Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SilexW
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TrestuctonBR
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
XtremeRedl
Scylla
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 263L
1,475 Elo+
Party 1
Chiron
Chiron
tscala12345
Chiron
Level 88
God Stats
12W - 4L
1,773 SR
Queue Stats
499W - 464L
1,466 Elo+
Solo
Team Averages
Level 131
1,555 SR
1,488 Elo+

VS

Team Averages
Level 117
1,534 SR
1,507 Elo+
Zeus
Zeus
HeavensAngels
Zeus
Level 155
God Stats
1W - 6L
1,496 SR
Queue Stats
297W - 336L
1,462 Elo+
Party 3
Medusa
Medusa
Jowtromundoo
Medusa
Level 103
God Stats
24W - 22L
1,531 SR
Queue Stats
156W - 140L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
RayconBRK
Gilgamesh
Level 157
God Stats
36W - 22L
1,650 SR
Queue Stats
227W - 203L
1,552 Elo+
Party 2
Susano
Susano
byVATO
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
papocartoon
Athena
Level 63
God Stats
10W - 11L
1,492 SR
Queue Stats
285W - 286L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 2
6,134
613
3,511
5,524
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
SilexW
Bacchus
8
0 / 2 / 9
5,619
562
5,343
5,196
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
TrestuctonBR
Gilgamesh
10
5 / 1 / 1
5,804
580
4,426
5,801
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
XtremeRedl
Scylla
10
0 / 1 / 1
5,521
552
1,645
3,742
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
10
8 / 0 / 0
6,414
641
5,022
4,853
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,438
544
2,820
4,208
1,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 5 / 0
4,725
473
3,876
6,834
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RayconBRK
Gilgamesh
10
2 / 3 / 0
5,672
567
4,264
8,639
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
byVATO
Susano
8
1 / 1 / 1
4,904
490
2,379
5,031
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
8
1 / 4 / 2
5,072
507
2,728
6,652
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
6
6
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
2
1.5
L
1
2
1
0.75
L
Medusa
1
5
0
0.2
L
Gilgamesh
RayconBRK
Gilgamesh
2
3
0
0.67
W
Bacchus
SilexW
Bacchus
0
2
9
2.25
W
Gilgamesh
TrestuctonBR
Gilgamesh
5
1
1
5.5
W
Scylla
XtremeRedl
Scylla
0
1
1
0.5
L
Susano
byVATO
Susano
1
1
1
1.5
L
Athena
1
4
2
0.5
W
Chiron
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
16,067
25,116
Taken
31,364
10,717
Mitigated
10,868
9,805
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,511
405
368
2,754
5,524
1,829
390
0
5,524
32,320
0
L
2,820
223
0
1,329
4,208
1,308
0
1,153
3,055
26,493
0
L
Medusa
3,876
1,669
0
1,560
6,834
1,883
62
2,437
4,397
0
22,185
L
Gilgamesh
RayconBRK
Gilgamesh
4,264
1,207
0
3,271
8,639
3,579
0
2,692
5,623
0
29,572
W
Bacchus
SilexW
Bacchus
5,343
749
0
1,622
5,196
3,512
0
1,476
3,720
14,142
0
W
Gilgamesh
TrestuctonBR
Gilgamesh
4,426
1,475
0
665
5,801
2,837
0
1,035
4,766
0
24,272
W
Scylla
XtremeRedl
Scylla
1,645
214
0
769
3,742
1,158
0
1,702
2,040
28,004
0
L
Susano
byVATO
Susano
2,379
227
0
2,234
5,031
1,495
0
1,353
3,636
0
22,408
L
Athena
2,728
983
0
682
6,652
2,603
100
2,498
4,154
11,622
0
W
Chiron
5,022
2,821
257
3,370
4,853
1,381
105
1,335
3,518
0
31,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
25,811
276
Minions Killed
223
0
Camps Cleared
0
948,243
Distance Traveled
976,431
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,134
613
82
8
0
183,427
4
L
Zeus
5,438
544
64
6
0
177,474
3
L
Medusa
4,725
473
35
4
0
182,247
1
L
Gilgamesh
5,672
567
50
5
0
181,078
1
W
Bacchus
5,619
562
20
2
0
195,205
1
W
Gilgamesh
5,804
580
53
5
0
220,015
3
W
Scylla
5,521
552
66
7
0
184,039
4
L
Susano
4,904
490
49
5
0
212,880
3
L
Athena
5,072
507
25
3
0
222,752
2
W
Chiron
6,414
641
55
6
0
165,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role