Stats
2W - 1L
1,665 SR
Queue Stats
46W - 60L
1,294 Elo+
Party 2
Fenrir
Fenrir
firey_tin500
Fenrir
Level 56
God Stats
7W - 6L
1,545 SR
Queue Stats
204W - 246L
1,271 Elo+
Party 2
Tiamat
Tiamat
sant1no07
Tiamat
Level 28
God Stats
5W - 5L
1,373 SR
Queue Stats
16W - 25L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 7 / 3
8,640
576
4,039
9,113
2,517
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
UncleTinyKox
Cthulhu
12
2 / 6 / 3
8,866
591
7,531
16,400
8,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
germainiac333
Ao Kuang
9
1 / 7 / 0
8,094
540
3,729
9,078
1,994
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
10,318
688
5,299
4,173
1,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
10 / 5 / 6
11,010
734
13,038
12,429
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
sant1no07
Tiamat
14
5 / 1 / 8
10,402
693
9,552
7,193
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
19
20
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Neith
2
7
3
0.5
L
Cthulhu
UncleTinyKox
Cthulhu
2
6
3
0.58
W
Fenrir
10
5
6
2.6
L
Ao Kuang
germainiac333
Ao Kuang
1
7
0
0.14
W
Tiamat
sant1no07
Tiamat
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
27,889
34,591
Taken
23,795
12,860
Mitigated
10,816
1,120
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,299
200
0
916
4,173
1,600
606
2,789
1,384
21,642
0
L
Neith
4,039
2,345
0
249
9,113
2,517
0
4,011
4,852
0
17,289
L
Cthulhu
UncleTinyKox
Cthulhu
7,531
552
0
0
16,400
8,349
0
7,534
8,566
23,582
0
W
Fenrir
13,038
3,473
0
1,445
12,429
5,495
862
4,969
7,418
0
33,360
L
Ao Kuang
germainiac333
Ao Kuang
3,729
1,008
0
871
9,078
1,994
0
2,626
6,322
12,499
0
W
Tiamat
sant1no07
Tiamat
9,552
558
0
1,760
7,193
3,721
695
3,590
3,472
40,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
31,730
74
Minions Killed
135
0
Camps Cleared
0
517,321
Distance Traveled
779,602
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,318
688
41
3
0
294,684
0
L
Neith
8,640
576
32
2
0
159,828
0
L
Cthulhu
8,866
591
27
2
0
219,033
1
W
Fenrir
11,010
734
17
1
0
289,531
2
L
Ao Kuang
8,094
540
15
1
0
138,460
0
W
Tiamat
10,402
693
77
5
0
195,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role