Player Matchup

Tiamat
Tiamat
DarkSebas
Tiamat
Level 20
God Stats
20W - 20L
1,430 SR
Queue Stats
30W - 29L
1,343 Elo+
Solo
Scylla
Scylla
Flare2g
Scylla
Level 25
God Stats
11W - 13L
1,396 SR
Queue Stats
881W - 995L
1,246 Elo+
Party 1
Thor
Thor
MoistClams
Thor
Level 24
God Stats
0W - 3L
1,174 SR
Queue Stats
356W - 432L
1,281 Elo+
Party 1
Cernunnos
Cernunnos
Shadow_E_c_H_0
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 143L
1,249 Elo+
Solo
Ao Kuang
Ao Kuang
TheWizz74
Ao Kuang
Level 18
God Stats
1W - 2L
1,474 SR
Queue Stats
51W - 45L
1,453 Elo+
Solo
Team Averages
Level 23
1,395 SR
1,315 Elo+

VS

Team Averages
Level 15
1,418 SR
1,416 Elo+
Nox
Nox
CthulhuGX
Nox
Level 28
God Stats
4W - 7L
1,197 SR
Queue Stats
105W - 103L
1,438 Elo+
Solo
Cthulhu
Cthulhu
DiscountTyler
Cthulhu
Level 1
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Thor
Thor
Killerracer159
Thor
Level 17
God Stats
16W - 12L
1,393 SR
Queue Stats
187W - 194L
1,241 Elo+
Solo
Neith
Neith
Sukyamata
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
Weeman11111
King Arthur
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 79L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkSebas
Tiamat
16
4 / 4 / 5
9,870
470
12,182
14,639
7,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Flare2g
Scylla
15
2 / 6 / 1
9,363
446
7,029
10,881
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 6 / 1
8,993
428
5,582
15,374
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Shadow_E_c_H_0
Cernunnos
16
5 / 7 / 2
10,071
480
11,177
13,955
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
TheWizz74
Ao Kuang
11
0 / 7 / 1
7,525
358
3,984
14,331
5,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 7
11,816
563
12,157
11,952
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
17
0 / 5 / 4
10,688
509
6,831
13,886
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 2 / 0
10,386
495
4,823
14,334
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Sukyamata
Neith
19
12 / 4 / 5
12,239
583
18,867
15,662
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Weeman11111
King Arthur
16
8 / 1 / 3
11,273
537
6,272
15,268
12,146
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
15
Kills
30
30
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
Tiamat
DarkSebas
Tiamat
4
4
5
1.63
W
Cthulhu
0
5
4
0.4
L
Scylla
Flare2g
Scylla
2
6
1
0.42
W
0
2
0
0
L
4
6
1
0.75
L
Cernunnos
Shadow_E_c_H_0
Cernunnos
5
7
2
0.86
W
Neith
Sukyamata
Neith
12
4
5
3.63
L
Ao Kuang
TheWizz74
Ao Kuang
0
7
1
0.07
W
King Arthur
Weeman11111
King Arthur
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,954
Damage
48,950
69,180
Taken
71,102
30,054
Mitigated
38,037
12,808
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,157
356
0
3,262
11,952
4,363
792
5,560
6,090
52,947
0
L
Tiamat
DarkSebas
Tiamat
12,182
959
0
5,262
14,639
7,405
374
4,083
10,328
54,434
0
W
Cthulhu
6,831
194
0
2,481
13,886
9,473
42
7,106
6,780
41,003
0
L
Scylla
Flare2g
Scylla
7,029
614
0
0
10,881
4,105
880
4,674
6,207
47,323
0
W
4,823
837
0
4,852
14,334
5,910
663
1,675
12,589
0
74,959
L
5,582
1,587
0
1,811
15,374
6,196
212
4,215
11,159
0
41,347
L
Cernunnos
Shadow_E_c_H_0
Cernunnos
11,177
5,714
0
655
13,955
6,585
738
4,016
9,664
0
45,155
W
Neith
Sukyamata
Neith
18,867
11,688
0
6,030
15,662
6,145
3,235
7,048
8,466
0
79,311
L
Ao Kuang
TheWizz74
Ao Kuang
3,984
985
0
5,080
14,331
5,763
0
1,845
12,486
36,294
0
W
King Arthur
Weeman11111
King Arthur
6,272
1,728
0
613
15,268
12,146
1,030
1,482
13,786
0
51,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
56,402
369
Minions Killed
496
0
Camps Cleared
0
1,605,777
Distance Traveled
1,854,844
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,816
563
89
4
0
367,317
2
L
Tiamat
9,870
470
85
4
0
353,370
0
W
Cthulhu
10,688
509
84
4
0
376,077
4
L
Scylla
9,363
446
89
4
0
303,327
0
W
Thor
10,386
495
114
5
0
396,902
3
L
Thor
8,993
428
72
3
0
391,406
0
L
Cernunnos
10,071
480
69
3
0
322,127
1
W
Neith
12,239
583
113
5
0
317,663
4
L
Ao Kuang
7,525
358
54
3
0
235,547
1
W
King Arthur
11,273
537
96
5
0
396,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role