Player Matchup

Achilles
Achilles
Gold IV
Chhor21
Achilles
Gold IV
Level 148
God Stats
3W - 2L
1,594 SR
Queue Stats
185W - 203L
1,438 MMR
Solo
King Arthur
King Arthur
Gold III
IMEANNADESHOT
King Arthur
Gold III
Level 123
God Stats
29W - 22L
1,786 SR
Queue Stats
514W - 516L
1,261 MMR
Solo
The Morrigan
The Morrigan
Silver V
Scyll1234567
The Morrigan
Silver V
Level 103
God Stats
15W - 19L
1,467 SR
Queue Stats
427W - 431L
488 MMR
Solo
Loki
Loki
Bronze III
tactfulsolid40
Loki
Bronze III
Level 80
God Stats
1W - 0L
1,631 SR
Queue Stats
2W - 3L
1,400 MMR
Party 1
Anhur
Anhur
Bronze III
vicuna10
Anhur
Bronze III
Level 121
God Stats
1W - 0L
1,618 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,619 SR
1,218 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,537 SR
1,209 MMR
Hera
Hera
Silver IV
Blueberri666
Hera
Silver IV
Level 80
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 9L
1,462 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Hardy0FF
Baron Samedi
Gold V
Level 80
God Stats
2W - 3L
1,568 SR
Queue Stats
74W - 76L
1,344 MMR
Solo
Ne Zha
Ne Zha
Bronze I
JulioAlaV3erga
Ne Zha
Bronze I
Level 100
God Stats
6W - 6L
1,579 SR
Queue Stats
227W - 252L
489 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MrAnvorgeza
Cernunnos
Bronze III
Level 138
God Stats
0W - 1L
1,600 SR
Queue Stats
35W - 32L
1,446 MMR
Solo
Ymir
Ymir
Gold IV
Ravenjcm
Ymir
Gold IV
Level 132
God Stats
18W - 14L
1,403 SR
Queue Stats
417W - 399L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chhor21
Achilles
20
4 / 5 / 19
14,223
508
11,628
33,665
31,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
IMEANNADESHOT
King Arthur
20
7 / 2 / 12
16,059
574
19,805
33,345
42,827
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Scyll1234567
The Morrigan
20
10 / 2 / 18
17,160
613
18,136
11,961
5,041
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 9
17,636
630
16,210
20,375
8,786
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
vicuna10
Anhur
20
8 / 2 / 10
18,647
666
19,009
22,209
9,587
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatSetGuan YuCu ChulainnChaac

VS

Bans
PersephoneDanzaburouTsukuyomiAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
11,158
399
11,043
18,602
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Hardy0FF
Baron Samedi
20
2 / 6 / 2
13,946
498
19,009
19,716
16,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 8 / 1
11,980
428
7,295
22,022
18,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
MrAnvorgeza
Cernunnos
20
4 / 7 / 2
15,454
552
19,151
22,425
9,415
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
16
1 / 10 / 6
11,236
401
10,716
27,953
26,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
28
41
Kills
13
13
Deaths
41
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Achilles
Chhor21
Achilles
4
5
19
2.7
L
Baron Samedi
Hardy0FF
Baron Samedi
2
6
2
0.5
W
King Arthur
IMEANNADESHOT
King Arthur
7
2
12
6.5
L
4
8
1
0.56
L
Cernunnos
MrAnvorgeza
Cernunnos
4
7
2
0.71
L
Ymir
1
10
6
0.4
W
The Morrigan
Scyll1234567
The Morrigan
10
2
18
9.5
W
12
2
9
8.25
W
Anhur
vicuna10
Anhur
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,788
Damage
67,214
121,555
Taken
110,718
97,760
Mitigated
78,791
62,686
Healing
22,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,043
4,055
0
1,150
18,602
7,905
289
5,189
13,313
66,197
0
W
Achilles
Chhor21
Achilles
11,628
3,241
0
15,638
33,665
31,519
1,246
12,585
20,858
0
60,457
L
Baron Samedi
Hardy0FF
Baron Samedi
19,009
1,917
1,352
5,390
19,716
16,704
0
3,417
16,224
98,734
0
W
King Arthur
IMEANNADESHOT
King Arthur
19,805
1,601
0
16,597
33,345
42,827
384
14,506
18,764
0
90,964
L
7,295
1,426
0
5,590
22,022
18,583
0
4,030
17,888
0
78,146
L
Cernunnos
MrAnvorgeza
Cernunnos
19,151
11,844
0
6,872
22,425
9,415
746
3,042
19,248
0
128,433
L
Ymir
10,716
1,769
0
2,405
27,953
26,184
60
5,340
22,154
34,498
0
W
The Morrigan
Scyll1234567
The Morrigan
18,136
2,927
0
4,280
11,961
5,041
1,995
5,772
5,987
111,477
0
W
16,210
4,757
0
11,529
20,375
8,786
2,632
4,788
15,542
0
166,269
W
Anhur
vicuna10
Anhur
19,009
8,744
0
14,642
22,209
9,587
6,563
5,071
17,098
0
165,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,725
Gold Earned
63,774
792
Minions Killed
663
0
Camps Cleared
0
2,715,450
Distance Traveled
2,367,944
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,158
399
137
5
0
443,767
8
W
Achilles
14,223
508
69
2
0
521,832
7
L
Baron Samedi
13,946
498
196
7
0
475,870
5
W
King Arthur
16,059
574
148
5
0
532,568
4
L
Ne Zha
11,980
428
108
4
0
493,951
2
L
Cernunnos
15,454
552
178
6
0
482,883
0
L
Ymir
11,236
401
44
2
0
471,473
11
W
The Morrigan
17,160
613
161
6
0
517,944
3
W
Loki
17,636
630
196
7
0
615,815
6
W
Anhur
18,647
666
218
8
0
527,291
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role