Player Matchup

Pele
Pele
DemarcoPlz
Pele
Level 106
God Stats
2W - 0L
1,498 SR
Queue Stats
57W - 61L
1,496 Elo+
Party 2
Khepri
Khepri
Pricebros
Khepri
Level 27
God Stats
3W - 1L
1,281 SR
Queue Stats
80W - 83L
1,511 Elo+
Party 2
Neith
Neith
luigi034
Neith
Level 8
God Stats
7W - 11L
1,579 SR
Queue Stats
9W - 15L
1,374 Elo+
Party 2
Guan Yu
Guan Yu
shedm8
Guan Yu
Level 18
God Stats
12W - 11L
1,500 SR
Queue Stats
23W - 26L
1,377 Elo+
Party 2
Janus
Janus
trelf
Janus
Level 64
God Stats
3W - 4L
1,434 SR
Queue Stats
51W - 59L
1,410 Elo+
Party 2
Team Averages
Level 45
1,458 SR
1,434 Elo+

VS

Team Averages
Level 20
1,547 SR
1,317 Elo+
Sobek
Sobek
Dahma8
Sobek
Level 28
God Stats
7W - 6L
1,557 SR
Queue Stats
114W - 98L
1,426 Elo+
Solo
Nemesis
Nemesis
Loupinjou
Nemesis
Level 4
God Stats
17W - 16L
1,500 SR
Queue Stats
87W - 95L
1,247 Elo+
Party 1
Ah Puch
Ah Puch
MagicFleury
Ah Puch
Level 45
God Stats
12W - 12L
1,722 SR
Queue Stats
75W - 95L
1,444 Elo+
Party 1
Ra
Ra
Nollirush
Ra
Level 8
God Stats
0W - 2L
1,563 SR
Queue Stats
2W - 5L
1,232 Elo+
Solo
Medusa
Medusa
Schwanzlord
Medusa
Level 14
God Stats
12W - 11L
1,394 SR
Queue Stats
16W - 17L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 2
9,649
689
12,595
9,082
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Pricebros
Khepri
11
2 / 1 / 8
7,443
532
3,953
8,271
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
luigi034
Neith
10
2 / 4 / 1
6,442
460
2,499
5,549
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
shedm8
Guan Yu
13
1 / 0 / 2
7,321
523
1,351
7,454
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
trelf
Janus
13
6 / 1 / 8
8,368
598
7,689
5,254
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dahma8
Sobek
9
1 / 5 / 3
6,049
432
2,983
10,758
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Loupinjou
Nemesis
10
1 / 4 / 1
6,688
478
797
6,571
1,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
MagicFleury
Ah Puch
11
0 / 5 / 0
6,627
473
3,472
8,301
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 10 / 0
6,306
450
3,302
8,838
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
10
4 / 5 / 1
6,473
462
8,139
7,261
2,080
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
28
Kills
7
7
Deaths
29
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dahma8
Sobek
1
5
3
0.5
W
17
1
2
18
L
Nemesis
Loupinjou
Nemesis
1
4
1
0.38
L
Ah Puch
MagicFleury
Ah Puch
0
5
0
0
L
1
10
0
0.1
W
Khepri
Pricebros
Khepri
2
1
8
6
L
Medusa
4
5
1
0.9
W
Neith
luigi034
Neith
2
4
1
0.63
W
Guan Yu
shedm8
Guan Yu
1
0
2
2
W
Janus
trelf
Janus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
18,693
35,610
Taken
41,729
14,497
Mitigated
16,800
9,315
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dahma8
Sobek
2,983
191
0
2,236
10,758
7,903
250
3,341
7,417
10,908
0
W
12,595
3,322
0
3,592
9,082
3,260
0
1,258
7,760
0
66,809
L
Nemesis
Loupinjou
Nemesis
797
455
0
1,400
6,571
1,844
0
258
6,313
0
29,511
L
Ah Puch
MagicFleury
Ah Puch
3,472
279
0
2,450
8,301
2,197
488
570
7,631
30,862
0
L
3,302
602
269
694
8,838
2,776
718
6,100
2,738
23,424
0
W
Khepri
Pricebros
Khepri
3,953
598
0
470
8,271
3,884
0
2,312
5,913
16,315
0
L
Medusa
8,139
3,601
0
700
7,261
2,080
568
1,670
5,591
0
28,168
W
Neith
luigi034
Neith
2,499
1,393
0
1,236
5,549
1,674
908
866
4,683
0
28,195
W
Guan Yu
shedm8
Guan Yu
1,351
107
50
3,717
7,454
4,129
1,672
3,411
4,007
0
27,566
W
Janus
trelf
Janus
7,689
569
0
250
5,254
1,550
0
1,730
3,358
43,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
32,143
347
Minions Killed
234
0
Camps Cleared
0
1,366,597
Distance Traveled
1,117,812
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,049
432
19
1
0
260,387
1
W
Pele
9,649
689
115
8
0
340,971
4
L
Nemesis
6,688
478
50
4
0
212,121
0
L
Ah Puch
6,627
473
69
5
0
206,787
0
L
Ra
6,306
450
55
4
0
216,961
0
W
Khepri
7,443
532
22
2
0
282,222
3
L
Medusa
6,473
462
41
3
0
221,556
6
W
Neith
6,442
460
49
4
0
203,614
0
W
Guan Yu
7,321
523
70
5
0
260,845
1
W
Janus
8,368
598
91
7
0
278,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role