Player Matchup

Sol
Sol
CesarDeWitt
Sol
Level 86
God Stats
64W - 59L
1,390 SR
Queue Stats
451W - 442L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
Pounhay
Gilgamesh
Level 88
God Stats
25W - 28L
1,484 SR
Queue Stats
285W - 285L
1,405 Elo+
Party 3
Chaac
Chaac
RobZVD
Chaac
Level 27
God Stats
2W - 12L
1,197 SR
Queue Stats
7W - 17L
1,360 Elo+
Party 3
Ymir
Ymir
TacoMain
Ymir
Level 7
God Stats
2W - 3L
1,530 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 3
Ra
Ra
Waltzilla1
Ra
Level 22
God Stats
0W - 1L
1,750 SR
Queue Stats
8W - 14L
1,383 Elo+
Party 3
Team Averages
Level 46
1,470 SR
1,404 Elo+

VS

Team Averages
Level 70
1,545 SR
1,502 Elo+
Gilgamesh
Gilgamesh
JKD HITMAN58
Gilgamesh
Level 44
God Stats
28W - 30L
1,615 SR
Queue Stats
237W - 249L
1,518 Elo+
Party 1
Arachne
Arachne
KaSH_PaTs
Arachne
Level 86
God Stats
30W - 17L
1,476 SR
Queue Stats
303W - 316L
1,538 Elo+
Party 1
Odin
Odin
ThatGamerDude17
Odin
Level 67
God Stats
17W - 23L
1,571 SR
Queue Stats
398W - 464L
1,431 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Truejones75
Kumbhakarna
Level 124
God Stats
3W - 4L
1,560 SR
Queue Stats
211W - 217L
1,507 Elo+
Party 1
Hades
Hades
tmmye
Hades
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 142L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 2
11,223
534
19,368
15,467
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Pounhay
Gilgamesh
13
3 / 8 / 5
8,745
416
11,809
20,704
14,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
RobZVD
Chaac
14
0 / 6 / 5
9,058
431
8,129
16,108
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
1 / 5 / 5
8,791
419
2,950
13,012
9,814
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 7 / 8
9,041
431
8,918
12,311
7,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JKD HITMAN58
Gilgamesh
17
13 / 5 / 10
12,380
590
20,399
24,456
19,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
KaSH_PaTs
Arachne
20
3 / 1 / 5
12,395
590
7,304
14,723
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 8
11,739
559
9,681
14,612
7,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
Truejones75
Kumbhakarna
15
4 / 4 / 17
11,817
563
8,508
19,657
18,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
tmmye
Hades
19
10 / 1 / 7
12,245
583
16,578
16,367
10,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
11
Kills
34
34
Deaths
13
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
Gilgamesh
JKD HITMAN58
Gilgamesh
13
5
10
3.6
W
Arachne
KaSH_PaTs
Arachne
3
1
5
5.5
L
Gilgamesh
Pounhay
Gilgamesh
3
8
5
0.69
L
Chaac
RobZVD
Chaac
0
6
5
0.42
L
Ymir
1
5
5
0.7
W
4
2
8
4
W
Kumbhakarna
Truejones75
Kumbhakarna
4
4
17
3.13
L
1
7
8
0.71
W
Hades
tmmye
Hades
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,174
Damage
62,470
77,602
Taken
89,815
55,878
Mitigated
63,531
13,933
Healing
34,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,368
6,221
0
5,304
15,467
4,092
1,059
4,528
10,939
67,486
0
W
Gilgamesh
JKD HITMAN58
Gilgamesh
20,399
4,737
1,492
7,170
24,456
19,320
3,549
8,372
15,616
10,281
67,795
W
Arachne
KaSH_PaTs
Arachne
7,304
5,634
0
7,442
14,723
8,330
2,753
3,180
11,380
0
115,038
L
Gilgamesh
Pounhay
Gilgamesh
11,809
2,964
852
2,745
20,704
14,668
0
8,260
12,444
0
50,834
L
Chaac
RobZVD
Chaac
8,129
1,239
0
4,009
16,108
19,877
0
2,202
13,906
0
51,300
L
Ymir
2,950
901
0
6
13,012
9,814
275
6,077
6,935
17,056
0
W
9,681
3,249
0
3,867
14,612
7,355
1,957
2,117
12,031
0
60,378
W
Kumbhakarna
Truejones75
Kumbhakarna
8,508
916
1,332
5,130
19,657
18,084
823
8,111
11,118
36,968
0
L
8,918
484
626
391
12,311
7,427
203
6,655
5,656
46,562
0
W
Hades
tmmye
Hades
16,578
1,399
973
6,913
16,367
10,442
1,835
8,289
7,861
76,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,858
Gold Earned
60,576
388
Minions Killed
584
0
Camps Cleared
0
1,848,084
Distance Traveled
2,004,700
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,223
534
104
5
0
370,279
1
W
Gilgamesh
12,380
590
108
5
0
380,131
5
W
Arachne
12,395
590
189
9
0
462,867
4
L
Gilgamesh
8,745
416
88
4
0
416,157
0
L
Chaac
9,058
431
91
4
0
328,812
1
L
Ymir
8,791
419
32
2
0
334,355
2
W
Odin
11,739
559
114
5
0
392,482
1
W
Kumbhakarna
11,817
563
44
2
0
363,104
0
L
Ra
9,041
431
73
3
0
398,481
0
W
Hades
12,245
583
129
6
0
406,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role