Player Matchup

Loki
Loki
Masters
LordLegender
Loki
Masters
Level 127
God Stats
216W - 155L
1,940 SR
Queue Stats
420W - 389L
2,589 MMR
Party 1
Geb
Geb
Diamond IV
Skollzo
Geb
Diamond IV
Level 153
God Stats
1W - 3L
1,173 SR
Queue Stats
429W - 423L
2,159 MMR
Solo
Serqet
Serqet
Diamond IV
Washburn757
Serqet
Diamond IV
Level 158
God Stats
3W - 0L
1,741 SR
Queue Stats
85W - 69L
2,164 MMR
Solo
Agni
Agni
Masters
lDaydream
Agni
Masters
Level 159
God Stats
238W - 171L
1,791 SR
Queue Stats
558W - 581L
2,431 MMR
Solo
Jing Wei
Jing Wei
Masters
opboy5
Jing Wei
Masters
Level 127
God Stats
26W - 22L
1,769 SR
Queue Stats
834W - 832L
2,395 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,683 SR
2,348 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,640 SR
2,228 MMR
Set
Set
Masters
Barboosh
Set
Masters
Level 160
God Stats
1W - 4L
1,809 SR
Queue Stats
526W - 489L
2,720 MMR
Solo
Janus
Janus
Masters
NerfJung
Janus
Masters
Level 108
God Stats
6W - 9L
1,535 SR
Queue Stats
92W - 78L
2,457 MMR
Solo
Anhur
Anhur
Diamond IV
Panzeroti
Anhur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
Wumbles
Osiris
Diamond IV
Level 160
God Stats
1W - 3L
1,610 SR
Queue Stats
383W - 362L
2,189 MMR
Solo
Fafnir
Fafnir
Diamond III
asgardway
Fafnir
Diamond III
Level 160
God Stats
38W - 36L
1,748 SR
Queue Stats
380W - 352L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 3
11,214
701
14,142
13,243
10,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Geb
12
0 / 3 / 6
8,096
506
3,745
10,461
6,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
15
7 / 1 / 5
9,624
602
8,476
10,302
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
16
1 / 0 / 4
9,175
573
7,467
7,706
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
opboy5
Jing Wei
16
4 / 1 / 1
10,255
641
8,937
9,541
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloTiamatGuan YuScylla

VS

Bans
AthenaTsukuyomiKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
7,388
462
11,027
14,477
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
NerfJung
Janus
15
1 / 2 / 1
8,718
545
4,800
7,882
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Panzeroti
Anhur
14
1 / 4 / 1
8,510
532
5,167
11,060
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Wumbles
Osiris
15
0 / 4 / 1
8,484
530
7,061
14,305
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
asgardway
Fafnir
13
0 / 2 / 3
8,134
508
3,377
10,330
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
6
6
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
7
1
3
8.5
L
Janus
NerfJung
Janus
1
2
1
0.75
L
Anhur
Panzeroti
Anhur
1
4
1
0.38
W
Geb
0
3
6
1
W
Serqet
7
1
5
9.5
L
Osiris
Wumbles
Osiris
0
4
1
0.13
L
Fafnir
asgardway
Fafnir
0
2
3
0.75
W
Agni
1
0
4
3
W
Jing Wei
opboy5
Jing Wei
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,767
Damage
31,432
51,253
Taken
58,054
27,112
Mitigated
35,248
16,214
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,027
4,942
0
1,084
14,477
6,228
0
3,304
10,746
0
34,486
W
14,142
4,487
0
4,638
13,243
10,222
0
1,187
12,056
0
75,668
L
Janus
NerfJung
Janus
4,800
212
0
2,129
7,882
2,449
0
2,458
4,482
88,413
0
L
Anhur
Panzeroti
Anhur
5,167
1,875
0
3,515
11,060
3,477
0
1,387
9,655
0
58,481
W
Geb
3,745
737
0
970
10,461
6,258
297
2,589
7,872
13,542
0
W
Serqet
8,476
1,808
0
4,092
10,302
5,096
0
1,068
9,234
0
56,348
L
Osiris
Wumbles
Osiris
7,061
2,498
0
6,280
14,305
12,819
0
0
14,085
4,379
57,112
L
Fafnir
asgardway
Fafnir
3,377
471
0
3,878
10,330
10,275
0
3,601
6,475
18,890
0
W
Agni
7,467
1,066
0
1,294
7,706
2,752
0
3,204
4,502
84,851
0
W
Jing Wei
opboy5
Jing Wei
8,937
7,858
0
5,220
9,541
2,784
0
800
8,741
0
76,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
41,234
608
Minions Killed
536
0
Camps Cleared
0
1,760,661
Distance Traveled
1,552,236
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,388
462
52
3
0
299,729
5
W
Loki
11,214
701
164
10
0
362,933
4
L
Janus
8,718
545
191
12
0
335,883
2
L
Anhur
8,510
532
131
8
0
252,564
5
W
Geb
8,096
506
13
1
0
355,926
5
W
Serqet
9,624
602
98
6
0
389,871
2
L
Osiris
8,484
530
136
9
0
325,890
6
L
Fafnir
8,134
508
26
2
0
338,170
4
W
Agni
9,175
573
175
11
0
351,849
4
W
Jing Wei
10,255
641
158
10
0
300,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role