Player Matchup

Artio
Artio
ProDigY_Welder
Artio
Level 26
God Stats
3W - 4L
1,556 SR
Queue Stats
43W - 33L
1,510 Elo+
Party 1
Nemesis
Nemesis
VENOMOUSxARES
Nemesis
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,448 Elo+
Party 1
Chronos
Chronos
VENOMOUSxFUTURE
Chronos
Level 129
God Stats
1W - 0L
1,593 SR
Queue Stats
51W - 47L
1,451 Elo+
Party 1
Team Averages
Level 74
1,550 SR
1,470 Elo+

VS

Team Averages
Level 24
1,490 SR
1,307 Elo+
Osiris
Osiris
DocChaos42O
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,404 Elo+
Party 2
Neith
Neith
Irishdevil2081
Neith
Level 8
God Stats
0W - 2L
1,437 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Aphrodite
Aphrodite
Sr Sparkles II
Aphrodite
Level 43
God Stats
6W - 9L
1,533 SR
Queue Stats
304W - 303L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
11,071
692
6,319
13,200
13,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
13
7 / 4 / 4
11,241
703
9,336
12,297
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 2 / 7
12,402
775
27,395
18,616
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 9 / 3
9,771
611
11,868
21,800
12,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 8 / 2
8,831
552
5,453
12,130
4,354
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Sr Sparkles II
Aphrodite
14
3 / 4 / 3
10,593
662
14,479
18,356
7,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
7
7
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
9
3
0.5
L
1
8
2
0.25
W
3
1
10
8
L
Aphrodite
Sr Sparkles II
Aphrodite
3
4
3
1.13
W
Nemesis
7
4
4
2.25
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,050
Damage
31,800
44,113
Taken
52,286
26,836
Mitigated
24,479
18,086
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
11,868
5,720
579
3,184
21,800
12,428
8
13,507
8,120
0
31,941
L
5,453
2,001
0
812
12,130
4,354
0
9,059
2,971
0
22,437
W
6,319
589
1,102
5,295
13,200
13,152
473
3,636
9,262
33,703
0
L
Aphrodite
Sr Sparkles II
Aphrodite
14,479
1,479
3,998
11,004
18,356
7,697
0
11,200
6,960
43,312
0
W
Nemesis
9,336
3,789
223
1,128
12,297
6,442
179
5,102
6,921
0
39,877
W
27,395
8,069
356
9,982
18,616
7,242
1,856
5,135
13,265
84,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
29,195
206
Minions Killed
131
0
Camps Cleared
0
891,479
Distance Traveled
688,851
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,771
611
30
2
0
240,507
0
L
Neith
8,831
552
28
2
0
179,891
7
W
Artio
11,071
692
52
3
0
311,982
7
L
Aphrodite
10,593
662
73
5
0
268,453
2
W
Nemesis
11,241
703
48
3
0
309,870
5
W
Chronos
12,402
775
106
7
0
269,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role