Player Matchup

Thor
Thor
Instinctivity
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 2
Ra
Ra
Mxuse
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,598 Elo+
Party 1
Neith
Neith
RealDocPhil
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 1
Sobek
Sobek
TurboBoongus
Sobek
Level 8
God Stats
4W - 3L
1,625 SR
Queue Stats
7W - 8L
1,531 Elo+
Party 2
Hercules
Hercules
vanessa_pau
Hercules
Level 27
God Stats
3W - 1L
1,846 SR
Queue Stats
156W - 160L
1,526 Elo+
Solo
Team Averages
Level 33
1,594 SR
1,581 Elo+

VS

Team Averages
Level 20
1,657 SR
1,581 Elo+
Ao Kuang
Ao Kuang
DJGong
Ao Kuang
Level 26
God Stats
7W - 2L
1,772 SR
Queue Stats
69W - 63L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Despiteous
Ah Muzen Cab
Level 12
God Stats
12W - 5L
1,252 SR
Queue Stats
209W - 136L
1,542 Elo+
Solo
Ganesha
Ganesha
ItsPope
Ganesha
Level 28
God Stats
39W - 29L
1,797 SR
Queue Stats
138W - 89L
1,726 Elo+
Solo
Chronos
Chronos
JerdenW
Chronos
Level 22
God Stats
71W - 48L
1,751 SR
Queue Stats
263W - 228L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
MashiraoOjiro
Baron Samedi
Level 14
God Stats
4W - 1L
1,716 SR
Queue Stats
28W - 33L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,256
481
1,932
10,749
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
10
0 / 7 / 0
5,780
445
2,398
6,528
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 1
6,396
492
9,356
7,012
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
6,428
494
2,315
8,979
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
vanessa_pau
Hercules
12
1 / 4 / 1
6,520
502
5,200
10,548
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJGong
Ao Kuang
13
6 / 1 / 3
7,827
602
5,777
8,839
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Despiteous
Ah Muzen Cab
13
5 / 1 / 2
7,618
586
6,153
7,138
2,334
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
ItsPope
Ganesha
12
0 / 1 / 10
7,255
558
3,274
7,446
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
JerdenW
Chronos
14
7 / 0 / 3
8,681
668
9,083
7,773
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
MashiraoOjiro
Baron Samedi
13
3 / 2 / 2
7,710
593
6,724
6,303
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
21
21
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DJGong
Ao Kuang
6
1
3
7.5
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
5
1
2
6
L
1
4
1
0.38
W
Ganesha
ItsPope
Ganesha
0
1
10
5
W
Chronos
JerdenW
Chronos
7
0
3
8.5
W
Baron Samedi
MashiraoOjiro
Baron Samedi
3
2
2
2
L
Ra
0
7
0
0
L
2
3
1
0.83
L
1
3
2
0.67
L
Hercules
vanessa_pau
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,201
Damage
31,011
43,816
Taken
37,499
19,543
Mitigated
15,290
11,160
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DJGong
Ao Kuang
5,777
1,615
0
5,168
8,839
2,681
485
654
8,061
29,493
0
W
Ah Muzen Cab
Despiteous
Ah Muzen Cab
6,153
2,919
0
3,823
7,138
2,334
792
735
6,403
0
51,093
L
1,932
417
0
3,880
10,749
3,159
0
3,444
7,201
0
29,576
W
Ganesha
ItsPope
Ganesha
3,274
355
0
1,880
7,446
4,245
0
1,582
5,832
19,751
0
W
Chronos
JerdenW
Chronos
9,083
3,653
0
2,460
7,773
3,440
943
746
6,923
64,508
0
W
Baron Samedi
MashiraoOjiro
Baron Samedi
6,724
673
191
2,475
6,303
2,590
407
800
5,292
36,612
0
L
Ra
2,398
340
0
84
6,528
2,104
882
5,834
476
25,672
0
L
9,356
3,998
0
2,603
7,012
2,125
0
2,838
4,150
0
46,830
L
2,315
173
0
2,751
8,979
5,457
0
3,935
5,014
10,232
0
L
Hercules
vanessa_pau
Hercules
5,200
973
0
1,842
10,548
6,698
0
8,042
2,117
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
39,091
313
Minions Killed
384
0
Camps Cleared
0
1,089,115
Distance Traveled
1,240,815
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,827
602
69
5
0
241,054
7
W
Ah Muzen Cab
7,618
586
108
8
0
263,577
1
L
Thor
6,256
481
66
5
0
238,072
0
W
Ganesha
7,255
558
7
1
0
257,374
3
W
Chronos
8,681
668
121
9
0
244,787
0
W
Baron Samedi
7,710
593
79
6
0
234,023
6
L
Ra
5,780
445
49
4
0
215,665
0
L
Neith
6,396
492
97
7
0
197,553
1
L
Sobek
6,428
494
31
2
0
218,116
0
L
Hercules
6,520
502
70
5
0
219,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role