Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bamajama
Kukulkan
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
186W - 162L
1,565 Elo+
Solo
Apollo
Apollo
Mike_D_Soria
Apollo
Level 147
God Stats
4W - 7L
1,256 SR
Queue Stats
332W - 286L
1,521 Elo+
Party 1
Sobek
Sobek
MushInGames
Sobek
Level 94
God Stats
10W - 8L
1,490 SR
Queue Stats
433W - 359L
1,596 Elo+
Party 1
Geb
Geb
YanoStark
Geb
Level 160
God Stats
5W - 6L
1,548 SR
Queue Stats
393W - 358L
1,640 Elo+
Party 1
Team Averages
Level 135
1,459 SR
1,565 Elo+

VS

Team Averages
Level 109
1,641 SR
1,554 Elo+
Rama
Rama
Dmills1337
Rama
Level 122
God Stats
8W - 11L
1,744 SR
Queue Stats
517W - 504L
1,596 Elo+
Party 2
Apollo
Apollo
HelloThisIsChad
Apollo
Level 62
God Stats
79W - 74L
1,587 SR
Queue Stats
91W - 86L
1,570 Elo+
Solo
Ymir
Ymir
getmatt201
Ymir
Level 89
God Stats
21W - 25L
1,583 SR
Queue Stats
37W - 35L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
gfdemosh
Gilgamesh
Level 146
God Stats
26W - 20L
1,611 SR
Queue Stats
365W - 354L
1,543 Elo+
Party 2
Nox
Nox
unoojo
Nox
Level 126
God Stats
7W - 8L
1,680 SR
Queue Stats
85W - 110L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
2 / 1 / 6
7,561
540
7,301
10,484
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Bamajama
Kukulkan
14
3 / 1 / 2
8,295
593
6,474
3,702
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
7 / 0 / 2
9,318
666
7,179
8,752
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 8
6,569
469
3,078
10,517
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 0
9,032
645
9,792
12,998
11,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,105
508
7,296
10,174
2,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 4 / 0
5,588
399
4,516
5,967
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 3
5,692
407
4,820
10,581
4,014
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
gfdemosh
Gilgamesh
13
3 / 3 / 1
8,057
576
6,921
12,241
7,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
unoojo
Nox
12
2 / 3 / 1
7,000
500
5,162
6,451
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
19
Kills
7
7
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
6
5
W
Kukulkan
Bamajama
Kukulkan
3
1
2
4
L
1
5
0
0.2
L
1
4
0
0.25
W
Apollo
7
0
2
8
W
1
2
8
2.5
W
6
3
0
2
L
0
4
3
0.38
L
Gilgamesh
gfdemosh
Gilgamesh
3
3
1
1.17
L
Nox
unoojo
Nox
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,824
Damage
28,715
46,453
Taken
45,414
27,038
Mitigated
18,897
16,499
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,301
1,122
0
3,940
10,484
3,780
0
2,261
8,223
0
47,707
W
Kukulkan
Bamajama
Kukulkan
6,474
340
0
377
3,702
1,446
524
768
2,934
57,413
0
L
7,296
5,033
0
2,050
10,174
2,700
0
1,588
8,578
0
53,098
L
4,516
2,655
0
944
5,967
2,209
0
3,889
2,078
0
22,228
W
Apollo
7,179
4,720
0
3,901
8,752
2,953
415
1,523
7,229
0
63,126
W
3,078
278
0
2,375
10,517
6,900
0
4,805
5,712
9,610
0
W
9,792
3,236
0
5,906
12,998
11,959
276
1,213
11,785
51,355
0
L
4,820
1,440
224
970
10,581
4,014
0
3,152
7,365
21,566
0
L
Gilgamesh
gfdemosh
Gilgamesh
6,921
2,434
0
4,467
12,241
7,689
0
7,005
5,204
1,351
45,961
L
Nox
unoojo
Nox
5,162
174
0
964
6,451
2,285
0
3,367
2,845
40,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
33,442
445
Minions Killed
352
0
Camps Cleared
0
1,498,409
Distance Traveled
1,224,576
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,561
540
89
6
0
322,592
2
W
Kukulkan
8,295
593
113
8
0
279,618
4
L
Rama
7,105
508
117
8
0
260,748
5
L
Apollo
5,588
399
34
2
0
138,540
1
W
Apollo
9,318
666
121
9
0
289,167
2
W
Sobek
6,569
469
18
1
0
314,783
6
W
Geb
9,032
645
104
7
0
292,249
3
L
Ymir
5,692
407
27
2
0
262,170
2
L
Gilgamesh
8,057
576
92
7
0
309,604
6
L
Nox
7,000
500
82
6
0
253,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role