Player Matchup

Ares
Ares
JDanielsnake
Ares
Level 13
God Stats
1W - 3L
1,446 SR
Queue Stats
18W - 27L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Lifted_Ninja13F
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,429 Elo+
Solo
Set
Set
Millennium11215
Set
Level 15
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo
Pele
Pele
X_YInfinity_Zx
Pele
Level 58
God Stats
9W - 8L
1,465 SR
Queue Stats
254W - 275L
1,308 Elo+
Party 1
Neith
Neith
oTalDoNoobPro
Neith
Level 6
God Stats
3W - 10L
1,359 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 1
Team Averages
Level 22
1,450 SR
1,376 Elo+

VS

Team Averages
Level 22
1,583 SR
1,437 Elo+
Cthulhu
Cthulhu
Kumosori
Cthulhu
Level 27
God Stats
4W - 0L
1,692 SR
Queue Stats
9W - 3L
1,596 Elo+
Solo
Heimdallr
Heimdallr
LacraToko
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,212 Elo+
Solo
Hades
Hades
arima_smurf
Hades
Level 12
God Stats
32W - 31L
1,710 SR
Queue Stats
570W - 694L
1,530 Elo+
Solo
Achilles
Achilles
cesar7980
Achilles
Level 29
God Stats
24W - 25L
1,400 SR
Queue Stats
235W - 249L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
omon53
Gilgamesh
Level 28
God Stats
30W - 19L
1,614 SR
Queue Stats
284W - 247L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,852
457
3,779
11,868
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
8
0 / 8 / 2
5,680
379
2,797
6,745
2,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 1
7,039
469
4,947
10,525
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 3
8,813
588
9,476
14,117
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,169
411
4,203
7,237
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kumosori
Cthulhu
13
1 / 3 / 6
7,859
524
4,442
9,449
6,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
LacraToko
Heimdallr
16
10 / 1 / 6
9,589
639
11,250
9,021
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 2
8,917
594
7,508
10,107
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
cesar7980
Achilles
15
7 / 3 / 5
9,274
618
5,580
10,082
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
omon53
Gilgamesh
14
6 / 3 / 4
9,060
604
9,850
10,614
5,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
32
32
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cthulhu
Kumosori
Cthulhu
1
3
6
1.33
W
Heimdallr
LacraToko
Heimdallr
10
1
6
13
L
Kukulkan
0
8
2
0.13
L
3
8
1
0.44
L
4
7
3
0.79
W
8
2
2
4.5
W
Achilles
cesar7980
Achilles
7
3
5
3.17
L
0
5
2
0.2
W
Gilgamesh
omon53
Gilgamesh
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
38,630
50,492
Taken
49,273
25,603
Mitigated
24,021
6,365
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,779
548
0
603
11,868
9,622
275
2,823
9,045
11,462
0
W
Cthulhu
Kumosori
Cthulhu
4,442
622
219
3,032
9,449
6,006
228
2,897
6,552
40,528
0
W
Heimdallr
LacraToko
Heimdallr
11,250
5,789
0
2,696
9,021
3,454
765
992
8,029
0
64,536
L
Kukulkan
2,797
402
0
0
6,745
2,929
0
4,123
2,622
17,005
0
L
4,947
1,924
0
654
10,525
5,718
262
0
10,525
0
22,508
L
9,476
3,290
0
3,421
14,117
5,093
539
4,229
9,888
0
51,596
W
7,508
546
0
3,916
10,107
4,556
1,756
1,550
8,557
38,702
0
W
Achilles
cesar7980
Achilles
5,580
2,758
127
784
10,082
4,355
1,775
335
9,747
0
59,690
L
4,203
2,678
147
1,540
7,237
2,241
0
775
6,462
0
25,684
W
Gilgamesh
omon53
Gilgamesh
9,850
3,026
0
2,201
10,614
5,650
1,394
802
9,812
0
42,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
44,699
223
Minions Killed
410
0
Camps Cleared
0
1,221,528
Distance Traveled
1,333,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,852
457
14
1
0
255,595
0
W
Cthulhu
7,859
524
65
4
0
271,181
0
W
Heimdallr
9,589
639
92
6
0
270,510
1
L
Kukulkan
5,680
379
23
2
0
148,033
0
L
Set
7,039
469
42
3
0
258,446
3
L
Pele
8,813
588
102
7
0
322,023
0
W
Hades
8,917
594
74
5
0
239,656
0
W
Achilles
9,274
618
109
7
0
279,043
1
L
Neith
6,169
411
42
3
0
237,431
0
W
Gilgamesh
9,060
604
70
5
0
272,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role