Player Matchup

Thor
Thor
Gogoui10
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Mercury
Mercury
HIROIKKUSABA14
Mercury
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HighKing710
Cthulhu
Level 19
God Stats
10W - 13L
1,440 SR
Queue Stats
66W - 86L
1,259 Elo+
Solo
Zhong Kui
Zhong Kui
hdshyy
Zhong Kui
Level 30
God Stats
2W - 4L
1,686 SR
Queue Stats
89W - 96L
1,318 Elo+
Solo
Sylvanus
Sylvanus
lilstoneydevil
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,416 Elo+

VS

Team Averages
Level 24
1,432 SR
1,309 Elo+
Neith
Neith
Carmelkittygirl
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jayodee
Tsukuyomi
Level 4
God Stats
13W - 16L
1,300 SR
Queue Stats
15W - 26L
1,264 Elo+
Party 1
Bellona
Bellona
Pin_GaLarga_69
Bellona
Level 28
God Stats
90W - 79L
1,402 SR
Queue Stats
160W - 175L
1,269 Elo+
Solo
Hera
Hera
YaImGoodAtThis
Hera
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
mehkaylaaaxd
Amaterasu
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
86W - 98L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 8 / 0
6,371
335
2,233
16,098
6,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 8 / 4
6,324
333
248
6,874
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HighKing710
Cthulhu
14
3 / 11 / 5
8,856
466
10,055
25,778
17,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
hdshyy
Zhong Kui
16
5 / 8 / 1
10,439
549
10,170
21,206
14,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
13
2 / 10 / 5
8,361
440
1,958
17,701
10,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
10,127
533
9,843
8,799
3,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Jayodee
Tsukuyomi
17
9 / 2 / 7
11,314
595
12,833
13,843
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 8
12,354
650
12,272
12,542
8,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 4 / 8
11,597
610
19,031
9,390
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
mehkaylaaaxd
Amaterasu
15
10 / 3 / 7
10,746
566
11,533
12,291
6,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
10
Kills
40
45
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Thor
0
8
0
0
L
0
8
4
0.25
L
Cthulhu
HighKing710
Cthulhu
3
11
5
0.5
W
Tsukuyomi
Jayodee
Tsukuyomi
9
2
7
6.25
W
8
0
8
12
W
7
4
8
2.75
L
Zhong Kui
hdshyy
Zhong Kui
5
8
1
0.69
L
Sylvanus
2
10
5
0.45
W
Amaterasu
mehkaylaaaxd
Amaterasu
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
65,512
87,657
Taken
56,865
49,999
Mitigated
27,537
14,742
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,843
7,090
0
3,194
8,799
3,257
2,540
4,430
4,369
0
39,671
L
Thor
2,233
191
0
0
16,098
6,035
102
1,676
14,354
0
20,531
L
248
69
0
541
6,874
1,632
243
591
6,279
0
10,643
L
Cthulhu
HighKing710
Cthulhu
10,055
1,048
0
2,710
25,778
17,199
221
1,024
24,722
40,800
0
W
Tsukuyomi
Jayodee
Tsukuyomi
12,833
4,160
0
1,117
13,843
5,737
4,651
4,626
9,217
0
66,437
W
12,272
5,343
0
7,067
12,542
8,742
3,665
815
11,727
0
93,205
W
19,031
5,390
0
943
9,390
3,711
2,365
6,439
2,951
63,362
0
L
Zhong Kui
hdshyy
Zhong Kui
10,170
905
0
7,176
21,206
14,201
0
10,371
10,165
54,187
0
L
Sylvanus
1,958
1,154
1,580
2,735
17,701
10,932
658
4,291
13,106
11,261
0
W
Amaterasu
mehkaylaaaxd
Amaterasu
11,533
6,436
0
3,059
12,291
6,090
2,764
5,873
6,418
0
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
56,138
211
Minions Killed
481
0
Camps Cleared
0
1,299,544
Distance Traveled
1,667,401
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,127
533
64
3
0
311,268
0
L
Thor
6,371
335
22
1
0
342,517
0
L
Mercury
6,324
333
19
1
0
155,523
1
L
Cthulhu
8,856
466
57
3
0
271,985
2
W
Tsukuyomi
11,314
595
107
6
0
402,141
0
W
Bellona
12,354
650
151
8
0
299,815
2
W
Hera
11,597
610
103
5
0
289,549
0
L
Zhong Kui
10,439
549
92
5
0
282,810
0
L
Sylvanus
8,361
440
21
1
0
246,709
4
W
Amaterasu
10,746
566
56
3
0
364,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role