Player Matchup

Merlin
Merlin
Bonlees
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
EBRH1
Chernobog
Level 28
God Stats
1W - 1L
1,480 SR
Queue Stats
8W - 8L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Menemista
Tsukuyomi
Level 6
God Stats
1W - 0L
1,812 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
RedZoker
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
Tahuantisuyu
Erlang Shen
Level 8
God Stats
2W - 2L
1,308 SR
Queue Stats
86W - 61L
1,331 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,477 Elo+

VS

Team Averages
Level 23
1,465 SR
1,349 Elo+
Sun Wukong
Sun Wukong
Agvstin0
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,491 Elo+
Solo
Olorun
Olorun
DEFSLAIR
Olorun
Level 29
God Stats
0W - 2L
1,726 SR
Queue Stats
17W - 39L
1,265 Elo+
Solo
Tsukuyomi
Tsukuyomi
KINGU_O-o
Tsukuyomi
Level 31
God Stats
0W - 2L
1,279 SR
Queue Stats
12W - 14L
1,442 Elo+
Solo
Ymir
Ymir
MAUCHIMAU
Ymir
Level 26
God Stats
8W - 12L
1,580 SR
Queue Stats
136W - 219L
1,263 Elo+
Solo
Danzaburou
Danzaburou
MiforikawaLeo
Danzaburou
Level 25
God Stats
0W - 1L
1,238 SR
Queue Stats
30W - 33L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bonlees
Merlin
15
4 / 4 / 15
10,211
486
11,922
11,810
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
EBRH1
Chernobog
18
13 / 2 / 14
11,662
555
19,511
12,171
4,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Menemista
Tsukuyomi
16
9 / 3 / 13
11,124
530
13,195
15,307
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
RedZoker
Athena
14
3 / 0 / 22
10,548
502
8,216
14,008
16,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Tahuantisuyu
Erlang Shen
17
9 / 2 / 7
11,146
531
6,627
10,603
8,496
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agvstin0
Sun Wukong
13
1 / 5 / 4
8,627
411
4,257
16,353
14,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
DEFSLAIR
Olorun
14
1 / 9 / 2
8,830
420
6,015
15,026
5,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
KINGU_O-o
Tsukuyomi
13
2 / 12 / 1
8,684
414
9,242
20,409
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
2 / 6 / 1
8,010
381
4,909
16,048
12,978
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MiforikawaLeo
Danzaburou
17
5 / 6 / 2
11,069
527
13,594
16,600
6,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
38
Kills
11
11
Deaths
38
71
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agvstin0
Sun Wukong
1
5
4
0.6
W
Merlin
Bonlees
Merlin
4
4
15
2.88
L
Olorun
DEFSLAIR
Olorun
1
9
2
0.22
W
Chernobog
EBRH1
Chernobog
13
2
14
10
L
Tsukuyomi
KINGU_O-o
Tsukuyomi
2
12
1
0.21
L
Ymir
2
6
1
0.42
W
Tsukuyomi
Menemista
Tsukuyomi
9
3
13
5.17
L
Danzaburou
MiforikawaLeo
Danzaburou
5
6
2
1
W
Athena
RedZoker
Athena
3
0
22
14
W
Erlang Shen
Tahuantisuyu
Erlang Shen
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,471
Damage
38,017
63,899
Taken
84,436
41,626
Mitigated
46,430
14,108
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agvstin0
Sun Wukong
4,257
1,174
0
179
16,353
14,046
659
2,831
13,345
0
45,538
W
Merlin
Bonlees
Merlin
11,922
742
0
72
11,810
4,888
1,226
2,948
8,862
45,559
0
L
Olorun
DEFSLAIR
Olorun
6,015
857
830
2,610
15,026
5,999
1,100
3,908
10,860
46,908
0
W
Chernobog
EBRH1
Chernobog
19,511
10,434
0
2,802
12,171
4,940
2,578
1,464
10,707
0
74,113
L
Tsukuyomi
KINGU_O-o
Tsukuyomi
9,242
3,080
0
4,110
20,409
7,386
0
3,862
16,400
0
50,922
L
Ymir
4,909
846
232
1,918
16,048
12,978
120
4,092
11,830
20,838
0
W
Tsukuyomi
Menemista
Tsukuyomi
13,195
4,632
0
4,963
15,307
7,063
630
2,027
13,280
0
68,461
L
Danzaburou
MiforikawaLeo
Danzaburou
13,594
6,641
0
4,036
16,600
6,021
0
4,561
11,863
0
62,615
W
Athena
RedZoker
Athena
8,216
1,879
1,288
2,809
14,008
16,239
416
2,932
11,076
26,540
0
W
Erlang Shen
Tahuantisuyu
Erlang Shen
6,627
3,295
0
2,174
10,603
8,496
3,735
1,553
9,050
0
50,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
45,220
400
Minions Killed
375
0
Camps Cleared
0
1,978,508
Distance Traveled
1,765,013
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,627
411
77
4
0
378,911
1
W
Merlin
10,211
486
77
4
0
369,992
0
L
Olorun
8,830
420
76
4
0
316,007
6
W
Chernobog
11,662
555
108
5
0
383,273
3
L
Tsukuyomi
8,684
414
83
4
0
369,594
0
L
Ymir
8,010
381
23
1
0
340,963
1
W
Tsukuyomi
11,124
530
89
4
0
398,713
1
L
Danzaburou
11,069
527
116
6
0
359,538
5
W
Athena
10,548
502
34
2
0
437,209
3
W
Erlang Shen
11,146
531
92
4
0
389,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role