Player Matchup

Athena
Athena
AshJo
Athena
Level 80
God Stats
7W - 2L
1,577 SR
Queue Stats
18W - 31L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
SnipeshotMclovin
Jormungandr
Level 49
God Stats
6W - 18L
1,294 SR
Queue Stats
102W - 152L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Tage_Hearn
Danzaburou
Level 148
God Stats
3W - 5L
1,633 SR
Queue Stats
156W - 196L
1,378 Elo+
Party 1
Team Averages
Level 92
1,501 SR
1,362 Elo+

VS

Team Averages
Level 131
1,450 SR
1,466 Elo+
Merlin
Merlin
Choco_Klaus
Merlin
Level 124
God Stats
2W - 18L
1,558 SR
Queue Stats
111W - 168L
1,385 Elo+
Solo
Cupid
Cupid
NedjieX
Cupid
Level 140
God Stats
3W - 5L
1,500 SR
Queue Stats
228W - 233L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
magic_ice_ball
Gilgamesh
Level 128
God Stats
3W - 11L
1,291 SR
Queue Stats
195W - 219L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AshJo
Athena
12
0 / 8 / 2
8,945
559
6,439
17,055
15,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
SnipeshotMclovin
Jormungandr
12
1 / 9 / 2
9,542
596
7,264
19,931
10,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tage_Hearn
Danzaburou
14
5 / 8 / 2
12,147
759
12,636
18,271
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 4 / 14
11,890
743
17,452
8,799
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
NedjieX
Cupid
15
7 / 1 / 13
11,723
733
12,852
12,917
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
magic_ice_ball
Gilgamesh
15
11 / 4 / 12
12,304
769
13,494
17,474
11,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
25
25
Deaths
9
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
AshJo
Athena
0
8
2
0.13
W
Merlin
7
4
14
3.5
W
Cupid
NedjieX
Cupid
7
1
13
13.5
L
Jormungandr
SnipeshotMclovin
Jormungandr
1
9
2
0.22
L
Danzaburou
Tage_Hearn
Danzaburou
5
8
2
0.75
W
Gilgamesh
magic_ice_ball
Gilgamesh
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
43,798
55,257
Taken
39,190
33,205
Mitigated
20,053
13,084
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AshJo
Athena
6,439
1,538
855
1,049
17,055
15,311
242
5,143
11,912
23,490
0
W
Merlin
17,452
404
0
18
8,799
3,366
734
2,191
6,608
65,804
0
W
Cupid
NedjieX
Cupid
12,852
7,601
1,164
9,225
12,917
4,724
1,940
5,110
7,807
0
52,479
L
Jormungandr
SnipeshotMclovin
Jormungandr
7,264
1,244
723
4,075
19,931
10,593
187
7,144
12,787
30,075
0
L
Danzaburou
Tage_Hearn
Danzaburou
12,636
7,398
0
6,382
18,271
7,301
1,209
5,508
12,763
0
54,129
W
Gilgamesh
magic_ice_ball
Gilgamesh
13,494
2,885
529
3,991
17,474
11,963
873
6,926
10,548
0
41,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
35,917
136
Minions Killed
200
0
Camps Cleared
0
703,853
Distance Traveled
811,012
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,945
559
28
2
0
263,040
1
W
Merlin
11,890
743
78
5
0
250,878
2
W
Cupid
11,723
733
83
5
0
272,596
0
L
Jormungandr
9,542
596
38
2
0
204,745
1
L
Danzaburou
12,147
759
70
4
0
236,068
2
W
Gilgamesh
12,304
769
39
2
0
287,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role