Player Matchup

Anubis
Anubis
Facu111111
Anubis
Level 86
God Stats
88W - 74L
1,554 SR
Queue Stats
124W - 146L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
GranSanFran
Erlang Shen
Level 84
God Stats
18W - 18L
1,472 SR
Queue Stats
124W - 164L
1,447 Elo+
Party 2
Chaac
Chaac
SebsDeadBaby
Chaac
Level 66
God Stats
24W - 37L
1,470 SR
Queue Stats
111W - 126L
1,486 Elo+
Party 2
Hel
Hel
Young_Gerald0
Hel
Level 146
God Stats
77W - 73L
1,587 SR
Queue Stats
129W - 139L
1,426 Elo+
Solo
Achilles
Achilles
lightbunny799
Achilles
Level 92
God Stats
4W - 8L
1,387 SR
Queue Stats
256W - 229L
1,425 Elo+
Solo
Team Averages
Level 95
1,494 SR
1,443 Elo+

VS

Team Averages
Level 137
1,563 SR
1,446 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CuddleMeGently
King Arthur
Level 124
God Stats
24W - 23L
1,504 SR
Queue Stats
634W - 631L
1,438 Elo+
Solo
Sobek
Sobek
NuttyNipps
Sobek
Level 103
God Stats
3W - 1L
1,794 SR
Queue Stats
195W - 208L
1,433 Elo+
Solo
Danzaburou
Danzaburou
diegonf73
Danzaburou
Level 160
God Stats
10W - 12L
1,419 SR
Queue Stats
377W - 381L
1,445 Elo+
Party 1
Fenrir
Fenrir
theforsaken771
Fenrir
Level 137
God Stats
18W - 20L
1,599 SR
Queue Stats
379W - 392L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Facu111111
Anubis
16
3 / 2 / 7
9,483
558
5,664
6,370
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
GranSanFran
Erlang Shen
13
1 / 2 / 11
8,007
471
6,193
14,096
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 10
8,627
507
9,029
16,153
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
10 / 2 / 5
9,635
567
15,216
13,718
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
lightbunny799
Achilles
16
6 / 3 / 6
9,798
576
11,931
17,748
11,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 4 / 2
8,676
510
7,616
11,454
6,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
CuddleMeGently
King Arthur
13
2 / 6 / 0
8,012
471
10,006
15,303
13,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
12
2 / 6 / 3
7,763
457
5,734
14,304
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
diegonf73
Danzaburou
12
1 / 3 / 2
7,592
447
10,831
13,432
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 6 / 4
7,645
450
5,364
12,132
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
25
Kills
10
10
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
2
1.25
L
King Arthur
CuddleMeGently
King Arthur
2
6
0
0.33
W
Anubis
Facu111111
Anubis
3
2
7
3.25
W
Erlang Shen
GranSanFran
Erlang Shen
1
2
11
3.25
L
Sobek
2
6
3
0.58
W
5
1
10
10
W
10
2
5
6.25
L
Danzaburou
diegonf73
Danzaburou
1
3
2
0.67
W
Achilles
lightbunny799
Achilles
6
3
6
3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,033
Damage
39,551
68,085
Taken
66,625
38,979
Mitigated
39,462
35,211
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,616
1,567
0
3,913
11,454
6,626
0
5,034
6,212
44,434
0
L
King Arthur
CuddleMeGently
King Arthur
10,006
1,859
0
2,180
15,303
13,154
0
3,205
11,977
165
48,600
W
Anubis
Facu111111
Anubis
5,664
381
391
2,672
6,370
3,691
70
2,808
3,562
61,541
0
W
Erlang Shen
GranSanFran
Erlang Shen
6,193
3,227
0
4,885
14,096
6,098
0
3,034
11,062
0
43,146
L
Sobek
5,734
685
0
3,270
14,304
11,189
0
3,296
10,616
21,614
0
W
9,029
1,295
752
5,428
16,153
12,489
341
3,950
12,203
0
37,079
W
15,216
424
6,860
8,744
13,718
4,843
279
1,094
12,624
54,683
0
L
Danzaburou
diegonf73
Danzaburou
10,831
3,753
0
5,489
13,432
4,275
0
5,661
7,133
0
47,428
W
Achilles
lightbunny799
Achilles
11,931
3,169
0
5,479
17,748
11,858
544
2,617
15,131
0
54,131
L
5,364
1,010
0
3,804
12,132
4,218
0
2,815
9,205
0
33,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
39,688
491
Minions Killed
345
0
Camps Cleared
0
1,612,373
Distance Traveled
1,533,350
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,676
510
87
5
0
288,052
3
L
King Arthur
8,012
471
92
5
0
304,312
0
W
Anubis
9,483
558
141
8
0
260,307
3
W
Erlang Shen
8,007
471
82
5
0
356,715
2
L
Sobek
7,763
457
29
2
0
326,384
6
W
Chaac
8,627
507
61
4
0
351,494
2
W
Hel
9,635
567
95
6
0
328,727
6
L
Danzaburou
7,592
447
68
4
0
275,142
3
W
Achilles
9,798
576
112
7
0
315,130
3
L
Fenrir
7,645
450
69
4
0
339,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role