Player Matchup

Jing Wei
Jing Wei
PerrugueroSA
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 2
Neith
Neith
PetasuuHh
Neith
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Serqet
Serqet
Thesergi13
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
anddrea02
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 2
He Bo
He Bo
secanos6
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 2
Team Averages
Level 58
1,458 SR
1,272 Elo+

VS

Team Averages
Level 59
1,643 SR
1,690 Elo+
Ra
Ra
EIyyna
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,978 Elo+
Party 1
Artemis
Artemis
Eskulappe
Artemis
Level 38
God Stats
38W - 8L
1,936 SR
Queue Stats
267W - 116L
1,808 Elo+
Party 1
Gilgamesh
Gilgamesh
Kïtsune
Gilgamesh
Level 160
God Stats
40W - 15L
1,916 SR
Queue Stats
235W - 151L
1,793 Elo+
Party 1
Erlang Shen
Erlang Shen
asturianin
Erlang Shen
Level 28
God Stats
5W - 4L
1,570 SR
Queue Stats
77W - 105L
1,447 Elo+
Party 3
Osiris
Osiris
weednasnoches
Osiris
Level 42
God Stats
1W - 0L
1,295 SR
Queue Stats
215W - 227L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PerrugueroSA
Jing Wei
19
4 / 8 / 2
12,196
488
12,137
28,319
10,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
PetasuuHh
Neith
15
1 / 14 / 8
10,285
411
12,477
17,369
4,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
Thesergi13
Serqet
17
7 / 12 / 4
11,379
455
10,074
24,485
12,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
anddrea02
Yemoja
13
0 / 12 / 10
9,335
373
4,005
23,432
18,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
secanos6
He Bo
19
9 / 12 / 1
13,182
527
13,305
18,158
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
1 / 6 / 16
14,284
571
6,108
15,538
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Eskulappe
Artemis
20
29 / 2 / 16
17,085
683
39,845
26,112
14,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Kïtsune
Gilgamesh
20
20 / 3 / 21
17,300
692
32,701
22,949
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
asturianin
Erlang Shen
18
3 / 6 / 7
13,147
526
7,285
19,296
10,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 4 / 6
13,476
539
9,550
17,839
20,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
124
21
Kills
58
58
Deaths
21
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ra
1
6
16
1.5
W
Artemis
Eskulappe
Artemis
29
2
16
18.5
W
Gilgamesh
Kïtsune
Gilgamesh
20
3
21
10.17
L
Jing Wei
PerrugueroSA
Jing Wei
4
8
2
0.63
L
Neith
PetasuuHh
Neith
1
14
8
0.36
L
Serqet
Thesergi13
Serqet
7
12
4
0.75
L
Yemoja
anddrea02
Yemoja
0
12
10
0.42
W
Erlang Shen
asturianin
Erlang Shen
3
6
7
1.08
L
He Bo
secanos6
He Bo
9
12
1
0.79
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
95,489
111,763
Taken
101,734
52,154
Mitigated
62,061
13,146
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,108
573
3,431
4,149
15,538
6,229
1,206
4,109
10,925
96,528
0
W
Artemis
Eskulappe
Artemis
39,845
23,734
0
8,037
26,112
14,711
5,426
6,636
18,552
2,731
100,448
W
Gilgamesh
Kïtsune
Gilgamesh
32,701
7,684
0
7,811
22,949
10,711
2,036
3,267
19,258
0
127,869
L
Jing Wei
PerrugueroSA
Jing Wei
12,137
9,546
0
6,251
28,319
10,489
800
626
27,693
0
92,721
L
Neith
PetasuuHh
Neith
12,477
4,503
0
1,184
17,369
4,384
0
208
17,161
0
41,644
L
Serqet
Thesergi13
Serqet
10,074
1,725
0
2,767
24,485
12,707
539
3,698
20,787
0
46,050
L
Yemoja
anddrea02
Yemoja
4,005
814
699
771
23,432
18,902
0
1,481
21,951
16,035
0
W
Erlang Shen
asturianin
Erlang Shen
7,285
2,458
0
1,512
19,296
10,238
1,096
2,890
16,406
0
88,662
L
He Bo
secanos6
He Bo
13,305
657
0
1,474
18,158
5,672
597
1,641
16,517
56,999
0
W
9,550
2,328
0
3,076
17,839
20,172
3,181
2,955
14,815
0
74,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,377
Gold Earned
75,292
412
Minions Killed
654
0
Camps Cleared
0
2,135,886
Distance Traveled
2,528,493
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,284
571
161
6
0
510,783
6
W
Artemis
17,085
683
118
5
0
444,376
3
W
Gilgamesh
17,300
692
135
5
0
528,330
6
L
Jing Wei
12,196
488
154
6
0
432,752
3
L
Neith
10,285
411
68
3
0
419,709
2
L
Serqet
11,379
455
72
3
0
496,709
3
L
Yemoja
9,335
373
23
1
0
385,218
2
W
Erlang Shen
13,147
526
117
5
0
528,546
0
L
He Bo
13,182
527
95
4
0
401,498
6
W
Osiris
13,476
539
123
5
0
516,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role