Player Matchup

Chang'e
Chang'e
FamilyAllowance
Chang'e
Level 87
God Stats
24W - 27L
1,569 SR
Queue Stats
261W - 239L
1,569 Elo+
Solo
Neith
Neith
LeFtYBuCkEtHeAd
Neith
Level 68
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Olorun
Olorun
M4GLefty
Olorun
Level 160
God Stats
55W - 32L
1,656 SR
Queue Stats
236W - 221L
1,620 Elo+
Party 2
Chaac
Chaac
Yellow Bear
Chaac
Level 131
God Stats
5W - 6L
1,681 SR
Queue Stats
42W - 50L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
diego1311
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,621 SR
1,576 Elo+

VS

Team Averages
Level 133
1,579 SR
1,575 Elo+
Tyr
Tyr
KingDeathSkull2
Tyr
Level 160
God Stats
17W - 17L
1,519 SR
Queue Stats
612W - 552L
1,589 Elo+
Solo
Merlin
Merlin
LANscape
Merlin
Level 89
God Stats
8W - 7L
1,526 SR
Queue Stats
170W - 120L
1,667 Elo+
Solo
Sylvanus
Sylvanus
Laggin9Dragon
Sylvanus
Level 139
God Stats
17W - 8L
1,647 SR
Queue Stats
607W - 571L
1,552 Elo+
Party 1
Medusa
Medusa
Sepharaoh
Medusa
Level 148
God Stats
10W - 7L
1,844 SR
Queue Stats
754W - 728L
1,523 Elo+
Party 1
Fenrir
Fenrir
Zaphine
Fenrir
Level 127
God Stats
14W - 23L
1,356 SR
Queue Stats
827W - 786L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,147
450
437
1,711
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 1
3,904
558
1,189
3,751
1,838
Boots

Boots

+6%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
M4GLefty
Olorun
8
4 / 1 / 1
4,728
675
2,986
2,259
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 4
3,814
545
1,445
4,443
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
diego1311
Tsukuyomi
7
1 / 2 / 2
4,191
599
2,175
3,830
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
4,841
692
1,355
4,550
2,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LANscape
Merlin
9
4 / 0 / 1
5,412
773
1,840
1,998
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Laggin9Dragon
Sylvanus
6
0 / 2 / 2
3,806
544
1,912
3,648
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Sepharaoh
Medusa
7
1 / 2 / 1
4,028
575
3,049
3,408
841
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Zaphine
Fenrir
8
2 / 1 / 5
5,069
724
3,006
3,939
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
9
9
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
1
2.5
W
Merlin
LANscape
Merlin
4
0
1
4.5
W
Sylvanus
Laggin9Dragon
Sylvanus
0
2
2
0.5
L
0
3
1
0.17
L
Olorun
M4GLefty
Olorun
4
1
1
4.5
W
Medusa
Sepharaoh
Medusa
1
2
1
0.75
L
0
1
4
2
W
Fenrir
Zaphine
Fenrir
2
1
5
4.5
L
Tsukuyomi
diego1311
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,232
Damage
11,162
15,994
Taken
17,543
5,190
Mitigated
6,594
5,835
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
437
34
0
437
1,711
364
0
541
1,170
4,177
0
W
1,355
46
0
1,115
4,550
2,204
0
382
4,168
0
20,159
W
Merlin
LANscape
Merlin
1,840
232
0
633
1,998
501
0
275
1,659
26,825
0
W
Sylvanus
Laggin9Dragon
Sylvanus
1,912
749
235
967
3,648
1,811
37
1,236
2,412
11,028
2,850
L
1,189
498
0
634
3,751
1,838
0
479
3,272
0
13,165
L
Olorun
M4GLefty
Olorun
2,986
1,443
342
894
2,259
513
0
617
1,642
21,168
0
W
Medusa
Sepharaoh
Medusa
3,049
1,620
0
150
3,408
841
481
1,197
2,211
0
20,037
L
1,445
252
222
2,441
4,443
1,349
0
1,124
3,319
0
10,155
W
Fenrir
Zaphine
Fenrir
3,006
740
0
2,162
3,939
1,237
0
255
3,670
0
19,850
L
Tsukuyomi
diego1311
Tsukuyomi
2,175
548
0
865
3,830
1,126
0
820
3,010
0
13,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,784
Gold Earned
23,156
143
Minions Killed
216
0
Camps Cleared
0
581,825
Distance Traveled
700,274
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,147
450
9
1
0
48,279
0
W
Tyr
4,841
692
42
6
0
140,472
2
W
Merlin
5,412
773
69
10
0
135,568
3
W
Sylvanus
3,806
544
37
5
0
132,499
0
L
Neith
3,904
558
32
5
0
103,212
1
L
Olorun
4,728
675
50
7
0
135,540
1
W
Medusa
4,028
575
22
3
0
129,877
0
L
Chaac
3,814
545
19
3
0
134,677
1
W
Fenrir
5,069
724
46
7
0
161,858
2
L
Tsukuyomi
4,191
599
33
5
0
160,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role