Player Matchup

Artemis
Artemis
Funnee
Artemis
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 218L
1,308 Elo+
Party 1
Mercury
Mercury
Mìka
Mercury
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Pogo1841
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
UMadDog
Jormungandr
Level 8
God Stats
2W - 3L
1,702 SR
Queue Stats
7W - 18L
1,334 Elo+
Party 1
Bellona
Bellona
busterfoo
Bellona
Level 3
God Stats
7W - 9L
1,199 SR
Queue Stats
357W - 387L
1,027 Elo+
Party 1
Team Averages
Level 20
1,480 SR
1,334 Elo+

VS

Team Averages
Level 32
1,511 SR
1,394 Elo+
Ymir
Ymir
Atiloss
Ymir
Level 69
God Stats
10W - 3L
1,718 SR
Queue Stats
166W - 202L
1,384 Elo+
Party 3
Hades
Hades
MRBurnham115
Hades
Level 24
God Stats
26W - 30L
1,337 SR
Queue Stats
111W - 143L
1,300 Elo+
Solo
Chiron
Chiron
Sticks24
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 237L
1,424 Elo+
Party 3
Tiamat
Tiamat
Thunder69S
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
WellDressedWeeb
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 271L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Funnee
Artemis
9
0 / 5 / 0
5,415
417
2,734
6,897
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Mìka
Mercury
10
3 / 6 / 1
6,675
513
6,402
11,989
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,950
535
3,399
5,302
1,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
UMadDog
Jormungandr
9
1 / 3 / 0
5,463
420
4,755
5,704
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
busterfoo
Bellona
11
0 / 3 / 0
5,959
458
3,811
8,725
6,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atiloss
Ymir
12
5 / 0 / 5
7,624
586
5,779
8,712
6,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 4
7,329
564
4,866
7,655
3,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Sticks24
Chiron
12
2 / 1 / 4
6,922
532
4,788
7,014
2,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Thunder69S
Tiamat
14
3 / 0 / 2
7,978
614
6,484
6,301
3,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 2 / 3
7,602
585
6,100
8,105
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
20
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
Atiloss
Ymir
5
0
5
7.5
L
Artemis
Funnee
Artemis
0
5
0
0
W
3
1
4
5
L
Mercury
Mìka
Mercury
3
6
1
0.58
L
0
3
2
0.33
W
Chiron
Sticks24
Chiron
2
1
4
4
W
Tiamat
Thunder69S
Tiamat
3
0
2
4
L
Jormungandr
UMadDog
Jormungandr
1
3
0
0.33
W
7
2
3
4.25
L
Bellona
busterfoo
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
28,017
38,617
Taken
37,787
16,355
Mitigated
18,226
5,563
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Atiloss
Ymir
5,779
1,231
0
960
8,712
6,758
343
2,537
6,175
34,184
0
L
Artemis
Funnee
Artemis
2,734
1,275
0
575
6,897
1,877
0
2,845
4,052
0
21,323
W
4,866
1,106
642
3,431
7,655
3,243
640
1,843
5,812
32,409
0
L
Mercury
Mìka
Mercury
6,402
3,528
0
3,573
11,989
3,522
553
4,165
7,824
0
34,092
L
3,399
361
48
762
5,302
1,625
480
2,659
2,643
27,797
0
W
Chiron
Sticks24
Chiron
4,788
1,085
900
2,649
7,014
2,259
1,553
1,875
5,139
0
36,336
W
Tiamat
Thunder69S
Tiamat
6,484
410
96
2,912
6,301
3,619
1,758
519
5,782
46,854
0
L
Jormungandr
UMadDog
Jormungandr
4,755
894
0
0
5,704
2,596
0
1,981
3,723
17,831
0
W
6,100
1,528
0
3,138
8,105
2,347
240
1,380
6,725
0
38,906
L
Bellona
busterfoo
Bellona
3,811
919
0
605
8,725
6,735
0
5,479
3,246
0
26,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
37,455
276
Minions Killed
358
0
Camps Cleared
0
1,206,731
Distance Traveled
1,228,852
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,624
586
47
4
0
255,002
3
L
Artemis
5,415
417
53
4
0
225,537
3
W
Hades
7,329
564
63
5
0
210,608
0
L
Mercury
6,675
513
66
5
0
258,779
0
L
Ra
6,950
535
55
4
0
170,643
2
W
Chiron
6,922
532
78
6
0
236,324
2
W
Tiamat
7,978
614
93
7
0
254,233
0
L
Jormungandr
5,463
420
23
2
0
250,351
0
W
Pele
7,602
585
77
6
0
272,685
2
L
Bellona
5,959
458
79
6
0
301,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role