Player Matchup

Fafnir
Fafnir
GreyKilljoy
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 145L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
Jacrat
Kuzenbo
Level 125
God Stats
0W - 1L
1,317 SR
Queue Stats
72W - 67L
1,509 Elo+
Solo
Ymir
Ymir
SauloHD
Ymir
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 130L
1,624 Elo+
Solo
Anubis
Anubis
saitamaelperro
Anubis
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
140W - 154L
1,614 Elo+
Solo
Susano
Susano
wetcats3
Susano
Level 160
God Stats
11W - 14L
1,572 SR
Queue Stats
1,276W - 1,327L
1,548 Elo+
Solo
Team Averages
Level 141
1,478 SR
1,583 Elo+

VS

Team Averages
Level 107
1,514 SR
1,572 Elo+
Anubis
Anubis
BlakMagik_253
Anubis
Level 122
God Stats
4W - 1L
1,874 SR
Queue Stats
82W - 80L
1,505 Elo+
Solo
Fafnir
Fafnir
GP Ace
Fafnir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
IJunI
Kuzenbo
Level 126
God Stats
5W - 2L
1,471 SR
Queue Stats
224W - 227L
1,602 Elo+
Solo
Apollo
Apollo
PRINCIIPE
Apollo
Level 145
God Stats
1W - 1L
1,225 SR
Queue Stats
34W - 33L
1,555 Elo+
Solo
Artio
Artio
chimcharr
Artio
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 97L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 4 / 3
7,774
777
5,005
10,588
10,517
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Jacrat
Kuzenbo
11
0 / 5 / 7
7,087
709
3,921
10,652
11,665
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
SauloHD
Ymir
14
1 / 4 / 6
8,088
809
6,717
10,272
8,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 3
8,301
830
9,954
7,719
4,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
wetcats3
Susano
15
3 / 5 / 4
8,147
815
10,598
10,389
4,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,584
958
13,259
6,995
4,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
GP Ace
Fafnir
15
1 / 2 / 20
8,821
882
3,885
11,555
11,567
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kuzenbo
IJunI
Kuzenbo
15
5 / 2 / 15
9,017
902
8,654
10,020
11,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
PRINCIIPE
Apollo
16
8 / 4 / 11
9,478
948
10,609
10,633
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
chimcharr
Artio
14
1 / 2 / 18
9,031
903
5,687
12,773
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
9
Kills
22
22
Deaths
12
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Fafnir
GP Ace
Fafnir
1
2
20
5.5
L
Fafnir
2
4
3
0.88
W
Kuzenbo
IJunI
Kuzenbo
5
2
15
6.25
L
Kuzenbo
Jacrat
Kuzenbo
0
5
7
0.7
W
Apollo
PRINCIIPE
Apollo
8
4
11
3.38
L
Ymir
SauloHD
Ymir
1
4
6
1
W
Artio
chimcharr
Artio
1
2
18
5
L
3
4
3
1.13
L
Susano
wetcats3
Susano
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
42,094
49,620
Taken
51,976
39,518
Mitigated
42,908
10,264
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,259
821
2,356
2,295
6,995
4,663
625
3,833
3,110
30,204
0
W
Fafnir
GP Ace
Fafnir
3,885
1,132
1,423
3,790
11,555
11,567
418
4,024
7,172
6,910
0
L
Fafnir
5,005
1,000
807
2,212
10,588
10,517
144
5,462
5,126
10,472
0
W
Kuzenbo
IJunI
Kuzenbo
8,654
2,523
2,673
1,926
10,020
11,533
705
5,346
4,363
13,525
0
L
Kuzenbo
Jacrat
Kuzenbo
3,921
1,142
649
711
10,652
11,665
0
6,379
4,273
6,337
0
W
Apollo
PRINCIIPE
Apollo
10,609
7,888
2,015
2,464
10,633
4,126
3,112
6,182
4,325
0
25,681
L
Ymir
SauloHD
Ymir
6,717
359
1,321
1,006
10,272
8,818
198
6,883
3,389
14,295
0
W
Artio
chimcharr
Artio
5,687
546
3,248
5,290
12,773
11,019
857
5,076
7,409
15,612
0
L
9,954
307
143
1,372
7,719
4,060
294
5,872
1,847
34,195
0
L
Susano
wetcats3
Susano
10,598
536
655
1,388
10,389
4,458
255
6,889
3,500
0
18,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
45,931
112
Minions Killed
116
0
Camps Cleared
0
852,441
Distance Traveled
907,809
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,584
958
37
4
0
169,851
3
W
Fafnir
8,821
882
6
1
0
187,469
2
L
Fafnir
7,774
777
6
1
0
177,559
2
W
Kuzenbo
9,017
902
12
1
0
187,674
0
L
Kuzenbo
7,087
709
6
1
0
169,767
2
W
Apollo
9,478
948
40
4
0
176,587
0
L
Ymir
8,088
809
29
3
0
156,015
0
W
Artio
9,031
903
21
2
0
186,228
2
L
Anubis
8,301
830
49
5
0
157,944
3
L
Susano
8,147
815
22
2
0
191,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role