Player Matchup

Neith
Neith
ElDavo96
Neith
Level 28
God Stats
5W - 4L
1,581 SR
Queue Stats
62W - 59L
1,522 Elo+
Party 3
Gilgamesh
Gilgamesh
Herdahl
Gilgamesh
Level 15
God Stats
1W - 1L
1,815 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 4
Thor
Thor
Minipyth
Thor
Level 18
God Stats
0W - 1L
1,798 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Ymir
Ymir
alejomix
Ymir
Level 24
God Stats
2W - 2L
1,651 SR
Queue Stats
17W - 16L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
fabuloushorns
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,456 Elo+
Party 4
Team Averages
Level 20
1,669 SR
1,495 Elo+

VS

Team Averages
Level 24
1,533 SR
1,483 Elo+
Chaac
Chaac
Colosolus
Chaac
Level 25
God Stats
22W - 26L
1,529 SR
Queue Stats
163W - 200L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
HillMidget
Kukulkan
Level 16
God Stats
1W - 1L
1,363 SR
Queue Stats
8W - 9L
1,522 Elo+
Party 2
Thanatos
Thanatos
JMS2002
Thanatos
Level 29
God Stats
40W - 42L
1,561 SR
Queue Stats
99W - 113L
1,441 Elo+
Party 1
Neith
Neith
TrafalgarrrLaw
Neith
Level 28
God Stats
12W - 4L
1,713 SR
Queue Stats
59W - 59L
1,460 Elo+
Solo
Anubis
Anubis
z0mbunny
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElDavo96
Neith
12
1 / 3 / 2
7,411
494
5,852
8,647
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Herdahl
Gilgamesh
10
4 / 7 / 1
7,063
471
7,344
15,379
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
13
2 / 2 / 4
7,420
495
6,472
8,736
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
1 / 4 / 1
6,593
440
3,037
12,897
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 5 / 2
7,554
504
6,259
8,342
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Colosolus
Chaac
13
2 / 4 / 6
7,897
526
9,396
11,574
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
HillMidget
Kukulkan
11
2 / 4 / 3
6,907
460
4,151
6,022
1,776
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
JMS2002
Thanatos
12
4 / 1 / 3
7,750
517
3,697
8,506
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 4
8,245
550
7,586
10,985
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
z0mbunny
Anubis
15
10 / 0 / 4
9,213
614
9,885
8,219
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
21
21
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Colosolus
Chaac
2
4
6
1.25
L
Neith
ElDavo96
Neith
1
3
2
0.67
L
Gilgamesh
Herdahl
Gilgamesh
4
7
1
0.64
W
Kukulkan
HillMidget
Kukulkan
2
4
3
0.88
W
Thanatos
JMS2002
Thanatos
4
1
3
5.5
L
Thor
2
2
4
2
W
3
2
4
2.5
L
Ymir
1
4
1
0.38
L
3
5
2
0.8
W
Anubis
z0mbunny
Anubis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
34,715
54,001
Taken
45,306
22,733
Mitigated
21,051
12,538
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Colosolus
Chaac
9,396
1,632
0
2,606
11,574
9,288
0
1,745
9,673
0
42,450
L
Neith
ElDavo96
Neith
5,852
2,205
258
3,219
8,647
2,641
544
2,713
5,934
0
52,695
L
Gilgamesh
Herdahl
Gilgamesh
7,344
2,374
0
2,390
15,379
7,385
150
2,356
13,023
0
29,052
W
Kukulkan
HillMidget
Kukulkan
4,151
567
0
200
6,022
1,776
58
1,454
4,290
23,817
0
W
Thanatos
JMS2002
Thanatos
3,697
321
0
7,979
8,506
2,726
93
1,152
7,170
0
34,217
L
Thor
6,472
938
0
2,752
8,736
2,853
0
2,490
6,246
0
42,755
W
7,586
3,149
0
5,598
10,985
3,396
0
1,750
9,161
0
53,400
L
Ymir
3,037
271
318
2,633
12,897
7,705
0
4,732
8,165
26,609
0
L
6,259
874
0
968
8,342
2,149
0
1,745
6,597
44,022
0
W
Anubis
z0mbunny
Anubis
9,885
1,028
0
5,548
8,219
3,865
76
2,341
5,716
60,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
40,012
354
Minions Killed
416
0
Camps Cleared
0
1,348,454
Distance Traveled
1,411,572
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,897
526
78
5
0
299,002
2
L
Neith
7,411
494
101
7
0
287,624
5
L
Gilgamesh
7,063
471
55
4
0
232,580
1
W
Kukulkan
6,907
460
51
3
0
246,925
3
W
Thanatos
7,750
517
77
5
0
308,428
0
L
Thor
7,420
495
71
5
0
329,057
2
W
Neith
8,245
550
108
7
0
275,708
6
L
Ymir
6,593
440
47
3
0
261,293
4
L
Nu Wa
7,554
504
80
5
0
237,900
4
W
Anubis
9,213
614
102
7
0
281,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role