Player Matchup

Ymir
Ymir
Delta-Unit-O61
Ymir
Level 68
God Stats
65W - 76L
1,558 SR
Queue Stats
804W - 819L
1,447 Elo+
Party 1
Skadi
Skadi
Micules
Skadi
Level 68
God Stats
25W - 35L
1,526 SR
Queue Stats
642W - 671L
1,444 Elo+
Party 1
Nike
Nike
Papa_Bless23
Nike
Level 69
God Stats
5W - 5L
1,604 SR
Queue Stats
359W - 363L
1,478 Elo+
Solo
Ra
Ra
its queenmineme
Ra
Level 118
God Stats
13W - 17L
1,436 SR
Queue Stats
354W - 319L
1,458 Elo+
Solo
Camazotz
Camazotz
ultrasuperman82
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,461 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,457 Elo+

VS

Team Averages
Level 98
1,521 SR
1,441 Elo+
Xing Tian
Xing Tian
ItsMe-Jinx-
Xing Tian
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 43L
1,464 Elo+
Solo
King Arthur
King Arthur
RVCAProdigy1
King Arthur
Level 123
God Stats
3W - 3L
1,648 SR
Queue Stats
110W - 103L
1,454 Elo+
Solo
Scylla
Scylla
Sohnano
Scylla
Level 101
God Stats
24W - 27L
1,539 SR
Queue Stats
904W - 915L
1,479 Elo+
Solo
Arachne
Arachne
Vaskiroth
Arachne
Level 103
God Stats
7W - 9L
1,293 SR
Queue Stats
39W - 50L
1,397 Elo+
Solo
Sol
Sol
booboy_77
Sol
Level 101
God Stats
122W - 96L
1,628 SR
Queue Stats
670W - 699L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,242
477
3,536
8,093
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Micules
Skadi
8
0 / 3 / 0
4,886
444
2,972
6,552
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 2 / 0
6,499
591
5,685
7,227
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 1
6,247
568
3,762
6,172
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
9
0 / 2 / 2
5,185
471
2,068
7,664
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ItsMe-Jinx-
Xing Tian
10
2 / 0 / 5
5,953
541
2,839
4,613
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
RVCAProdigy1
King Arthur
11
1 / 2 / 2
6,224
566
4,006
8,290
4,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Sohnano
Scylla
11
1 / 2 / 3
6,267
570
3,880
4,379
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Vaskiroth
Arachne
11
4 / 1 / 4
6,789
617
4,816
6,422
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
5 / 1 / 2
6,344
577
8,454
6,189
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
13
13
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Xing Tian
ItsMe-Jinx-
Xing Tian
2
0
5
4.5
L
Skadi
Micules
Skadi
0
3
0
0
L
3
2
0
1.5
W
King Arthur
RVCAProdigy1
King Arthur
1
2
2
1
W
Scylla
Sohnano
Scylla
1
2
3
1.25
W
Arachne
Vaskiroth
Arachne
4
1
4
6
W
5
1
2
6
L
2
2
1
1.25
L
Camazotz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
23,995
35,708
Taken
29,893
12,164
Mitigated
11,488
12,258
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,536
658
99
2,612
8,093
3,463
0
4,874
3,219
20,018
0
W
Xing Tian
ItsMe-Jinx-
Xing Tian
2,839
252
0
1,658
4,613
2,038
286
1,196
3,417
12,603
0
L
Skadi
Micules
Skadi
2,972
832
99
1,394
6,552
1,762
0
5,043
1,509
0
25,368
L
5,685
594
0
1,530
7,227
2,927
0
0
7,227
0
37,165
W
King Arthur
RVCAProdigy1
King Arthur
4,006
267
0
2,250
8,290
4,215
90
0
8,290
0
33,378
W
Scylla
Sohnano
Scylla
3,880
156
0
1,369
4,379
1,328
280
2,368
1,765
30,525
0
W
Arachne
Vaskiroth
Arachne
4,816
3,419
0
2,629
6,422
2,454
0
1,861
4,485
0
34,655
W
8,454
2,338
406
4,001
6,189
1,453
954
1,551
4,638
41,052
0
L
3,762
785
44
1,944
6,172
2,015
198
3,413
2,759
35,177
0
L
Camazotz
2,068
284
0
4,536
7,664
1,997
0
1,843
5,821
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
31,577
303
Minions Killed
289
0
Camps Cleared
0
998,436
Distance Traveled
1,028,668
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,242
477
37
3
0
207,532
6
W
Xing Tian
5,953
541
29
3
0
221,107
3
L
Skadi
4,886
444
52
5
0
182,782
2
L
Nike
6,499
591
89
8
0
217,989
4
W
King Arthur
6,224
566
64
6
0
178,507
0
W
Scylla
6,267
570
63
6
0
195,146
2
W
Arachne
6,789
617
67
6
0
242,059
0
W
Sol
6,344
577
66
6
0
191,849
2
L
Ra
6,247
568
80
7
0
182,003
2
L
Camazotz
5,185
471
45
4
0
208,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role