Player Matchup

Odin
Odin
Its-Yoshi--
Odin
Level 67
God Stats
57W - 38L
1,578 SR
Queue Stats
164W - 136L
1,516 Elo+
Party 1
Susano
Susano
Koopuh_Troopah
Susano
Level 10
God Stats
80W - 55L
1,571 SR
Queue Stats
207W - 160L
1,493 Elo+
Party 1
Bacchus
Bacchus
The_GreatLangini
Bacchus
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 16L
1,677 Elo+
Party 1
Set
Set
dat_boooi420
Set
Level 10
God Stats
11W - 6L
1,375 SR
Queue Stats
526W - 549L
1,328 Elo+
Party 1
Tiamat
Tiamat
xGamed__
Tiamat
Level 41
God Stats
5W - 5L
1,421 SR
Queue Stats
33W - 35L
1,468 Elo+
Party 1
Team Averages
Level 31
1,532 SR
1,497 Elo+

VS

Team Averages
Level 17
1,463 SR
1,413 Elo+
Kukulkan
Kukulkan
JuanTravisLoki
Kukulkan
Level 17
God Stats
60W - 70L
1,446 SR
Queue Stats
64W - 77L
1,416 Elo+
Solo
Ares
Ares
MR_FUGIT123
Ares
Level 12
God Stats
1W - 2L
1,407 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 2
Fenrir
Fenrir
MR_TMORG123
Fenrir
Level 21
God Stats
2W - 3L
1,435 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 2
Ymir
Ymir
joaovitorem
Ymir
Level 29
God Stats
14W - 10L
1,528 SR
Queue Stats
303W - 339L
1,423 Elo+
Solo
Ra
Ra
Ňęt33ňą
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 22
12,506
1,251
14,451
8,130
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 3 / 24
10,344
1,034
8,961
8,674
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 0 / 31
12,332
1,233
16,579
7,338
8,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 18
9,582
958
4,691
6,666
3,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
xGamed__
Tiamat
19
15 / 0 / 26
12,188
1,219
22,842
8,844
7,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 8 / 2
9,485
949
11,339
13,390
4,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 3
8,477
848
2,008
12,829
9,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
3 / 8 / 1
9,016
902
5,084
11,355
4,466
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 8 / 3
9,115
912
7,042
20,729
9,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 13 / 2
8,497
850
3,609
13,791
5,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
16
46
Kills
5
5
Deaths
46
121
Assists
11
Player
Kills
Deaths
Assists
KDA
W
14
0
22
25
L
Kukulkan
1
8
2
0.25
W
5
3
24
5.67
L
0
9
3
0.17
L
Fenrir
3
8
1
0.44
W
8
0
31
23.5
W
4
2
18
6.5
L
1
8
3
0.31
W
Tiamat
xGamed__
Tiamat
15
0
26
28
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,524
Damage
29,082
39,652
Taken
72,094
28,725
Mitigated
33,070
7,903
Healing
595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,451
2,965
0
407
8,130
6,252
0
4,448
2,270
0
35,658
L
Kukulkan
11,339
833
0
50
13,390
4,979
0
7,927
5,359
60,517
0
W
8,961
2,068
0
0
8,674
3,600
0
5,624
3,050
0
23,594
L
2,008
369
0
0
12,829
9,108
0
6,956
5,467
7,522
0
L
Fenrir
5,084
485
0
130
11,355
4,466
0
3,728
7,358
0
7,652
W
16,579
1,860
0
0
7,338
8,239
0
4,629
2,709
26,972
0
W
4,691
2,146
0
385
6,666
3,017
0
3,381
3,285
0
15,046
L
7,042
291
0
176
20,729
9,479
0
10,817
9,421
27,937
0
W
Tiamat
xGamed__
Tiamat
22,842
2,625
421
6,690
8,844
7,617
0
5,916
2,928
38,423
0
L
3,609
600
239
0
13,791
5,038
0
8,919
4,547
13,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
44,590
173
Minions Killed
199
9
Camps Cleared
2
966,209
Distance Traveled
709,475
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,506
1,251
65
7
3
225,186
0
L
Kukulkan
9,485
949
119
12
1
153,939
0
W
Susano
10,344
1,034
33
3
4
170,357
0
L
Ares
8,477
848
2
0
0
134,964
1
L
Fenrir
9,016
902
3
0
1
141,252
0
W
Bacchus
12,332
1,233
17
2
1
208,988
0
W
Set
9,582
958
21
2
1
152,319
0
L
Ymir
9,115
912
58
6
0
166,258
0
W
Tiamat
12,188
1,219
37
4
0
209,359
0
L
Ra
8,497
850
17
2
0
113,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role