Player Matchup

Gilgamesh
Gilgamesh
Akitari
Gilgamesh
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
582W - 524L
1,549 Elo+
Party 2
Thoth
Thoth
Fire81704
Thoth
Level 49
God Stats
3W - 3L
1,853 SR
Queue Stats
588W - 505L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
Sleepynis
Cernunnos
Level 44
God Stats
2W - 1L
1,820 SR
Queue Stats
437W - 381L
1,482 Elo+
Party 2
Ares
Ares
TopDirtyBoy
Ares
Level 79
God Stats
22W - 21L
1,664 SR
Queue Stats
247W - 239L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
mquri
Sun Wukong
Level 109
God Stats
7W - 7L
1,607 SR
Queue Stats
606W - 581L
1,433 Elo+
Solo
Team Averages
Level 66
1,689 SR
1,482 Elo+

VS

Team Averages
Level 93
1,536 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
Gemlord87
Cu Chulainn
Level 81
God Stats
2W - 0L
1,732 SR
Queue Stats
58W - 54L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
GoatRoot
Gilgamesh
Level 106
God Stats
4W - 4L
1,430 SR
Queue Stats
337W - 279L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
IkeIkeSaiyaku22
Danzaburou
Level 153
God Stats
34W - 25L
1,554 SR
Queue Stats
176W - 163L
1,451 Elo+
Solo
Kukulkan
Kukulkan
KhajiitKing
Kukulkan
Level 17
God Stats
2W - 1L
1,534 SR
Queue Stats
16W - 13L
1,529 Elo+
Party 1
Aphrodite
Aphrodite
Tiffty
Aphrodite
Level 107
God Stats
3W - 5L
1,431 SR
Queue Stats
99W - 91L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akitari
Gilgamesh
20
5 / 6 / 0
12,787
474
15,518
23,971
22,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
Fire81704
Thoth
18
0 / 7 / 5
11,901
441
4,561
14,466
6,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Sleepynis
Cernunnos
18
2 / 7 / 6
11,659
432
17,956
22,946
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 6
11,767
436
14,588
28,411
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
mquri
Sun Wukong
20
3 / 2 / 2
14,638
542
17,137
24,538
28,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gemlord87
Cu Chulainn
20
2 / 1 / 10
14,486
537
18,606
24,979
24,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
GoatRoot
Gilgamesh
20
6 / 2 / 13
14,106
522
19,213
20,376
10,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
IkeIkeSaiyaku22
Danzaburou
20
4 / 3 / 9
15,505
574
17,621
29,007
12,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KhajiitKing
Kukulkan
20
11 / 3 / 7
15,904
589
21,000
11,920
6,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Tiffty
Aphrodite
14
5 / 3 / 8
11,880
440
9,196
16,187
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
28
28
Deaths
12
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akitari
Gilgamesh
5
6
0
0.83
L
Thoth
Fire81704
Thoth
0
7
5
0.36
W
Cu Chulainn
Gemlord87
Cu Chulainn
2
1
10
7
W
Gilgamesh
GoatRoot
Gilgamesh
6
2
13
6.25
W
Danzaburou
IkeIkeSaiyaku22
Danzaburou
4
3
9
2.83
W
Kukulkan
KhajiitKing
Kukulkan
11
3
7
4.83
L
Cernunnos
Sleepynis
Cernunnos
2
7
6
0.71
W
Aphrodite
Tiffty
Aphrodite
5
3
8
3
L
2
6
6
0.83
L
Sun Wukong
mquri
Sun Wukong
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,760
Damage
85,636
114,332
Taken
102,469
97,105
Mitigated
66,389
30,829
Healing
43,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akitari
Gilgamesh
15,518
3,921
0
7,942
23,971
22,290
0
6,914
16,913
0
108,858
L
Thoth
Fire81704
Thoth
4,561
231
0
1,073
14,466
6,208
440
6,106
8,224
72,031
0
W
Cu Chulainn
Gemlord87
Cu Chulainn
18,606
1,667
0
8,664
24,979
24,658
0
5,518
19,389
14,155
106,001
W
Gilgamesh
GoatRoot
Gilgamesh
19,213
6,280
0
6,487
20,376
10,691
1,072
2,447
17,889
0
115,423
W
Danzaburou
IkeIkeSaiyaku22
Danzaburou
17,621
9,458
0
14,321
29,007
12,219
2,078
4,545
24,426
0
136,263
W
Kukulkan
KhajiitKing
Kukulkan
21,000
1,321
0
1,070
11,920
6,155
332
2,025
9,875
126,998
0
L
Cernunnos
Sleepynis
Cernunnos
17,956
7,594
0
7,456
22,946
10,305
1,190
5,974
16,948
0
81,114
W
Aphrodite
Tiffty
Aphrodite
9,196
2,189
4,987
8,442
16,187
12,666
760
4,406
11,741
38,486
0
L
14,588
240
1,899
5,854
28,411
29,435
1,060
8,349
20,046
54,164
0
L
Sun Wukong
mquri
Sun Wukong
17,137
2,271
0
6,605
24,538
28,867
1,256
4,870
19,628
0
111,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,752
Gold Earned
71,881
720
Minions Killed
881
0
Camps Cleared
0
2,298,912
Distance Traveled
2,388,857
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,787
474
147
5
0
484,574
5
L
Thoth
11,901
441
155
6
0
417,370
6
W
Cu Chulainn
14,486
537
214
8
0
495,354
6
W
Gilgamesh
14,106
522
171
6
0
605,401
3
W
Danzaburou
15,505
574
204
8
0
454,822
4
W
Kukulkan
15,904
589
233
9
0
518,261
4
L
Cernunnos
11,659
432
148
5
0
418,185
2
W
Aphrodite
11,880
440
59
2
0
315,019
2
L
Ares
11,767
436
55
2
0
462,614
2
L
Sun Wukong
14,638
542
215
8
0
516,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role