Player Matchup

Sylvanus
Sylvanus
Awmo
Sylvanus
Level 27
God Stats
0W - 1L
1,222 SR
Queue Stats
79W - 67L
1,631 Elo+
Solo
Nemesis
Nemesis
FulI Heal
Nemesis
Level 5
God Stats
1W - 2L
1,494 SR
Queue Stats
6W - 6L
1,545 Elo+
Party 1
Cupid
Cupid
JuniorReally
Cupid
Level 128
God Stats
4W - 1L
1,649 SR
Queue Stats
75W - 76L
1,513 Elo+
Party 1
Tiamat
Tiamat
PianoChild
Tiamat
Level 29
God Stats
3W - 6L
1,487 SR
Queue Stats
31W - 37L
1,587 Elo+
Solo
Guan Yu
Guan Yu
vSayteNv
Guan Yu
Level 25
God Stats
51W - 38L
1,570 SR
Queue Stats
78W - 68L
1,545 Elo+
Party 1
Team Averages
Level 43
1,484 SR
1,564 Elo+

VS

Team Averages
Level 44
1,588 SR
1,610 Elo+
Tiamat
Tiamat
Arachnea10
Tiamat
Level 29
God Stats
2W - 7L
1,212 SR
Queue Stats
125W - 136L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
HailLordThor
Gilgamesh
Level 27
God Stats
6W - 1L
1,806 SR
Queue Stats
72W - 17L
1,848 Elo+
Party 2
Chiron
Chiron
JAXION
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,528 Elo+
Solo
Ares
Ares
T411NT1CKLER
Ares
Level 6
God Stats
4W - 1L
1,746 SR
Queue Stats
22W - 7L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
xOxHAINESxOx
Ne Zha
Level 135
God Stats
8W - 1L
1,675 SR
Queue Stats
41W - 7L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Awmo
Sylvanus
20
2 / 4 / 14
14,588
912
18,194
24,559
40,586
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
FulI Heal
Nemesis
20
2 / 11 / 12
14,152
885
17,203
31,927
18,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 8 / 5
18,618
1,164
30,968
29,703
18,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
PianoChild
Tiamat
20
0 / 8 / 13
13,727
858
18,238
22,993
25,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
vSayteNv
Guan Yu
20
4 / 9 / 13
14,773
923
19,528
40,910
61,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arachnea10
Tiamat
20
3 / 5 / 22
15,064
942
19,293
18,952
17,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
HailLordThor
Gilgamesh
20
9 / 3 / 21
16,926
1,058
34,010
29,491
38,820
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
JAXION
Chiron
20
15 / 4 / 19
17,577
1,099
44,289
18,040
10,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 1 / 30
17,122
1,070
27,666
25,249
35,550
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
8 / 8 / 14
15,346
959
18,409
20,706
11,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
146
21
Kills
40
40
Deaths
21
57
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arachnea10
Tiamat
3
5
22
2.8
L
Sylvanus
Awmo
Sylvanus
2
4
14
2.25
L
Nemesis
FulI Heal
Nemesis
2
11
12
0.73
W
Gilgamesh
HailLordThor
Gilgamesh
9
3
21
6.5
W
Chiron
JAXION
Chiron
15
4
19
6.13
L
13
8
5
1.94
L
Tiamat
PianoChild
Tiamat
0
8
13
0.81
W
5
1
30
20
L
Guan Yu
vSayteNv
Guan Yu
4
9
13
1.17
W
Ne Zha
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,131
Damage
143,667
150,092
Taken
112,438
163,812
Mitigated
113,586
32,442
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arachnea10
Tiamat
19,293
2,376
0
2,900
18,952
17,524
0
3,690
15,262
49,645
0
L
Sylvanus
Awmo
Sylvanus
18,194
4,386
6,192
5,860
24,559
40,586
0
6,393
18,166
37,657
0
L
Nemesis
FulI Heal
Nemesis
17,203
6,716
0
805
31,927
18,487
0
8,999
22,928
0
28,344
W
Gilgamesh
HailLordThor
Gilgamesh
34,010
9,567
0
4,002
29,491
38,820
0
10,852
18,639
0
64,228
W
Chiron
JAXION
Chiron
44,289
29,401
2,445
3,696
18,040
10,343
0
6,804
11,236
0
75,093
L
30,968
21,208
221
1,179
29,703
18,532
0
10,753
18,950
0
88,164
L
Tiamat
PianoChild
Tiamat
18,238
1,211
690
4,650
22,993
25,158
0
8,480
14,513
34,014
0
W
27,666
446
0
788
25,249
35,550
0
10,139
15,110
34,234
0
L
Guan Yu
vSayteNv
Guan Yu
19,528
3,593
5,401
7,444
40,910
61,049
0
12,334
28,576
164
28,258
W
Ne Zha
18,409
5,164
0
1,950
20,706
11,349
0
5,111
15,595
0
34,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,858
Gold Earned
82,035
247
Minions Killed
268
9
Camps Cleared
9
1,513,381
Distance Traveled
1,502,387
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,064
942
81
5
0
286,163
0
L
Sylvanus
14,588
912
27
2
0
284,418
1
L
Nemesis
14,152
885
25
2
1
326,077
1
W
Gilgamesh
16,926
1,058
65
4
2
317,658
2
W
Chiron
17,577
1,099
72
5
4
297,415
0
L
Cupid
18,618
1,164
144
9
7
278,786
0
L
Tiamat
13,727
858
38
2
1
265,850
4
W
Ares
17,122
1,070
10
1
0
326,515
1
L
Guan Yu
14,773
923
13
1
0
358,250
1
W
Ne Zha
15,346
959
40
3
3
274,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role