Player Matchup

Loki
Loki
DarkBull
Loki
Level 25
God Stats
7W - 5L
1,630 SR
Queue Stats
12W - 8L
1,591 Elo+
Solo
Rama
Rama
DjangoCRT
Rama
Level 8
God Stats
1W - 1L
1,425 SR
Queue Stats
8W - 5L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
MrKroster1
Nu Wa
Level 26
God Stats
3W - 1L
1,603 SR
Queue Stats
99W - 66L
1,693 Elo+
Party 3
Chaac
Chaac
RoiDesPirate
Chaac
Level 10
God Stats
3W - 1L
1,424 SR
Queue Stats
13W - 9L
1,667 Elo+
Party 2
Cerberus
Cerberus
pepecientos200
Cerberus
Level 28
God Stats
5W - 2L
1,669 SR
Queue Stats
73W - 62L
1,561 Elo+
Party 3
Team Averages
Level 19
1,550 SR
1,617 Elo+

VS

Team Averages
Level 16
1,476 SR
1,616 Elo+
Persephone
Persephone
GipsusSlim
Persephone
Level 27
God Stats
9W - 10L
1,469 SR
Queue Stats
297W - 337L
1,484 Elo+
Solo
Mercury
Mercury
MurderPartyz
Mercury
Level 12
God Stats
0W - 5L
1,132 SR
Queue Stats
61W - 62L
1,549 Elo+
Solo
Chiron
Chiron
PezEspada
Chiron
Level 17
God Stats
1W - 1L
1,763 SR
Queue Stats
39W - 33L
1,636 Elo+
Party 1
Ra
Ra
SpeedChakra
Ra
Level 16
God Stats
1W - 2L
1,516 SR
Queue Stats
39W - 31L
1,699 Elo+
Party 1
Camazotz
Camazotz
nachoGamerHD2000
Camazotz
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
9 / 1 / 0
7,855
714
5,065
6,378
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
9
1 / 1 / 0
4,935
449
1,343
4,911
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
2 / 3 / 5
6,746
613
6,599
6,155
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 2 / 1
6,290
572
4,231
8,697
7,487
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
8
0 / 4 / 2
4,680
425
2,724
6,461
3,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GipsusSlim
Persephone
8
1 / 2 / 2
5,026
457
3,426
4,117
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MurderPartyz
Mercury
7
1 / 3 / 0
4,960
451
1,938
4,055
1,122
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
PezEspada
Chiron
10
3 / 3 / 2
6,116
556
6,467
6,709
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 0
6,179
562
4,170
7,586
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 2 / 1
6,422
584
3,601
8,177
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
15
Kills
11
11
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
0
9
W
Rama
1
1
0
1
L
Persephone
GipsusSlim
Persephone
1
2
2
1
W
Nu Wa
2
3
5
1.5
L
Mercury
MurderPartyz
Mercury
1
3
0
0.33
L
Chiron
PezEspada
Chiron
3
3
2
1.33
W
3
2
1
1.75
L
3
5
0
0.6
L
3
2
1
1.75
W
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
19,602
32,602
Taken
30,644
15,719
Mitigated
9,025
8,949
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,065
1,492
0
2,247
6,378
2,060
0
1,607
4,683
0
39,912
W
Rama
1,343
897
0
1,554
4,911
1,210
0
1,027
3,884
0
19,428
L
Persephone
GipsusSlim
Persephone
3,426
253
71
778
4,117
1,003
288
1,768
2,295
19,153
0
W
Nu Wa
6,599
1,232
0
750
6,155
1,849
0
2,767
3,168
42,313
0
L
Mercury
MurderPartyz
Mercury
1,938
865
0
425
4,055
1,122
0
351
3,652
0
15,664
L
Chiron
PezEspada
Chiron
6,467
2,746
469
2,460
6,709
2,071
446
1,238
5,441
0
31,637
W
4,231
1,340
0
3,603
8,697
7,487
834
0
8,697
0
31,779
L
4,170
656
137
2,321
7,586
2,307
0
3,909
3,293
32,157
0
L
3,601
1,442
0
4,711
8,177
2,522
0
1,449
6,638
0
33,874
W
Cerberus
2,724
166
0
795
6,461
3,113
0
1,887
4,574
15,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,506
Gold Earned
28,703
294
Minions Killed
280
0
Camps Cleared
0
1,082,502
Distance Traveled
964,214
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,855
714
92
8
0
237,278
0
W
Rama
4,935
449
38
3
0
203,119
0
L
Persephone
5,026
457
29
3
0
210,581
0
W
Nu Wa
6,746
613
80
7
0
201,381
1
L
Mercury
4,960
451
40
4
0
129,040
3
L
Chiron
6,116
556
69
6
0
179,928
0
W
Chaac
6,290
572
59
5
0
231,867
1
L
Ra
6,179
562
66
6
0
216,138
1
L
Camazotz
6,422
584
76
7
0
228,527
2
W
Cerberus
4,680
425
25
2
0
208,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role