Player Matchup

Thoth
Thoth
 
Thoth
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TSF Nociive
Gilgamesh
Level 69
God Stats
3W - 7L
1,504 SR
Queue Stats
26W - 28L
1,362 Elo+
Party 1
Medusa
Medusa
TSF Pats
Medusa
Level 59
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 28L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
TSF Vahlen
Cthulhu
Level 74
God Stats
13W - 8L
1,570 SR
Queue Stats
90W - 100L
1,380 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TSF_Darkko
Tsukuyomi
Level 66
God Stats
3W - 6L
1,416 SR
Queue Stats
31W - 27L
1,415 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,388 Elo+

VS

Team Averages
Level 107
1,393 SR
1,397 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
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Kuzenbo
Level 118
God Stats
42W - 47L
1,375 SR
Queue Stats
98W - 108L
1,368 Elo+
Solo
Vamana
Vamana
THEdominator198
Vamana
Level 123
God Stats
1W - 1L
1,269 SR
Queue Stats
83W - 105L
1,375 Elo+
Solo
Apollo
Apollo
ca-saintete
Apollo
Level 121
God Stats
22W - 45L
1,323 SR
Queue Stats
830W - 895L
1,351 Elo+
Solo
Pele
Pele
skullbaggin
Pele
Level 109
God Stats
10W - 13L
1,500 SR
Queue Stats
428W - 510L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 5 / 0
5,790
483
3,193
5,770
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TSF Nociive
Gilgamesh
12
3 / 1 / 1
7,110
593
6,373
7,900
4,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
TSF Pats
Medusa
10
2 / 2 / 1
5,876
490
4,184
7,013
2,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TSF Vahlen
Cthulhu
10
1 / 1 / 3
6,070
506
4,516
7,195
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TSF_Darkko
Tsukuyomi
9
3 / 4 / 2
5,970
498
5,821
8,074
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
7 / 0 / 2
7,952
663
6,886
7,585
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
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Kuzenbo
10
1 / 2 / 1
5,336
445
3,651
7,796
6,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 2 / 1
6,215
518
2,891
10,740
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
10
2 / 1 / 0
5,860
488
5,144
5,755
1,827
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 4 / 4
6,760
563
5,368
9,811
2,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
13
13
Deaths
9
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
W
Aphrodite
 
Aphrodite
7
0
2
8
W
Kuzenbo
Buy VTSAX
Kuzenbo
1
2
1
0.75
W
0
2
1
0.25
L
Gilgamesh
TSF Nociive
Gilgamesh
3
1
1
3.5
L
Medusa
TSF Pats
Medusa
2
2
1
1.25
L
Cthulhu
TSF Vahlen
Cthulhu
1
1
3
2.5
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
3
4
2
1
W
Apollo
2
1
0
2
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,087
Damage
23,940
35,952
Taken
41,687
14,166
Mitigated
18,276
10,896
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,193
297
0
706
5,770
1,897
0
3,495
2,275
27,513
0
W
Aphrodite
 
Aphrodite
6,886
787
1,321
5,814
7,585
2,491
787
2,331
4,908
45,483
0
W
Kuzenbo
Buy VTSAX
Kuzenbo
3,651
1,348
0
1,974
7,796
6,047
0
1,842
5,954
13,770
0
W
2,891
761
0
4,256
10,740
5,333
282
297
10,403
0
28,603
L
Gilgamesh
TSF Nociive
Gilgamesh
6,373
1,239
0
1,346
7,900
4,457
0
1,589
6,311
0
34,706
L
Medusa
TSF Pats
Medusa
4,184
2,361
282
3,899
7,013
2,060
0
1,963
5,050
0
28,762
L
Cthulhu
TSF Vahlen
Cthulhu
4,516
329
37
1,895
7,195
3,322
0
1,591
5,604
20,877
0
L
Tsukuyomi
TSF_Darkko
Tsukuyomi
5,821
1,646
0
2,731
8,074
2,430
0
1,899
6,175
0
24,053
W
Apollo
5,144
3,769
629
3,062
5,755
1,827
174
2,481
3,274
0
37,413
W
5,368
1,561
498
3,587
9,811
2,578
413
348
9,439
0
35,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
32,123
283
Minions Killed
306
0
Camps Cleared
0
1,118,383
Distance Traveled
1,083,336
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,790
483
56
5
0
205,306
1
W
Aphrodite
7,952
663
85
7
0
217,044
2
W
Kuzenbo
5,336
445
12
1
0
230,461
5
W
Vamana
6,215
518
64
5
0
234,812
0
L
Gilgamesh
7,110
593
87
7
0
251,204
3
L
Medusa
5,876
490
62
5
0
207,656
0
L
Cthulhu
6,070
506
33
3
0
248,700
0
L
Tsukuyomi
5,970
498
45
4
0
205,517
0
W
Apollo
5,860
488
84
7
0
171,913
0
W
Pele
6,760
563
61
5
0
229,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role