Player Matchup

Gilgamesh
Gilgamesh
IPurrI
Gilgamesh
Level 89
God Stats
26W - 31L
1,479 SR
Queue Stats
503W - 708L
1,338 Elo+
Solo
Cthulhu
Cthulhu
TST_zilla
Cthulhu
Level 46
God Stats
40W - 45L
1,387 SR
Queue Stats
410W - 710L
1,245 Elo+
Party 1
Scylla
Scylla
xX_F3r4rr1_Xx
Scylla
Level 38
God Stats
4W - 22L
1,027 SR
Queue Stats
204W - 541L
1,147 Elo+
Party 1
Team Averages
Level 58
1,298 SR
1,243 Elo+

VS

Team Averages
Level 49
1,296 SR
1,220 Elo+
Sobek
Sobek
High4thenight
Sobek
Level 63
God Stats
10W - 7L
1,387 SR
Queue Stats
17W - 24L
1,333 Elo+
Solo
Ra
Ra
archaeologymajor
Ra
Level 14
God Stats
6W - 11L
1,186 SR
Queue Stats
8W - 22L
1,063 Elo+
Party 2
Anhur
Anhur
bloudaxe
Anhur
Level 69
God Stats
16W - 24L
1,314 SR
Queue Stats
332W - 501L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IPurrI
Gilgamesh
20
10 / 12 / 4
20,338
598
42,994
46,763
34,454
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TST_zilla
Cthulhu
20
10 / 2 / 5
21,124
621
40,424
46,601
65,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 14 / 7
16,884
497
6,537
23,812
8,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
20,366
599
24,920
43,705
70,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 7 / 12
19,506
574
17,936
24,989
13,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
bloudaxe
Anhur
20
15 / 10 / 11
22,728
668
46,885
47,762
29,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
20
Kills
28
28
Deaths
20
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
14
5
L
Gilgamesh
IPurrI
Gilgamesh
10
12
4
1
L
Cthulhu
TST_zilla
Cthulhu
10
2
5
6.25
W
5
7
12
1.57
W
Anhur
bloudaxe
Anhur
15
10
11
2.05
L
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,955
Damage
89,741
117,176
Taken
116,456
108,466
Mitigated
113,809
25,975
Healing
47,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,920
1,831
0
12,294
43,705
70,507
1,058
22,794
20,911
56,093
0
L
Gilgamesh
IPurrI
Gilgamesh
42,994
9,943
414
5,925
46,763
34,454
46
19,063
27,700
16,001
86,752
L
Cthulhu
TST_zilla
Cthulhu
40,424
1,991
1,163
18,473
46,601
65,455
460
18,814
27,787
115,369
0
W
17,936
2,195
8,846
6,647
24,989
13,612
21
8,969
16,020
90,948
0
W
Anhur
bloudaxe
Anhur
46,885
30,068
0
19,419
47,762
29,690
1,642
21,121
26,641
0
154,961
L
6,537
1,550
0
0
23,812
8,557
1,265
5,271
18,541
24,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,346
Gold Earned
62,600
199
Minions Killed
267
0
Camps Cleared
0
1,616,863
Distance Traveled
1,669,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
20,366
599
26
1
0
591,095
0
L
Gilgamesh
20,338
598
53
2
0
527,569
0
L
Cthulhu
21,124
621
122
4
0
647,552
0
W
Ra
19,506
574
113
3
0
609,924
0
W
Anhur
22,728
668
128
4
0
468,795
1
L
Scylla
16,884
497
24
1
0
441,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role