Player Matchup

Sylvanus
Sylvanus
Silver I
ItZlUiCd
Sylvanus
Silver I
Level 108
God Stats
0W - 2L
1,570 SR
Queue Stats
18W - 22L
1,399 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
KingKris
Sun Wukong
Gold V
Level 160
God Stats
1W - 6L
1,526 SR
Queue Stats
75W - 75L
1,369 MMR
Solo
Guan Yu
Guan Yu
Bronze III
NessFrg
Guan Yu
Bronze III
Level 129
God Stats
1W - 6L
1,229 SR
Queue Stats
22W - 38L
1,366 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Verrondris
Kukulkan
Bronze IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
waitingword87
Ravana
Gold IV
Level 109
God Stats
41W - 41L
1,674 SR
Queue Stats
464W - 469L
1,361 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,500 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,538 SR
1,403 MMR
Vulcan
Vulcan
Gold IV
BryNz
Vulcan
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Dracomore
Arachne
Gold IV
Level 127
God Stats
3W - 2L
1,438 SR
Queue Stats
94W - 90L
1,397 MMR
Solo
Fafnir
Fafnir
Gold V
JulyEstrella
Fafnir
Gold V
Level 126
God Stats
4W - 3L
1,604 SR
Queue Stats
148W - 143L
1,271 MMR
Party 1
Cupid
Cupid
Gold V
NovaBRC
Cupid
Gold V
Level 128
God Stats
4W - 3L
1,778 SR
Queue Stats
14W - 17L
1,396 MMR
Solo
Athena
Athena
Gold IV
OakHobgoblin183
Athena
Gold IV
Level 63
God Stats
2W - 2L
1,372 SR
Queue Stats
83W - 68L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItZlUiCd
Sylvanus
19
2 / 4 / 1
11,530
524
13,001
16,945
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
KingKris
Sun Wukong
17
0 / 2 / 2
10,741
488
8,624
20,179
16,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
NessFrg
Guan Yu
15
0 / 3 / 2
8,964
407
1,723
13,330
10,320
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Verrondris
Kukulkan
15
1 / 5 / 2
9,870
449
7,805
10,717
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 4 / 2
11,395
518
8,408
13,374
6,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTsukuyomiSobekTiamatDanzaburou

VS

Bans
ApolloJanusAphroditeScyllaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BryNz
Vulcan
18
3 / 2 / 6
11,832
538
14,536
7,257
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dracomore
Arachne
19
9 / 2 / 6
13,270
603
11,514
16,186
8,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
15
0 / 2 / 5
11,140
506
1,460
13,067
13,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
NovaBRC
Cupid
19
2 / 2 / 6
12,708
578
11,138
14,823
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 0 / 8
12,979
590
13,226
18,630
21,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
18
18
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BryNz
Vulcan
3
2
6
3
W
Arachne
Dracomore
Arachne
9
2
6
6
L
Sylvanus
ItZlUiCd
Sylvanus
2
4
1
0.63
W
Fafnir
0
2
5
1.25
L
Sun Wukong
KingKris
Sun Wukong
0
2
2
0.5
L
Guan Yu
NessFrg
Guan Yu
0
3
2
0.33
W
Cupid
NovaBRC
Cupid
2
2
6
2.5
W
4
0
8
8
L
Kukulkan
Verrondris
Kukulkan
1
5
2
0.4
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
51,874
74,545
Taken
69,963
46,658
Mitigated
51,457
21,506
Healing
26,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BryNz
Vulcan
14,536
6,520
0
525
7,257
2,840
1,075
1,758
5,401
90,776
0
W
Arachne
Dracomore
Arachne
11,514
6,717
0
7,865
16,186
8,393
781
3,312
12,774
0
86,226
L
Sylvanus
ItZlUiCd
Sylvanus
13,001
4,369
1,142
5,255
16,945
9,111
1,699
3,614
13,057
84,526
13,764
W
Fafnir
1,460
258
0
2,600
13,067
13,818
275
4,382
8,455
21,199
0
L
Sun Wukong
KingKris
Sun Wukong
8,624
1,515
0
3,820
20,179
16,745
244
10,611
9,426
0
78,672
L
Guan Yu
NessFrg
Guan Yu
1,723
26
1,952
4,492
13,330
10,320
0
3,584
9,662
0
46,748
W
Cupid
NovaBRC
Cupid
11,138
7,146
0
7,754
14,823
4,947
5,589
8,002
6,815
0
101,808
W
13,226
2,412
0
8,018
18,630
21,459
205
3,454
15,044
83,219
0
L
Kukulkan
Verrondris
Kukulkan
7,805
245
0
1,120
10,717
3,750
220
5,921
4,589
60,596
0
L
8,408
1,567
0
3,725
13,374
6,732
0
4,515
8,589
0
97,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
61,929
691
Minions Killed
644
0
Camps Cleared
0
2,025,329
Distance Traveled
2,279,451
9
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,832
538
165
8
0
444,359
11
W
Arachne
13,270
603
108
5
0
513,135
9
L
Sylvanus
11,530
524
163
7
0
345,296
3
W
Fafnir
11,140
506
28
1
0
425,927
8
L
Sun Wukong
10,741
488
144
7
0
462,365
2
L
Guan Yu
8,964
407
75
3
0
363,256
3
W
Cupid
12,708
578
180
8
0
395,990
6
W
Athena
12,979
590
163
7
0
500,040
7
L
Kukulkan
9,870
449
152
7
0
387,782
1
L
Ravana
11,395
518
157
7
0
466,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role