Player Matchup

Cthulhu
Cthulhu
Halllun
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Moophins
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,612 Elo+
Party 2
Heimdallr
Heimdallr
WoollyMammoth256
Heimdallr
Level 159
God Stats
1W - 5L
1,446 SR
Queue Stats
425W - 446L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Yinå
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,691 Elo+
Party 2
Anubis
Anubis
bajram_feratovic
Anubis
Level 104
God Stats
3W - 4L
1,866 SR
Queue Stats
337W - 371L
1,502 Elo+
Solo
Team Averages
Level 108
1,562 SR
1,581 Elo+

VS

Team Averages
Level 119
1,451 SR
1,543 Elo+
Ymir
Ymir
ArcayQ
Ymir
Level 157
God Stats
9W - 5L
1,400 SR
Queue Stats
171W - 169L
1,665 Elo+
Party 1
Hel
Hel
DeadlyEYE
Hel
Level 155
God Stats
3W - 4L
1,363 SR
Queue Stats
341W - 354L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
Opayk
Zhong Kui
Level 88
God Stats
9W - 13L
1,614 SR
Queue Stats
499W - 489L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
SweetEuthanasia
Gilgamesh
Level 66
God Stats
13W - 6L
1,500 SR
Queue Stats
684W - 746L
1,480 Elo+
Party 3
Pele
Pele
TexySoSexy
Pele
Level 129
God Stats
1W - 3L
1,377 SR
Queue Stats
121W - 109L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halllun
Cthulhu
19
5 / 4 / 15
11,486
718
23,217
28,068
35,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Moophins
Danzaburou
17
4 / 5 / 16
11,382
711
27,276
21,407
11,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
19
7 / 4 / 14
11,884
743
25,496
18,634
10,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Yinå
Guan Yu
17
2 / 5 / 20
10,934
683
9,373
29,252
30,288
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 6 / 15
11,777
736
21,590
19,087
11,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArcayQ
Ymir
20
4 / 2 / 19
12,490
781
15,309
29,552
39,007
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 2 / 20
11,585
724
16,520
22,682
23,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Opayk
Zhong Kui
19
6 / 6 / 16
11,958
747
24,268
21,604
14,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
SweetEuthanasia
Gilgamesh
17
4 / 8 / 13
11,424
714
13,482
25,667
15,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 6 / 8
12,611
788
25,494
24,136
15,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
100
24
Kills
24
24
Deaths
24
80
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ymir
ArcayQ
Ymir
4
2
19
6.75
W
3
2
20
6.5
L
Cthulhu
Halllun
Cthulhu
5
4
15
3.13
L
Danzaburou
Moophins
Danzaburou
4
5
16
2.4
W
Zhong Kui
Opayk
Zhong Kui
6
6
16
2.33
W
Gilgamesh
SweetEuthanasia
Gilgamesh
4
8
13
1.31
W
7
6
8
1.83
L
Heimdallr
7
4
14
3.5
L
Guan Yu
Yinå
Guan Yu
2
5
20
2.4
L
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,952
Damage
95,073
116,448
Taken
123,641
98,026
Mitigated
108,518
54,513
Healing
60,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ArcayQ
Ymir
15,309
2,951
1,926
2,793
29,552
39,007
698
12,028
17,524
31,730
0
W
16,520
864
21,709
13,118
22,682
23,734
641
8,290
14,392
37,362
0
L
Cthulhu
Halllun
Cthulhu
23,217
1,396
4,670
3,236
28,068
35,228
0
13,082
14,986
33,496
0
L
Danzaburou
Moophins
Danzaburou
27,276
14,434
1,812
4,841
21,407
11,121
3,959
12,220
9,187
0
47,000
W
Zhong Kui
Opayk
Zhong Kui
24,268
1,138
1,942
4,605
21,604
14,952
1,752
8,069
13,535
36,655
0
W
Gilgamesh
SweetEuthanasia
Gilgamesh
13,482
3,909
511
4,779
25,667
15,510
824
9,892
15,775
0
22,579
W
25,494
4,829
2,872
6,031
24,136
15,315
2,057
7,485
16,651
0
50,561
L
Heimdallr
25,496
14,210
3,449
3,721
18,634
10,383
2,201
10,498
8,136
0
54,459
L
Guan Yu
Yinå
Guan Yu
9,373
1,678
15,286
10,245
29,252
30,288
140
10,314
18,938
1,755
15,922
L
21,590
1,550
2,121
5,132
19,087
11,006
327
9,983
9,104
35,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,463
Gold Earned
60,068
164
Minions Killed
169
0
Camps Cleared
0
1,328,193
Distance Traveled
1,454,101
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,490
781
35
2
0
281,667
0
W
Hel
11,585
724
41
3
0
337,861
0
L
Cthulhu
11,486
718
20
1
0
288,177
1
L
Danzaburou
11,382
711
39
2
0
241,900
0
W
Zhong Kui
11,958
747
35
2
0
310,084
0
W
Gilgamesh
11,424
714
17
1
0
247,109
0
W
Pele
12,611
788
41
3
0
277,380
3
L
Heimdallr
11,884
743
61
4
0
248,260
4
L
Guan Yu
10,934
683
12
1
0
326,371
4
L
Anubis
11,777
736
32
2
0
223,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role